Player Matchup

Achilles
Achilles
Archillius57
Achilles
Level 28
God Stats
94W - 105L
1,469 SR
Queue Stats
94W - 105L
1,409 Elo+
Solo
Bellona
Bellona
LotusMonarch
Bellona
Level 6
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,190 Elo+
Solo
Jing Wei
Jing Wei
MakariDesu
Jing Wei
Level 3
God Stats
15W - 38L
1,500 SR
Queue Stats
59W - 109L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Markuroneko
Cabrakan
Level 36
God Stats
34W - 36L
1,557 SR
Queue Stats
338W - 443L
1,404 Elo+
Party 1
Thor
Thor
YonkouDemp
Thor
Level 14
God Stats
19W - 23L
1,344 SR
Queue Stats
44W - 41L
1,405 Elo+
Solo
Team Averages
Level 17
1,429 SR
1,382 Elo+

VS

Team Averages
Level 35
1,565 SR
1,399 Elo+
Sobek
Sobek
Snugglebitt
Sobek
Level 20
God Stats
5W - 6L
1,725 SR
Queue Stats
20W - 33L
1,420 Elo+
Party 2
Nox
Nox
Vercinaigh
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Violetexlipse
Hades
Level 29
God Stats
56W - 41L
1,573 SR
Queue Stats
219W - 213L
1,447 Elo+
Solo
Danzaburou
Danzaburou
XoariTeranix
Danzaburou
Level 22
God Stats
9W - 8L
1,725 SR
Queue Stats
21W - 27L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
hcrader
Erlang Shen
Level 8
God Stats
1W - 0L
1,301 SR
Queue Stats
47W - 71L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archillius57
Achilles
17
13 / 5 / 3
11,337
567
18,706
19,299
8,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LotusMonarch
Bellona
12
1 / 7 / 3
7,588
379
3,891
13,555
7,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
MakariDesu
Jing Wei
13
0 / 4 / 3
7,628
381
1,707
8,550
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Markuroneko
Cabrakan
14
2 / 4 / 4
9,370
469
6,077
15,838
12,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 3
8,868
443
6,371
13,781
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 12
9,718
486
5,968
14,462
15,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
15 / 2 / 4
11,720
586
20,151
9,175
4,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
7 / 3 / 8
10,697
535
16,253
16,156
9,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
XoariTeranix
Danzaburou
12
0 / 2 / 7
8,278
414
4,272
8,742
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
hcrader
Erlang Shen
14
0 / 10 / 2
8,791
440
2,593
14,911
5,884
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
17
Kills
24
24
Deaths
20
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
Archillius57
Achilles
13
5
3
2.9
L
Bellona
LotusMonarch
Bellona
1
7
3
0.36
L
Jing Wei
MakariDesu
Jing Wei
0
4
3
0.38
L
Cabrakan
Markuroneko
Cabrakan
2
4
4
1
W
2
3
12
2.67
W
15
2
4
8.5
W
7
3
8
3.67
W
Danzaburou
XoariTeranix
Danzaburou
0
2
7
1.75
L
1
4
3
0.63
W
Erlang Shen
hcrader
Erlang Shen
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
49,237
71,023
Taken
63,446
36,271
Mitigated
39,108
17,195
Healing
21,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Archillius57
Achilles
18,706
8,424
0
6,295
19,299
8,366
623
12,091
7,066
0
63,069
L
Bellona
LotusMonarch
Bellona
3,891
1,005
0
2,059
13,555
7,350
336
10,278
2,855
123
25,660
L
Jing Wei
MakariDesu
Jing Wei
1,707
986
0
873
8,550
2,959
0
5,410
3,045
0
21,780
L
Cabrakan
Markuroneko
Cabrakan
6,077
1,183
392
2,322
15,838
12,420
0
7,466
8,203
32,776
0
W
5,968
476
0
3,111
14,462
15,886
120
2,249
12,213
19,017
0
W
20,151
2,050
0
2,167
9,175
4,502
1,102
269
8,906
56,077
0
W
16,253
2,323
398
10,229
16,156
9,707
2,183
846
15,310
72,501
0
W
Danzaburou
XoariTeranix
Danzaburou
4,272
1,839
0
3,266
8,742
3,129
531
1,242
7,500
0
30,444
L
6,371
1,459
0
5,254
13,781
5,176
0
6,179
7,482
0
65,242
W
Erlang Shen
hcrader
Erlang Shen
2,593
1,932
0
1,860
14,911
5,884
1,992
1,545
13,366
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,791
Gold Earned
49,204
349
Minions Killed
346
0
Camps Cleared
0
1,659,141
Distance Traveled
1,737,738
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,337
567
94
5
0
329,792
4
L
Bellona
7,588
379
43
2
0
310,147
0
L
Jing Wei
7,628
381
49
2
0
322,298
0
L
Cabrakan
9,370
469
49
2
0
330,091
4
W
Sobek
9,718
486
16
1
0
376,329
3
W
Nox
11,720
586
88
4
0
374,133
8
W
Hades
10,697
535
122
6
0
356,489
2
W
Danzaburou
8,278
414
61
3
0
357,045
8
L
Thor
8,868
443
114
6
0
366,813
0
W
Erlang Shen
8,791
440
59
3
0
273,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role