Player Matchup

Artio
Artio
DrTadpole22
Artio
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 170L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Enem2020
Kukulkan
Level 29
God Stats
12W - 10L
1,737 SR
Queue Stats
181W - 207L
1,538 Elo+
Solo
Skadi
Skadi
G1nganinja117
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 101L
1,535 Elo+
Party 1
Bellona
Bellona
WESTdaDOG121
Bellona
Level 26
God Stats
20W - 25L
1,407 SR
Queue Stats
80W - 98L
1,476 Elo+
Party 1
Scylla
Scylla
reclragon
Scylla
Level 10
God Stats
17W - 16L
1,689 SR
Queue Stats
28W - 26L
1,549 Elo+
Party 1
Team Averages
Level 44
1,566 SR
1,519 Elo+

VS

Team Averages
Level 17
1,519 SR
1,579 Elo+
Mercury
Mercury
NettleAUBrand
Mercury
Level 26
God Stats
45W - 31L
1,643 SR
Queue Stats
305W - 304L
1,541 Elo+
Solo
Nike
Nike
Vistrixx
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,571 Elo+
Solo
Artemis
Artemis
isaimarley99
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,785 Elo+
Solo
Baron Samedi
Baron Samedi
sausc
Baron Samedi
Level 23
God Stats
30W - 40L
1,450 SR
Queue Stats
126W - 162L
1,355 Elo+
Solo
Medusa
Medusa
xNeker
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 20
11,539
1,154
11,407
10,108
11,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Enem2020
Kukulkan
18
9 / 1 / 18
11,566
1,157
16,777
3,253
1,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
15 / 2 / 12
12,090
1,209
26,297
10,359
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WESTdaDOG121
Bellona
17
5 / 1 / 15
10,875
1,088
11,774
11,248
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
reclragon
Scylla
17
4 / 1 / 20
10,194
1,019
11,868
5,774
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
5 / 10 / 0
10,281
1,028
11,165
24,004
9,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
0 / 0 / 0
7,700
770
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
isaimarley99
Artemis
14
0 / 13 / 2
8,550
855
7,056
19,067
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sausc
Baron Samedi
15
0 / 9 / 2
9,089
909
4,620
19,143
8,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xNeker
Medusa
15
0 / 6 / 4
9,295
930
10,345
21,296
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
13
38
Kills
5
5
Deaths
38
85
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
20
15
W
Kukulkan
Enem2020
Kukulkan
9
1
18
18
W
15
2
12
10.5
L
Mercury
5
10
0
0.5
L
Nike
0
0
0
0
W
Bellona
WESTdaDOG121
Bellona
5
1
15
12.5
L
Artemis
isaimarley99
Artemis
0
13
2
0.08
W
Scylla
reclragon
Scylla
4
1
20
14
L
Baron Samedi
sausc
Baron Samedi
0
9
2
0.11
L
Medusa
xNeker
Medusa
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,123
Damage
33,186
40,742
Taken
83,510
31,869
Mitigated
33,364
9,681
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,407
2,101
1,121
2,706
10,108
11,776
0
1,207
8,776
18,921
0
W
Kukulkan
Enem2020
Kukulkan
16,777
971
1,237
349
3,253
1,656
0
297
2,902
40,089
0
W
26,297
15,366
0
2,455
10,359
4,486
0
49
10,310
0
47,066
L
Mercury
11,165
9,148
0
1,465
24,004
9,468
0
10,586
13,268
0
17,929
L
Nike
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
WESTdaDOG121
Bellona
11,774
5,645
0
995
11,248
11,585
0
2,277
8,733
0
25,059
L
Artemis
isaimarley99
Artemis
7,056
4,170
0
1,076
19,067
7,463
0
8,722
10,345
0
14,324
W
Scylla
reclragon
Scylla
11,868
235
0
818
5,774
2,366
0
293
5,401
27,685
0
L
Baron Samedi
sausc
Baron Samedi
4,620
211
919
733
19,143
8,256
0
8,700
10,252
25,484
0
L
Medusa
xNeker
Medusa
10,345
5,068
0
1,872
21,296
8,177
0
12,044
9,202
0
35,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
44,915
194
Minions Killed
139
12
Camps Cleared
3
949,467
Distance Traveled
673,022
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,539
1,154
19
2
1
234,546
0
W
Kukulkan
11,566
1,157
63
6
0
172,231
3
W
Skadi
12,090
1,209
51
5
4
162,806
0
L
Mercury
10,281
1,028
11
1
1
203,673
1
L
Nike
7,700
770
0
0
0
0
0
W
Bellona
10,875
1,088
17
2
7
192,774
1
L
Artemis
8,550
855
16
2
1
121,290
1
W
Scylla
10,194
1,019
44
4
0
187,110
0
L
Baron Samedi
9,089
909
55
6
0
168,555
0
L
Medusa
9,295
930
57
6
1
179,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role