Player Matchup

Sobek
Sobek
Hossenstoff
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,634 Elo+
Party 1
Medusa
Medusa
Teemothius
Medusa
Level 42
God Stats
1W - 3L
1,298 SR
Queue Stats
12W - 14L
1,634 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vahmoud
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,634 Elo+
Party 1
Team Averages
Level 35
1,433 SR
1,634 Elo+

VS

Team Averages
Level 48
1,402 SR
1,417 Elo+
King Arthur
King Arthur
Hammy0ashton
King Arthur
Level 29
God Stats
10W - 6L
1,408 SR
Queue Stats
90W - 74L
1,430 Elo+
Solo
Hera
Hera
LiuBeiOfShu
Hera
Level 10
God Stats
2W - 0L
1,448 SR
Queue Stats
8W - 7L
1,480 Elo+
Solo
Da Ji
Da Ji
TheRoninKing
Da Ji
Level 105
God Stats
6W - 10L
1,349 SR
Queue Stats
19W - 17L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
10,757
672
10,188
20,665
22,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Teemothius
Medusa
13
3 / 10 / 5
10,438
652
6,114
12,968
4,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
Vahmoud
Kumbhakarna
13
1 / 8 / 9
10,956
685
6,431
24,999
24,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hammy0ashton
King Arthur
16
7 / 1 / 18
12,382
774
14,718
11,524
8,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 4 / 15
12,454
778
15,121
9,680
3,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 5 / 12
13,330
833
16,322
11,581
5,101
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
26
26
Deaths
10
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Hammy0ashton
King Arthur
7
1
18
16
L
5
8
5
0.94
W
8
4
15
3.88
L
Medusa
Teemothius
Medusa
3
10
5
0.55
W
11
5
12
3.4
L
Kumbhakarna
Vahmoud
Kumbhakarna
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,733
Damage
46,161
58,632
Taken
32,785
51,244
Mitigated
17,822
7,096
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Hammy0ashton
King Arthur
14,718
2,271
0
6,317
11,524
8,751
447
6,340
4,892
0
43,961
L
10,188
969
0
2,646
20,665
22,008
0
4,784
14,868
28,019
0
W
15,121
4,863
0
2,141
9,680
3,970
275
4,715
4,790
62,816
0
L
Medusa
Teemothius
Medusa
6,114
2,775
0
350
12,968
4,702
0
3,647
9,246
0
39,008
W
16,322
4,874
0
649
11,581
5,101
1,293
5,317
6,099
0
51,192
L
Kumbhakarna
Vahmoud
Kumbhakarna
6,431
770
0
4,100
24,999
24,534
0
6,758
17,816
25,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
38,166
91
Minions Killed
178
0
Camps Cleared
0
765,146
Distance Traveled
894,340
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,382
774
49
3
0
331,158
2
L
Sobek
10,757
672
23
1
0
261,789
0
W
Hera
12,454
778
83
5
0
291,092
2
L
Medusa
10,438
652
53
3
0
242,071
2
W
Da Ji
13,330
833
46
3
0
272,090
2
L
Kumbhakarna
10,956
685
15
1
0
261,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role