Player Matchup

Thoth
Thoth
LokiIsForIdiots
Thoth
Level 24
God Stats
1W - 1L
1,821 SR
Queue Stats
9W - 6L
1,800 Elo+
Party 3
Arachne
Arachne
Rockangel971
Arachne
Level 113
God Stats
34W - 16L
1,564 SR
Queue Stats
194W - 195L
1,562 Elo+
Party 2
Serqet
Serqet
Sothish
Serqet
Level 31
God Stats
0W - 6L
1,081 SR
Queue Stats
202W - 305L
1,356 Elo+
Solo
Anhur
Anhur
Vua35
Anhur
Level 45
God Stats
1W - 1L
1,828 SR
Queue Stats
38W - 23L
1,792 Elo+
Party 3
Tiamat
Tiamat
shinigamirey
Tiamat
Level 28
God Stats
6W - 4L
1,574 SR
Queue Stats
13W - 12L
1,566 Elo+
Party 2
Team Averages
Level 48
1,574 SR
1,615 Elo+

VS

Team Averages
Level 49
1,461 SR
1,557 Elo+
Ra
Ra
LechugaConLimon
Ra
Level 27
God Stats
6W - 6L
1,711 SR
Queue Stats
122W - 127L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Melodijo
Cthulhu
Level 67
God Stats
1W - 2L
1,292 SR
Queue Stats
96W - 89L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThePrototype0329
Tsukuyomi
Level 39
God Stats
27W - 27L
1,475 SR
Queue Stats
481W - 461L
1,556 Elo+
Solo
Neith
Neith
drakusnier
Neith
Level 93
God Stats
1W - 1L
1,329 SR
Queue Stats
193W - 194L
1,607 Elo+
Party 1
Vamana
Vamana
goticaaa
Vamana
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,843
531
2,996
2,740
816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Rockangel971
Arachne
10
0 / 2 / 1
5,764
524
1,724
9,678
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
Sothish
Serqet
8
1 / 6 / 0
4,805
437
900
6,318
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Vua35
Anhur
8
0 / 3 / 1
5,046
459
3,789
7,048
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
11
2 / 1 / 0
6,433
585
3,087
6,075
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,201
564
2,257
3,684
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Melodijo
Cthulhu
8
0 / 2 / 7
5,641
513
2,641
6,711
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
12
4 / 1 / 1
6,634
603
3,024
6,564
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
12
7 / 0 / 4
7,205
655
7,221
3,825
920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
goticaaa
Vamana
12
1 / 0 / 0
6,060
551
3,207
5,902
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
13
13
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
0
1
1
0.5
W
Cthulhu
Melodijo
Cthulhu
0
2
7
1.75
L
Arachne
Rockangel971
Arachne
0
2
1
0.25
L
Serqet
Sothish
Serqet
1
6
0
0.17
W
Tsukuyomi
4
1
1
4.5
L
Anhur
Vua35
Anhur
0
3
1
0.17
W
Neith
7
0
4
9
W
Vamana
goticaaa
Vamana
1
0
0
1
L
Tiamat
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
18,350
31,859
Taken
26,686
10,042
Mitigated
11,051
10,555
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,257
421
90
1,405
3,684
1,120
0
1,764
1,662
37,245
0
L
2,996
76
0
1,044
2,740
816
0
1,154
1,480
30,328
0
W
Cthulhu
Melodijo
Cthulhu
2,641
71
0
1,325
6,711
3,097
44
736
5,840
10,937
0
L
Arachne
Rockangel971
Arachne
1,724
1,069
0
3,785
9,678
2,996
0
893
8,681
0
34,674
L
Serqet
Sothish
Serqet
900
483
0
1,214
6,318
1,311
0
1,290
5,028
0
13,183
W
Tsukuyomi
3,024
586
0
1,785
6,564
2,281
0
749
5,735
0
43,103
L
Anhur
Vua35
Anhur
3,789
2,002
0
2,472
7,048
1,987
0
1,293
5,755
0
24,818
W
Neith
7,221
2,524
0
2,538
3,825
920
884
0
3,825
0
38,468
W
Vamana
goticaaa
Vamana
3,207
1,628
0
1,847
5,902
3,633
70
2,004
3,497
0
32,648
L
Tiamat
3,087
335
0
2,040
6,075
2,932
237
58
5,807
33,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
31,741
297
Minions Killed
329
0
Camps Cleared
0
1,022,652
Distance Traveled
1,128,093
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,201
564
84
8
0
237,035
4
L
Thoth
5,843
531
82
7
0
204,816
0
W
Cthulhu
5,641
513
16
1
0
223,860
1
L
Arachne
5,764
524
66
6
0
235,037
2
L
Serqet
4,805
437
23
2
0
218,965
4
W
Tsukuyomi
6,634
603
91
8
0
225,229
1
L
Anhur
5,046
459
50
5
0
186,444
4
W
Neith
7,205
655
70
6
0
215,501
0
W
Vamana
6,060
551
68
6
0
226,468
4
L
Tiamat
6,433
585
76
7
0
177,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role