Player Matchup

Jing Wei
Jing Wei
S0LD1ER AK47
Jing Wei
Level 108
God Stats
5W - 2L
1,701 SR
Queue Stats
107W - 103L
1,493 Elo+
Party 2
Eset
Eset
darksia25
Eset
Level 105
God Stats
5W - 3L
1,600 SR
Queue Stats
50W - 37L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
xBOOxTEAxT4K3Rx
Cthulhu
Level 46
God Stats
39W - 24L
1,594 SR
Queue Stats
73W - 75L
1,445 Elo+
Party 2
Team Averages
Level 86
1,632 SR
1,500 Elo+

VS

Team Averages
Level 87
1,444 SR
1,506 Elo+
Sol
Sol
DaAnimal35
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,525 Elo+
Party 1
Bellona
Bellona
FancyPantsMTG
Bellona
Level 107
God Stats
1W - 4L
1,331 SR
Queue Stats
159W - 180L
1,492 Elo+
Party 1
Arachne
Arachne
nR Rhino
Arachne
Level 45
God Stats
6W - 21L
1,500 SR
Queue Stats
6W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
S0LD1ER AK47
Jing Wei
15
4 / 1 / 9
11,474
675
6,355
9,708
3,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
16
6 / 3 / 8
11,804
694
12,546
9,621
4,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 8
11,066
651
10,011
14,132
11,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 4
10,212
601
10,516
10,260
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
13
2 / 4 / 5
10,362
610
6,004
13,711
13,048
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
nR Rhino
Arachne
13
4 / 7 / 2
10,418
613
6,841
12,825
5,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
7
7
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Bellona
2
4
5
1.13
W
Jing Wei
S0LD1ER AK47
Jing Wei
4
1
9
8.5
W
Eset
6
3
8
3.33
L
Arachne
nR Rhino
Arachne
4
7
2
0.71
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,912
Damage
23,361
33,461
Taken
36,796
19,578
Mitigated
22,066
9,703
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,516
1,614
0
3,572
10,260
3,834
616
6,802
3,458
52,064
0
L
Bellona
6,004
1,645
0
1,245
13,711
13,048
90
8,151
5,560
0
29,371
W
Jing Wei
S0LD1ER AK47
Jing Wei
6,355
4,245
0
3,436
9,708
3,469
524
2,837
6,655
0
49,991
W
Eset
12,546
559
1,995
2,527
9,621
4,186
449
3,356
6,017
54,343
0
L
Arachne
nR Rhino
Arachne
6,841
4,123
231
2,675
12,825
5,184
131
7,700
5,125
0
29,538
W
10,011
192
1,049
696
14,132
11,923
527
3,518
10,237
32,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,344
Gold Earned
30,992
194
Minions Killed
160
0
Camps Cleared
0
973,201
Distance Traveled
892,224
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,212
601
103
6
0
289,739
5
L
Bellona
10,362
610
36
2
0
318,245
0
W
Jing Wei
11,474
675
60
4
0
336,859
3
W
Eset
11,804
694
77
5
0
313,311
6
L
Arachne
10,418
613
21
1
0
284,240
1
W
Cthulhu
11,066
651
57
3
0
323,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role