Player Matchup

Zhong Kui
Zhong Kui
DGAMBOAGG
Zhong Kui
Level 55
God Stats
3W - 2L
1,737 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo
Cthulhu
Cthulhu
ElFree_0
Cthulhu
Level 98
God Stats
60W - 42L
1,557 SR
Queue Stats
660W - 726L
1,472 Elo+
Party 1
Hel
Hel
LuchoRMZ
Hel
Level 68
God Stats
21W - 17L
1,527 SR
Queue Stats
613W - 629L
1,394 Elo+
Party 1
Mercury
Mercury
headake90
Mercury
Level 51
God Stats
36W - 58L
1,392 SR
Queue Stats
99W - 118L
1,355 Elo+
Solo
Neith
Neith
xPanda_Marcelo-
Neith
Level 93
God Stats
8W - 12L
1,398 SR
Queue Stats
267W - 284L
1,414 Elo+
Party 1
Team Averages
Level 73
1,522 SR
1,430 Elo+

VS

Team Averages
Level 86
1,503 SR
1,398 Elo+
Baron Samedi
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
Level 98
God Stats
25W - 13L
1,633 SR
Queue Stats
559W - 575L
1,426 Elo+
Solo
Zhong Kui
Zhong Kui
MGMalbuscus
Zhong Kui
Level 69
God Stats
19W - 27L
1,451 SR
Queue Stats
395W - 471L
1,393 Elo+
Solo
Fenrir
Fenrir
SpazyNuggetStack
Fenrir
Level 95
God Stats
18W - 15L
1,516 SR
Queue Stats
282W - 294L
1,379 Elo+
Solo
Skadi
Skadi
TRXCxColdHeartx
Skadi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 126L
1,404 Elo+
Solo
Amaterasu
Amaterasu
Yoboi7098
Amaterasu
Level 103
God Stats
4W - 5L
1,417 SR
Queue Stats
463W - 425L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DGAMBOAGG
Zhong Kui
10
0 / 4 / 0
5,571
464
4,935
6,414
3,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ElFree_0
Cthulhu
6
0 / 2 / 1
4,652
388
2,337
7,358
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 0
5,769
481
3,652
7,548
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
headake90
Mercury
8
3 / 4 / 0
5,670
473
3,358
7,490
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 0
4,513
376
1,650
6,625
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
10
3 / 2 / 5
6,789
566
5,985
7,433
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
MGMalbuscus
Zhong Kui
12
6 / 0 / 2
7,551
629
4,672
6,120
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
9 / 0 / 3
7,655
638
4,999
6,769
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
5,790
483
5,548
4,960
1,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Yoboi7098
Amaterasu
12
1 / 0 / 3
6,759
563
2,495
7,614
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
20
20
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DGAMBOAGG
Zhong Kui
0
4
0
0
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
3
2
5
2.75
L
Cthulhu
ElFree_0
Cthulhu
0
2
1
0.25
L
0
6
0
0
W
Zhong Kui
MGMalbuscus
Zhong Kui
6
0
2
7
W
9
0
3
10.5
W
1
1
3
2.5
W
Amaterasu
Yoboi7098
Amaterasu
1
0
3
2.5
L
Mercury
headake90
Mercury
3
4
0
0.75
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,932
Damage
23,699
35,435
Taken
32,896
12,842
Mitigated
15,616
9,829
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DGAMBOAGG
Zhong Kui
4,935
1,767
0
1,299
6,414
3,991
246
0
6,414
29,089
0
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
5,985
552
180
3,844
7,433
3,283
337
1,193
6,240
28,065
0
L
Cthulhu
ElFree_0
Cthulhu
2,337
191
442
2,430
7,358
2,715
0
2,564
4,794
12,404
0
L
3,652
480
9
1,584
7,548
2,381
0
4,553
2,995
32,692
0
W
Zhong Kui
MGMalbuscus
Zhong Kui
4,672
530
0
3,694
6,120
3,983
1,252
2,464
3,656
40,369
0
W
4,999
812
0
1,501
6,769
2,633
0
1,303
5,466
0
38,057
W
5,548
2,549
316
982
4,960
1,351
1,115
1,144
3,816
0
27,546
W
Amaterasu
Yoboi7098
Amaterasu
2,495
812
0
4,329
7,614
4,366
0
4,820
2,794
0
33,797
L
Mercury
headake90
Mercury
3,358
1,269
0
1,205
7,490
2,063
0
1,055
6,435
0
18,275
L
1,650
371
429
2,431
6,625
1,692
144
2,485
4,140
0
15,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
34,544
201
Minions Killed
316
0
Camps Cleared
0
903,409
Distance Traveled
1,111,442
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,571
464
52
4
0
185,816
0
W
Baron Samedi
6,789
566
50
4
0
210,510
4
L
Cthulhu
4,652
388
17
1
0
170,988
0
L
Hel
5,769
481
71
6
0
196,994
0
W
Zhong Kui
7,551
629
74
6
0
216,579
0
W
Fenrir
7,655
638
71
6
0
243,211
1
W
Skadi
5,790
483
44
4
0
215,905
1
W
Amaterasu
6,759
563
77
6
0
225,237
0
L
Mercury
5,670
473
32
3
0
208,184
4
L
Neith
4,513
376
29
2
0
141,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role