Player Matchup

Persephone
Persephone
DE-NERO_
Persephone
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,768 Elo+
Party 2
King Arthur
King Arthur
DW17KP42
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
262W - 254L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
cheefmann
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,500 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,622 Elo+

VS

Team Averages
Level 111
1,515 SR
1,500 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
danydt12
Ah Muzen Cab
Level 90
God Stats
3W - 0L
1,545 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
llDEFORESll
Ymir
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DE-NERO_
Persephone
11
1 / 0 / 1
6,771
677
8,020
8,176
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DW17KP42
King Arthur
9
1 / 8 / 0
6,404
640
2,790
14,919
6,200
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
cheefmann
Cthulhu
7
0 / 6 / 2
6,318
632
5,570
12,305
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
6 / 0 / 4
7,904
790
9,659
4,950
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
danydt12
Ah Muzen Cab
11
5 / 1 / 7
7,977
798
11,592
7,809
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
3 / 1 / 9
7,495
750
4,785
8,938
4,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
14
14
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
0
4
8
L
Persephone
DE-NERO_
Persephone
1
0
1
1.5
L
King Arthur
DW17KP42
King Arthur
1
8
0
0.13
L
Cthulhu
cheefmann
Cthulhu
0
6
2
0.17
W
Ah Muzen Cab
danydt12
Ah Muzen Cab
5
1
7
8.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,380
Damage
26,036
35,400
Taken
21,697
16,267
Mitigated
9,424
7,481
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,659
504
0
752
4,950
1,656
63
3,177
1,547
37,632
0
L
Persephone
DE-NERO_
Persephone
8,020
665
0
3,290
8,176
2,148
35
3,823
4,119
22,543
0
L
King Arthur
DW17KP42
King Arthur
2,790
75
0
1,646
14,919
6,200
0
5,383
9,273
0
13,048
L
Cthulhu
cheefmann
Cthulhu
5,570
554
452
2,093
12,305
7,919
0
4,531
7,552
13,795
0
W
Ah Muzen Cab
danydt12
Ah Muzen Cab
11,592
5,641
0
4,885
7,809
3,019
395
4,866
2,735
0
29,369
W
4,785
1,102
0
664
8,938
4,749
0
4,923
3,819
12,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,493
Gold Earned
23,376
73
Minions Killed
128
0
Camps Cleared
0
500,753
Distance Traveled
558,933
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,904
790
73
7
0
195,533
1
L
Persephone
6,771
677
38
4
0
178,910
1
L
King Arthur
6,404
640
16
2
0
164,088
0
L
Cthulhu
6,318
632
19
2
0
157,755
0
W
Ah Muzen Cab
7,977
798
39
4
0
187,023
2
W
Ymir
7,495
750
16
2
0
176,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role