Player Matchup

Medusa
Medusa
EagleGamerYT
Medusa
Level 29
God Stats
5W - 9L
1,251 SR
Queue Stats
124W - 145L
1,388 Elo+
Solo
Yemoja
Yemoja
Pokecrafter999
Yemoja
Level 28
God Stats
5W - 6L
1,540 SR
Queue Stats
391W - 442L
1,444 Elo+
Party 2
Scylla
Scylla
Vinyl117
Scylla
Level 29
God Stats
36W - 45L
1,409 SR
Queue Stats
135W - 189L
1,361 Elo+
Party 2
Baron Samedi
Baron Samedi
adamkaban
Baron Samedi
Level 29
God Stats
18W - 23L
1,536 SR
Queue Stats
173W - 246L
1,415 Elo+
Party 2
Set
Set
jigajuice45
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,354 Elo+
Solo
Team Averages
Level 24
1,447 SR
1,392 Elo+

VS

Team Averages
Level 23
1,629 SR
1,444 Elo+
Hun Batz
Hun Batz
Fronkert
Hun Batz
Level 26
God Stats
7W - 4L
1,718 SR
Queue Stats
99W - 122L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
Jackmerius
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,502 Elo+
Party 1
Merlin
Merlin
peskeybikes5
Merlin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
samsungwater
Neith
Level 23
God Stats
3W - 1L
1,916 SR
Queue Stats
25W - 20L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
toro3317
Cu Chulainn
Level 27
God Stats
22W - 25L
1,513 SR
Queue Stats
124W - 173L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 2 / 2
4,719
524
4,325
5,652
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
4 / 2 / 1
4,888
543
2,697
8,068
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
Vinyl117
Scylla
7
0 / 4 / 0
4,494
499
356
4,051
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
adamkaban
Baron Samedi
9
3 / 3 / 1
5,311
590
3,862
4,377
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
1,734
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fronkert
Hun Batz
9
5 / 3 / 1
5,835
648
3,550
6,634
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
Jackmerius
Jormungandr
7
1 / 2 / 1
4,766
530
3,028
5,563
2,145
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
10
4 / 0 / 0
6,091
677
2,172
1,483
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 2 / 1
4,551
506
2,790
4,587
1,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
toro3317
Cu Chulainn
8
1 / 2 / 1
4,859
540
1,746
5,431
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
8
Kills
11
11
Deaths
9
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
2
2
1
W
Hun Batz
Fronkert
Hun Batz
5
3
1
1.83
W
Jormungandr
Jackmerius
Jormungandr
1
2
1
0.75
L
4
2
1
2.25
L
Scylla
Vinyl117
Scylla
0
4
0
0
L
Baron Samedi
adamkaban
Baron Samedi
3
3
1
1.17
L
0
0
0
0
W
Merlin
4
0
0
4
W
0
2
1
0.25
W
Cu Chulainn
toro3317
Cu Chulainn
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,240
Damage
13,286
22,148
Taken
23,698
6,879
Mitigated
7,200
6,963
Healing
6,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,325
1,898
0
1,934
5,652
1,348
0
882
4,770
0
23,161
W
Hun Batz
Fronkert
Hun Batz
3,550
1,837
0
1,650
6,634
1,835
0
960
5,632
0
22,922
W
Jormungandr
Jackmerius
Jormungandr
3,028
1,218
0
974
5,563
2,145
0
1,230
4,333
14,350
0
L
2,697
707
543
3,301
8,068
2,863
0
2,146
5,922
12,735
0
L
Scylla
Vinyl117
Scylla
356
149
0
0
4,051
1,048
96
1,857
1,879
16,182
0
L
Baron Samedi
adamkaban
Baron Samedi
3,862
811
0
1,185
4,377
1,620
506
0
4,377
22,456
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
2,172
0
0
522
1,483
359
864
318
1,127
24,167
0
W
2,790
1,460
0
1,147
4,587
1,145
0
1,016
3,571
0
23,092
W
Cu Chulainn
toro3317
Cu Chulainn
1,746
246
0
2,101
5,431
1,716
0
3,103
2,120
0
14,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,146
Gold Earned
26,102
146
Minions Killed
202
0
Camps Cleared
0
541,445
Distance Traveled
768,683
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,719
524
34
4
0
133,825
0
W
Hun Batz
5,835
648
51
6
0
189,280
0
W
Jormungandr
4,766
530
22
2
0
153,011
0
L
Yemoja
4,888
543
24
3
0
132,478
1
L
Scylla
4,494
499
43
5
0
138,008
0
L
Baron Samedi
5,311
590
45
5
0
137,134
0
L
Set
1,734
193
0
0
0
0
0
W
Merlin
6,091
677
56
6
0
153,856
3
W
Neith
4,551
506
44
5
0
157,593
0
W
Cu Chulainn
4,859
540
29
3
0
114,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role