Player Matchup

Cu Chulainn
Cu Chulainn
Blazorade
Cu Chulainn
Level 9
God Stats
3W - 8L
1,609 SR
Queue Stats
12W - 10L
1,748 Elo+
Party 1
Anubis
Anubis
Clodhoppr
Anubis
Level 12
God Stats
6W - 9L
1,456 SR
Queue Stats
9W - 13L
1,498 Elo+
Party 1
Chernobog
Chernobog
lak239
Chernobog
Level 104
God Stats
8W - 2L
2,060 SR
Queue Stats
90W - 65L
1,643 Elo+
Party 1
Mercury
Mercury
redwall
Mercury
Level 137
God Stats
2W - 2L
1,873 SR
Queue Stats
89W - 66L
1,635 Elo+
Party 1
Ao Kuang
Ao Kuang
yikesstopfeeding
Ao Kuang
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 67L
1,668 Elo+
Solo
Team Averages
Level 54
1,700 SR
1,638 Elo+

VS

Team Averages
Level 19
1,651 SR
1,667 Elo+
Izanami
Izanami
CarePenne
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
CreepyElijah
Bellona
Level 8
God Stats
2W - 1L
1,791 SR
Queue Stats
7W - 3L
1,801 Elo+
Solo
Nemesis
Nemesis
ImInThisHoe
Nemesis
Level 14
God Stats
7W - 3L
1,712 SR
Queue Stats
33W - 16L
1,667 Elo+
Solo
Ra
Ra
Supp0rtr0ll
Ra
Level 28
God Stats
2W - 0L
1,752 SR
Queue Stats
69W - 74L
1,681 Elo+
Solo
Sobek
Sobek
WilliamAdolphe
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 98L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blazorade
Cu Chulainn
7
0 / 2 / 0
4,379
365
1,432
4,250
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Clodhoppr
Anubis
10
0 / 3 / 0
5,423
452
1,269
6,158
2,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
lak239
Chernobog
10
1 / 2 / 0
5,700
475
4,139
6,649
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
redwall
Mercury
12
0 / 1 / 1
6,468
539
5,433
6,746
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 0
6,257
521
6,131
11,797
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarePenne
Izanami
10
2 / 1 / 2
5,801
483
2,511
5,327
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
CreepyElijah
Bellona
11
2 / 1 / 4
6,614
551
6,279
9,053
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ImInThisHoe
Nemesis
12
5 / 0 / 3
7,124
594
6,115
6,414
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 0 / 1
8,484
707
3,564
3,088
1,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 0 / 4
6,580
548
3,665
8,709
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
13
13
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Blazorade
Cu Chulainn
0
2
0
0
W
Izanami
CarePenne
Izanami
2
1
2
3
L
Anubis
Clodhoppr
Anubis
0
3
0
0
W
Bellona
CreepyElijah
Bellona
2
1
4
4
W
Nemesis
ImInThisHoe
Nemesis
5
0
3
6.5
W
3
0
1
3.5
W
1
0
4
3
L
Chernobog
lak239
Chernobog
1
2
0
0.5
L
Mercury
redwall
Mercury
0
1
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
22,134
35,600
Taken
32,591
12,969
Mitigated
17,025
11,450
Healing
14,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Blazorade
Cu Chulainn
1,432
330
0
690
4,250
1,830
0
1,756
2,469
0
8,928
W
Izanami
CarePenne
Izanami
2,511
1,657
0
2,264
5,327
1,511
23
0
5,302
0
31,309
L
Anubis
Clodhoppr
Anubis
1,269
180
0
1,752
6,158
2,558
168
2,028
4,055
29,119
0
W
Bellona
CreepyElijah
Bellona
6,279
2,029
0
5,295
9,053
5,180
842
5,239
3,814
0
29,818
W
Nemesis
ImInThisHoe
Nemesis
6,115
3,072
0
1,468
6,414
2,315
0
1,625
4,789
0
41,793
W
3,564
463
409
1,281
3,088
1,129
228
536
2,552
69,310
0
W
3,665
608
0
4,046
8,709
6,890
0
0
8,534
20,377
0
L
Chernobog
lak239
Chernobog
4,139
2,150
0
3,042
6,649
2,446
0
2,650
3,999
0
34,244
L
Mercury
redwall
Mercury
5,433
1,858
0
690
6,746
2,469
0
505
6,241
0
49,087
L
6,131
1,846
0
5,276
11,797
3,666
0
190
11,607
33,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
34,603
319
Minions Killed
387
0
Camps Cleared
0
1,159,871
Distance Traveled
1,224,593
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,379
365
17
1
0
232,748
0
W
Izanami
5,801
483
73
6
0
206,317
0
L
Anubis
5,423
452
56
5
0
211,707
3
W
Bellona
6,614
551
70
6
0
240,475
3
W
Nemesis
7,124
594
76
6
0
262,597
4
W
Ra
8,484
707
149
12
0
280,686
2
W
Sobek
6,580
548
19
2
0
234,518
3
L
Chernobog
5,700
475
66
6
0
229,927
1
L
Mercury
6,468
539
111
9
0
283,979
0
L
Ao Kuang
6,257
521
69
6
0
201,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role