Player Matchup

Ymir
Ymir
BigKitten311053
Ymir
Level 45
God Stats
109W - 74L
1,590 SR
Queue Stats
126W - 114L
1,616 Elo+
Party 2
Odin
Odin
CraigH2013
Odin
Level 33
God Stats
91W - 64L
1,628 SR
Queue Stats
113W - 100L
1,627 Elo+
Party 2
Ao Kuang
Ao Kuang
ImDallyJ
Ao Kuang
Level 27
God Stats
77W - 55L
1,578 SR
Queue Stats
90W - 75L
1,618 Elo+
Party 2
Xbalanque
Xbalanque
etsio asome1
Xbalanque
Level 29
God Stats
8W - 10L
1,693 SR
Queue Stats
135W - 118L
1,631 Elo+
Solo
Fenrir
Fenrir
mac9690
Fenrir
Level 18
God Stats
16W - 3L
1,789 SR
Queue Stats
48W - 23L
1,642 Elo+
Party 2
Team Averages
Level 30
1,655 SR
1,627 Elo+

VS

Team Averages
Level 30
1,574 SR
1,581 Elo+
Guan Yu
Guan Yu
Rubb3rB4ndM4nn
Guan Yu
Level 21
God Stats
1W - 4L
1,626 SR
Queue Stats
1W - 9L
1,348 Elo+
Party 1
Anubis
Anubis
Titanium-Nutsac
Anubis
Level 26
God Stats
7W - 2L
1,744 SR
Queue Stats
13W - 11L
1,808 Elo+
Solo
Sylvanus
Sylvanus
TysonTheKing
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 1
Thor
Thor
XxzeroKillsxX
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
tL Biebs
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
12,143
1,214
16,163
11,393
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 17
10,672
1,067
9,978
8,592
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
ImDallyJ
Ao Kuang
17
6 / 1 / 10
11,061
1,106
5,498
12,423
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
etsio asome1
Xbalanque
16
2 / 2 / 14
10,278
1,028
14,303
10,392
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
mac9690
Fenrir
16
6 / 1 / 10
10,816
1,082
8,473
10,135
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

251

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,573
957
1,783
14,279
15,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 1 / 5
10,310
1,031
19,722
9,325
4,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
TysonTheKing
Sylvanus
15
1 / 3 / 8
9,678
968
7,309
8,388
7,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 11 / 7
9,748
975
5,348
16,723
6,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
tL Biebs
Danzaburou
16
3 / 3 / 6
10,539
1,054
12,235
10,446
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
23
Kills
9
9
Deaths
23
65
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
3
14
4.67
W
2
2
17
5.25
W
Ao Kuang
ImDallyJ
Ao Kuang
6
1
10
11
L
1
5
4
0.6
L
3
1
5
5.5
L
Sylvanus
TysonTheKing
Sylvanus
1
3
8
1.67
L
1
11
7
0.41
W
Xbalanque
etsio asome1
Xbalanque
2
2
14
4.5
W
Fenrir
mac9690
Fenrir
6
1
10
11
L
Danzaburou
tL Biebs
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,415
Damage
46,397
52,935
Taken
59,161
27,431
Mitigated
38,636
8,200
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,163
994
0
1,104
11,393
9,392
0
3,744
7,649
31,772
0
W
9,978
1,031
0
189
8,592
7,194
0
4,768
3,824
94
30,153
W
Ao Kuang
ImDallyJ
Ao Kuang
5,498
1,348
0
3,803
12,423
4,055
0
7,470
4,953
22,102
0
L
1,783
329
125
225
14,279
15,208
0
4,726
9,478
0
14,336
L
19,722
415
0
2,661
9,325
4,490
0
3,498
5,802
43,166
0
L
Sylvanus
TysonTheKing
Sylvanus
7,309
1,945
1,839
1,486
8,388
7,710
0
2,853
5,410
16,834
0
L
5,348
2,780
0
0
16,723
6,835
0
7,422
9,176
0
17,734
W
Xbalanque
etsio asome1
Xbalanque
14,303
9,132
0
2,493
10,392
3,169
0
5,041
5,351
0
32,295
W
Fenrir
mac9690
Fenrir
8,473
1,545
0
611
10,135
3,621
0
6,044
4,091
0
13,169
L
Danzaburou
tL Biebs
Danzaburou
12,235
4,682
0
2,165
10,446
4,393
0
3,235
7,136
36
33,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
49,848
180
Minions Killed
185
7
Camps Cleared
5
1,056,326
Distance Traveled
738,087
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,143
1,214
30
3
0
196,789
0
W
Odin
10,672
1,067
55
6
2
226,424
0
W
Ao Kuang
11,061
1,106
49
5
0
213,345
3
L
Guan Yu
9,573
957
23
2
2
161,873
0
L
Anubis
10,310
1,031
67
7
1
160,952
4
L
Sylvanus
9,678
968
16
2
0
116,505
0
L
Thor
9,748
975
33
3
1
166,952
0
W
Xbalanque
10,278
1,028
39
4
1
189,140
0
W
Fenrir
10,816
1,082
7
1
4
230,628
1
L
Danzaburou
10,539
1,054
46
5
1
131,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role