Player Matchup

Merlin
Merlin
Chumstatic
Merlin
Level 37
God Stats
1W - 0L
1,829 SR
Queue Stats
12W - 16L
1,386 Elo+
Party 1
Sylvanus
Sylvanus
Mythreindeer
Sylvanus
Level 29
God Stats
9W - 1L
1,644 SR
Queue Stats
22W - 19L
1,502 Elo+
Party 1
Hachiman
Hachiman
chris92hulse
Hachiman
Level 142
God Stats
2W - 0L
1,294 SR
Queue Stats
48W - 52L
1,443 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,444 Elo+

VS

Team Averages
Level 23
1,454 SR
1,362 Elo+
Neith
Neith
DrMcDank420
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
SAFA18
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
SnackTime55
Cthulhu
Level 48
God Stats
0W - 2L
1,363 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chumstatic
Merlin
11
2 / 0 / 11
7,699
770
9,381
4,852
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Mythreindeer
Sylvanus
11
3 / 1 / 10
8,398
840
5,386
10,283
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
chris92hulse
Hachiman
12
9 / 0 / 5
9,079
908
8,367
7,067
2,389
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
6,569
657
1,128
5,283
920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
SAFA18
Janus
9
0 / 5 / 1
6,295
630
5,120
7,292
1,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SnackTime55
Cthulhu
8
0 / 4 / 0
5,991
599
6,618
14,698
7,002
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
1
1
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chumstatic
Merlin
2
0
11
7.5
L
1
5
0
0.2
W
Sylvanus
Mythreindeer
Sylvanus
3
1
10
8
L
Janus
SAFA18
Janus
0
5
1
0.1
L
Cthulhu
SnackTime55
Cthulhu
0
4
0
0
W
Hachiman
chris92hulse
Hachiman
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
12,866
22,202
Taken
27,273
11,471
Mitigated
9,526
11,475
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chumstatic
Merlin
9,381
1,508
0
343
4,852
1,636
780
3,589
1,263
26,341
0
L
1,128
694
0
210
5,283
920
0
2,317
2,827
0
6,241
W
Sylvanus
Mythreindeer
Sylvanus
5,386
1,535
2,666
5,169
10,283
7,446
753
5,232
5,051
19,953
0
L
Janus
SAFA18
Janus
5,120
533
0
404
7,292
1,604
0
3,735
3,283
23,100
0
L
Cthulhu
SnackTime55
Cthulhu
6,618
32
844
930
14,698
7,002
0
7,923
6,332
23,332
0
W
Hachiman
chris92hulse
Hachiman
8,367
3,273
0
3,297
7,067
2,389
1,691
2,985
4,082
0
37,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,176
Gold Earned
18,855
121
Minions Killed
73
0
Camps Cleared
0
462,031
Distance Traveled
451,554
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,699
770
40
4
0
153,523
0
L
Neith
6,569
657
13
1
0
89,867
0
W
Sylvanus
8,398
840
25
3
0
156,005
4
L
Janus
6,295
630
31
3
0
167,394
0
L
Cthulhu
5,991
599
29
3
0
194,293
4
W
Hachiman
9,079
908
56
6
0
152,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role