Player Matchup

Izanami
Izanami
ClingerO4
Izanami
Level 11
God Stats
14W - 5L
1,759 SR
Queue Stats
21W - 22L
1,249 Elo+
Solo
Raijin
Raijin
DKs_BeBizarro
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,139 Elo+
Solo
Ymir
Ymir
Raikage_Pivato
Ymir
Level 23
God Stats
4W - 3L
1,540 SR
Queue Stats
14W - 10L
1,420 Elo+
Solo
Pele
Pele
Savvylife
Pele
Level 7
God Stats
8W - 7L
1,462 SR
Queue Stats
34W - 33L
1,487 Elo+
Solo
Nu Wa
Nu Wa
ahmuad12
Nu Wa
Level 29
God Stats
33W - 24L
1,542 SR
Queue Stats
77W - 63L
1,343 Elo+
Solo
Team Averages
Level 19
1,561 SR
1,327 Elo+

VS

Team Averages
Level 19
1,406 SR
1,230 Elo+
Cupid
Cupid
KimoThera_p
Cupid
Level 17
God Stats
1W - 6L
1,100 SR
Queue Stats
1W - 6L
987 Elo+
Solo
Hercules
Hercules
W7M-BLACKFEEL
Hercules
Level 22
God Stats
9W - 2L
1,680 SR
Queue Stats
14W - 12L
1,350 Elo+
Solo
Ymir
Ymir
aamari12345
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Rama
Rama
lyricromn
Rama
Level 28
God Stats
37W - 56L
1,315 SR
Queue Stats
163W - 233L
1,246 Elo+
Solo
Kali
Kali
vittorioRdz
Kali
Level 22
God Stats
40W - 34L
1,437 SR
Queue Stats
88W - 93L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClingerO4
Izanami
13
3 / 1 / 9
7,506
1,251
5,909
5,203
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 3 / 10
7,059
1,177
5,740
4,794
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 9
7,518
1,253
5,336
3,770
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
11
1 / 3 / 9
6,586
1,098
5,117
6,500
2,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
ahmuad12
Nu Wa
13
7 / 0 / 6
8,259
1,377
8,279
5,000
1,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

413

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
6,321
1,054
6,475
9,439
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
W7M-BLACKFEEL
Hercules
10
1 / 1 / 2
5,889
982
1,238
3,358
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
5,563
927
614
4,288
1,516
Rama
11
1 / 3 / 2
5,973
996
2,946
5,119
1,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
4 / 2 / 2
7,223
1,204
7,960
11,589
3,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
17
Kills
7
7
Deaths
17
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
ClingerO4
Izanami
3
1
9
7.5
W
3
3
10
2.67
L
1
7
3
0.36
W
3
0
9
7.5
W
Pele
1
3
9
1.83
L
Hercules
W7M-BLACKFEEL
Hercules
1
1
2
2
L
0
4
1
0.13
W
Nu Wa
ahmuad12
Nu Wa
7
0
6
10
L
Rama
1
3
2
0.67
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
19,233
25,267
Taken
33,793
9,844
Mitigated
11,259
4,015
Healing
4,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ClingerO4
Izanami
5,909
4,388
0
1,744
5,203
1,801
0
69
5,134
0
16,929
W
5,740
1,220
0
0
4,794
1,604
0
119
4,625
11,565
0
L
6,475
3,581
76
537
9,439
3,007
0
4,564
4,875
0
17,009
W
5,336
1,641
0
773
3,770
2,251
0
97
3,648
15,757
0
W
Pele
5,117
1,856
0
1,498
6,500
2,479
0
67
6,383
0
11,583
L
Hercules
W7M-BLACKFEEL
Hercules
1,238
249
58
608
3,358
1,622
0
2,752
606
0
1,763
L
614
234
0
0
4,288
1,516
0
2,778
1,510
2,469
0
W
Nu Wa
ahmuad12
Nu Wa
8,279
4,962
0
0
5,000
1,709
0
262
4,713
16,323
0
L
Rama
2,946
2,519
0
327
5,119
1,719
0
2,517
2,602
0
7,310
L
7,960
5,370
0
2,456
11,589
3,395
0
6,744
4,845
0
14,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
30,969
92
Minions Killed
49
3
Camps Cleared
2
549,175
Distance Traveled
338,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,506
1,251
29
5
1
98,607
0
W
Raijin
7,059
1,177
9
2
0
107,250
0
L
Cupid
6,321
1,054
29
5
2
82,144
0
W
Ymir
7,518
1,253
21
4
0
122,220
0
W
Pele
6,586
1,098
13
2
2
116,436
2
L
Hercules
5,889
982
0
0
0
51,073
0
L
Ymir
5,563
927
2
0
0
38,638
0
W
Nu Wa
8,259
1,377
20
3
0
104,662
0
L
Rama
5,973
996
5
1
0
44,284
1
L
Kali
7,223
1,204
13
2
0
122,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role