Player Matchup

Ra
Ra
MGAman
Ra
Level 4
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1
Anhur
Anhur
MatromDT
Anhur
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 11L
1,668 Elo+
Party 1
Nemesis
Nemesis
SirTonGa
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,840 Elo+
Party 1
Ares
Ares
StoneyD11
Ares
Level 13
God Stats
5W - 1L
1,653 SR
Queue Stats
119W - 101L
1,706 Elo+
Party 1
Susano
Susano
axevala115
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,706 Elo+
Party 1
Team Averages
Level 11
1,582 SR
1,744 Elo+

VS

Team Averages
Level 25
1,478 SR
1,433 Elo+
Chaac
Chaac
CavaloDe25cm
Chaac
Level 16
God Stats
6W - 12L
1,250 SR
Queue Stats
99W - 103L
1,508 Elo+
Solo
Geb
Geb
MisterMan3000
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,385 Elo+
Party 2
Skadi
Skadi
PauloG10BR
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,337 Elo+
Party 2
King Arthur
King Arthur
RF_Gohan
King Arthur
Level 24
God Stats
20W - 23L
1,409 SR
Queue Stats
45W - 48L
1,437 Elo+
Solo
Tiamat
Tiamat
xDecoL2
Tiamat
Level 27
God Stats
35W - 18L
1,733 SR
Queue Stats
128W - 133L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 4 / 11
11,555
502
13,667
11,767
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MatromDT
Anhur
19
7 / 2 / 12
12,075
525
15,444
20,764
7,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SirTonGa
Nemesis
20
4 / 4 / 9
13,274
577
14,140
16,050
9,213
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
16
2 / 1 / 19
11,110
483
12,617
17,362
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
axevala115
Susano
19
15 / 1 / 8
12,696
552
15,214
19,300
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 2
11,646
506
14,703
20,303
20,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 2
8,564
372
5,443
21,731
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
12
0 / 7 / 1
7,795
339
6,436
15,105
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
RF_Gohan
King Arthur
13
1 / 7 / 3
8,791
382
11,875
18,509
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xDecoL2
Tiamat
17
5 / 8 / 2
11,148
485
14,211
16,125
16,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
22
33
Kills
12
12
Deaths
33
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Ra
5
4
11
2.63
W
Anhur
MatromDT
Anhur
7
2
12
6.5
L
1
7
2
0.29
L
Skadi
0
7
1
0.07
L
King Arthur
RF_Gohan
King Arthur
1
7
3
0.36
W
Nemesis
SirTonGa
Nemesis
4
4
9
2.13
W
Ares
2
1
19
11.5
W
Susano
axevala115
Susano
15
1
8
19
L
Tiamat
xDecoL2
Tiamat
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,082
Damage
52,668
85,243
Taken
91,773
48,368
Mitigated
66,315
27,658
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,703
4,133
0
7,090
20,303
20,878
1,158
4,159
16,144
0
67,850
W
Ra
13,667
1,693
2,729
1,981
11,767
4,825
1,241
4,306
7,097
59,132
0
W
Anhur
MatromDT
Anhur
15,444
8,320
0
11,730
20,764
7,938
1,227
6,105
14,431
0
92,265
L
5,443
920
0
1,691
21,731
16,322
0
8,284
13,447
13,383
0
L
Skadi
6,436
1,324
0
2,628
15,105
4,603
55
3,622
11,483
0
47,224
L
King Arthur
RF_Gohan
King Arthur
11,875
1,307
0
3,160
18,509
7,974
0
6,050
12,459
0
59,771
W
Nemesis
SirTonGa
Nemesis
14,140
6,567
0
2,905
16,050
9,213
739
2,335
13,613
273
89,088
W
Ares
12,617
487
0
2,309
17,362
18,205
149
3,211
14,011
29,907
0
W
Susano
axevala115
Susano
15,214
4,977
0
6,004
19,300
8,187
748
2,633
16,437
0
83,781
L
Tiamat
xDecoL2
Tiamat
14,211
656
0
1,595
16,125
16,538
458
4,442
11,683
54,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,710
Gold Earned
47,944
579
Minions Killed
394
0
Camps Cleared
0
2,222,340
Distance Traveled
2,006,916
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,646
506
137
6
0
427,281
0
W
Ra
11,555
502
132
6
0
407,390
0
W
Anhur
12,075
525
131
6
0
380,756
1
L
Geb
8,564
372
18
1
0
439,110
7
L
Skadi
7,795
339
64
3
0
357,691
0
L
King Arthur
8,791
382
76
3
0
399,954
5
W
Nemesis
13,274
577
185
8
0
476,009
2
W
Ares
11,110
483
28
1
0
459,721
3
W
Susano
12,696
552
103
4
0
498,464
1
L
Tiamat
11,148
485
99
4
0
382,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role