Player Matchup

Raijin
Raijin
ALLMIGHTHTX
Raijin
Level 16
God Stats
4W - 4L
1,791 SR
Queue Stats
22W - 24L
1,500 Elo+
Party 2
Medusa
Medusa
BangBroscom
Medusa
Level 16
God Stats
4W - 3L
1,716 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 2
Bellona
Bellona
BigTexX
Bellona
Level 17
God Stats
14W - 11L
1,653 SR
Queue Stats
19W - 19L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
D4VEYxXx
Cthulhu
Level 16
God Stats
5W - 6L
1,431 SR
Queue Stats
23W - 25L
1,487 Elo+
Party 2
Thor
Thor
TTDSKY
Thor
Level 15
God Stats
13W - 7L
1,800 SR
Queue Stats
23W - 22L
1,537 Elo+
Party 2
Team Averages
Level 16
1,678 SR
1,507 Elo+

VS

Team Averages
Level 10
1,668 SR
1,558 Elo+
Scylla
Scylla
BOOTYIN
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 49L
1,615 Elo+
Solo
Nemesis
Nemesis
DaoZenOpals
Nemesis
Level 6
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1
Xbalanque
Xbalanque
NorgeZ123
Xbalanque
Level 16
God Stats
2W - 1L
1,739 SR
Queue Stats
128W - 126L
1,504 Elo+
Party 3
Cerberus
Cerberus
Phawots
Cerberus
Level 5
God Stats
4W - 1L
1,866 SR
Queue Stats
4W - 2L
1,667 Elo+
Party 3
Osiris
Osiris
Xylophone123
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
9 / 4 / 6
7,639
546
8,015
6,993
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
3 / 1 / 5
6,516
465
5,731
7,190
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
BigTexX
Bellona
12
3 / 1 / 2
7,234
517
3,963
8,396
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
D4VEYxXx
Cthulhu
11
3 / 1 / 6
7,295
521
3,605
7,790
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
TTDSKY
Thor
13
5 / 0 / 9
7,779
556
8,270
9,679
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOOTYIN
Scylla
11
3 / 9 / 1
7,355
525
4,475
9,075
2,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DaoZenOpals
Nemesis
7
0 / 4 / 0
5,403
386
1,434
8,073
1,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
NorgeZ123
Xbalanque
9
0 / 5 / 1
6,014
430
5,247
9,078
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Phawots
Cerberus
11
2 / 4 / 1
7,296
521
3,044
8,641
6,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
10
1 / 2 / 1
6,688
478
4,510
7,310
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
23
Kills
6
7
Deaths
24
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
4
6
3
L
Scylla
BOOTYIN
Scylla
3
9
1
0.39
W
Medusa
3
1
5
5.5
W
Bellona
BigTexX
Bellona
3
1
2
4
W
Cthulhu
D4VEYxXx
Cthulhu
3
1
6
6
L
Nemesis
DaoZenOpals
Nemesis
0
4
0
0
L
Xbalanque
NorgeZ123
Xbalanque
0
5
1
0.1
L
Cerberus
Phawots
Cerberus
2
4
1
0.63
W
Thor
TTDSKY
Thor
5
0
9
9.5
L
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,584
Damage
18,710
40,048
Taken
42,177
19,647
Mitigated
18,061
9,331
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,015
722
0
584
6,993
2,401
356
2,924
3,994
26,617
0
L
Scylla
BOOTYIN
Scylla
4,475
519
0
762
9,075
2,582
470
3,620
5,405
25,492
0
W
Medusa
5,731
3,187
0
3,877
7,190
2,135
524
690
6,500
0
33,479
W
Bellona
BigTexX
Bellona
3,963
1,006
0
620
8,396
7,425
1,484
269
7,877
4,664
25,866
W
Cthulhu
D4VEYxXx
Cthulhu
3,605
458
237
923
7,790
4,373
448
1,449
6,341
22,299
0
L
Nemesis
DaoZenOpals
Nemesis
1,434
627
0
2,187
8,073
1,928
175
659
7,414
0
22,025
L
Xbalanque
NorgeZ123
Xbalanque
5,247
2,678
0
2,157
9,078
2,602
700
2,902
6,176
0
31,023
L
Cerberus
Phawots
Cerberus
3,044
35
0
1,432
8,641
6,125
234
3,369
5,272
17,197
0
W
Thor
TTDSKY
Thor
8,270
2,741
0
3,090
9,679
3,313
410
2,187
7,467
0
49,417
L
Osiris
4,510
1,068
0
234
7,310
4,824
457
1,828
5,268
0
21,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
32,756
261
Minions Killed
241
0
Camps Cleared
0
1,397,883
Distance Traveled
1,262,976
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,639
546
29
2
0
254,910
1
L
Scylla
7,355
525
54
4
0
254,843
4
W
Medusa
6,516
465
55
4
0
260,102
0
W
Bellona
7,234
517
67
5
0
297,784
0
W
Cthulhu
7,295
521
25
2
0
293,838
0
L
Nemesis
5,403
386
44
3
0
201,733
0
L
Xbalanque
6,014
430
71
5
0
234,753
5
L
Cerberus
7,296
521
29
2
0
272,162
5
W
Thor
7,779
556
85
6
0
291,249
2
L
Osiris
6,688
478
43
3
0
299,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role