Player Matchup

Nemesis
Nemesis
BosmeriArt
Nemesis
Level 28
God Stats
15W - 9L
1,634 SR
Queue Stats
428W - 468L
1,461 Elo+
Party 1
Olorun
Olorun
BrazenTheThiccc
Olorun
Level 30
God Stats
5W - 3L
1,500 SR
Queue Stats
465W - 497L
1,454 Elo+
Party 1
Achilles
Achilles
NeytDawg07
Achilles
Level 16
God Stats
3W - 2L
1,547 SR
Queue Stats
3W - 10L
1,283 Elo+
Solo
Cthulhu
Cthulhu
YOHAN1825
Cthulhu
Level 17
God Stats
13W - 14L
1,388 SR
Queue Stats
207W - 228L
1,345 Elo+
Solo
Tyr
Tyr
i-H8-p1ays1ation
Tyr
Level 21
God Stats
4W - 1L
1,712 SR
Queue Stats
26W - 27L
1,404 Elo+
Solo
Team Averages
Level 22
1,556 SR
1,389 Elo+

VS

Team Averages
Level 24
1,492 SR
1,316 Elo+
Bastet
Bastet
FatedLemon4
Bastet
Level 14
God Stats
3W - 2L
1,699 SR
Queue Stats
4W - 10L
1,225 Elo+
Party 3
Janus
Janus
GuntherWeedz
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 126L
1,345 Elo+
Solo
Achilles
Achilles
Swindle_NoKizzy
Achilles
Level 27
God Stats
13W - 26L
1,390 SR
Queue Stats
29W - 54L
1,297 Elo+
Party 2
Artio
Artio
TaiDaFur
Artio
Level 21
God Stats
3W - 4L
1,487 SR
Queue Stats
16W - 26L
1,294 Elo+
Party 3
Persephone
Persephone
rich-air0
Persephone
Level 31
God Stats
0W - 2L
1,384 SR
Queue Stats
63W - 68L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BosmeriArt
Nemesis
16
15 / 3 / 3
11,909
541
12,672
17,124
6,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
3 / 3 / 5
11,856
539
7,999
13,826
4,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
NeytDawg07
Achilles
13
1 / 4 / 6
9,264
421
4,331
12,060
9,106
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
YOHAN1825
Cthulhu
15
3 / 1 / 5
10,836
493
7,321
22,202
20,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 3 / 2
10,780
490
4,941
12,741
10,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
8
0 / 7 / 1
6,626
301
3,313
10,368
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 7 / 1
8,743
397
7,270
8,103
1,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
16
5 / 6 / 4
9,835
447
12,991
16,526
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
TaiDaFur
Artio
7
0 / 1 / 2
6,790
309
794
5,049
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Persephone
rich-air0
Persephone
18
7 / 5 / 4
11,363
517
13,482
13,440
6,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
24
Kills
13
14
Deaths
26
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BosmeriArt
Nemesis
15
3
3
5.5
W
3
3
5
1.83
L
Bastet
0
7
1
0.07
L
1
7
1
0.21
W
Achilles
NeytDawg07
Achilles
1
4
6
1
L
Achilles
5
6
4
1.17
L
Artio
TaiDaFur
Artio
0
1
2
1
W
Cthulhu
YOHAN1825
Cthulhu
3
1
5
5.5
W
2
3
2
1
L
Persephone
rich-air0
Persephone
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,264
Damage
37,850
77,953
Taken
53,486
51,674
Mitigated
22,521
25,763
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BosmeriArt
Nemesis
12,672
6,627
0
4,286
17,124
6,224
3,313
5,884
11,165
0
56,458
W
7,999
4,128
125
7,556
13,826
4,684
4,136
4,633
8,843
84,478
0
L
Bastet
3,313
738
0
618
10,368
2,892
317
3,244
6,974
0
14,618
L
7,270
1,465
0
0
8,103
1,879
297
817
7,261
37,969
0
W
Achilles
NeytDawg07
Achilles
4,331
989
0
45
12,060
9,106
782
5,442
6,493
0
23,388
L
Achilles
12,991
4,869
474
2,168
16,526
9,048
158
4,605
11,685
0
47,446
L
Artio
TaiDaFur
Artio
794
242
0
461
5,049
2,210
0
1,071
3,878
6,716
0
W
Cthulhu
YOHAN1825
Cthulhu
7,321
472
326
10,970
22,202
20,661
1,221
2,021
20,036
62,967
0
W
4,941
400
0
2,455
12,741
10,999
4,215
3,426
9,240
0
49,215
L
Persephone
rich-air0
Persephone
13,482
1,698
612
2,683
13,440
6,492
1,008
5,582
7,832
50,473
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
43,357
486
Minions Killed
259
0
Camps Cleared
0
1,842,654
Distance Traveled
1,391,610
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,909
541
85
4
0
369,566
1
W
Olorun
11,856
539
141
6
0
385,766
0
L
Bastet
6,626
301
30
1
0
243,303
1
L
Janus
8,743
397
73
3
0
221,622
0
W
Achilles
9,264
421
42
2
0
347,846
0
L
Achilles
9,835
447
61
3
0
388,802
2
L
Artio
6,790
309
10
0
0
173,858
2
W
Cthulhu
10,836
493
112
5
0
375,559
1
W
Tyr
10,780
490
106
5
0
363,917
0
L
Persephone
11,363
517
85
4
0
364,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role