Player Matchup

Scylla
Scylla
Isla
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
JOSUECRAFT777XD
Set
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,718 Elo+
Solo
Medusa
Medusa
LolaSweetFox
Medusa
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 12L
1,257 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,492 Elo+

VS

Team Averages
Level 58
1,531 SR
1,674 Elo+
Set
Set
Guilty1206
Set
Level 26
God Stats
3W - 5L
1,746 SR
Queue Stats
47W - 37L
1,921 Elo+
Party 2
Zhong Kui
Zhong Kui
Nynlahn
Zhong Kui
Level 26
God Stats
7W - 9L
1,551 SR
Queue Stats
128W - 183L
1,365 Elo+
Solo
Osiris
Osiris
TheClichedGamer
Osiris
Level 121
God Stats
2W - 1L
1,296 SR
Queue Stats
105W - 94L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Isla
Scylla
14
9 / 0 / 8
10,399
800
14,932
8,675
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 1 / 5
9,814
755
4,653
7,580
3,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
12
1 / 1 / 12
8,810
678
4,297
5,508
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,023
617
4,032
7,589
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Nynlahn
Zhong Kui
10
0 / 6 / 1
7,275
560
4,558
9,017
6,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 7 / 1
7,678
591
4,781
12,153
6,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Scylla
Isla
Scylla
9
0
8
13
W
7
1
5
9.5
W
Medusa
1
1
12
7
L
Zhong Kui
Nynlahn
Zhong Kui
0
6
1
0.08
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,882
Damage
13,371
21,763
Taken
28,759
8,726
Mitigated
15,651
9,264
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
1,576
0
463
7,589
2,627
0
3,574
3,940
0
27,170
W
Scylla
Isla
Scylla
14,932
1,776
0
3,645
8,675
2,636
722
2,423
6,252
39,133
0
W
4,653
1,969
0
4,066
7,580
3,171
51
797
6,783
0
46,339
W
Medusa
4,297
1,427
0
1,553
5,508
2,919
1,884
1,728
3,780
0
33,853
L
Zhong Kui
Nynlahn
Zhong Kui
4,558
239
0
1,100
9,017
6,049
0
5,469
3,182
18,950
0
L
4,781
992
473
1,510
12,153
6,975
0
5,243
6,613
0
29,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
22,976
172
Minions Killed
143
0
Camps Cleared
0
718,425
Distance Traveled
671,868
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,023
617
64
5
0
240,980
4
W
Scylla
10,399
800
67
5
0
238,220
1
W
Set
9,814
755
55
4
0
246,392
2
W
Medusa
8,810
678
50
4
0
233,813
0
L
Zhong Kui
7,275
560
45
3
0
204,320
4
L
Osiris
7,678
591
34
3
0
226,568
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role