Player Matchup

Ares
Ares
Boigles
Ares
Level 21
God Stats
13W - 11L
1,777 SR
Queue Stats
380W - 354L
1,516 Elo+
Solo
Bellona
Bellona
DrTadpole22
Bellona
Level 32
God Stats
32W - 31L
1,593 SR
Queue Stats
142W - 170L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
G1nganinja117
Heimdallr
Level 125
God Stats
8W - 7L
1,701 SR
Queue Stats
83W - 101L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
WESTdaDOG121
Baron Samedi
Level 26
God Stats
5W - 8L
1,339 SR
Queue Stats
80W - 98L
1,467 Elo+
Party 1
Scylla
Scylla
reclragon
Scylla
Level 10
God Stats
17W - 16L
1,671 SR
Queue Stats
28W - 26L
1,531 Elo+
Party 1
Team Averages
Level 43
1,616 SR
1,505 Elo+

VS

Team Averages
Level 17
1,344 SR
1,426 Elo+
Yemoja
Yemoja
Aikidoka
Yemoja
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
CRIINK
Thoth
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 70L
1,267 Elo+
Party 3
Kukulkan
Kukulkan
Evvasive
Kukulkan
Level 17
God Stats
6W - 7L
1,207 SR
Queue Stats
114W - 107L
1,566 Elo+
Party 3
Chang'e
Chang'e
Pseudogene
Chang'e
Level 17
God Stats
20W - 27L
1,469 SR
Queue Stats
157W - 134L
1,465 Elo+
Party 2
Skadi
Skadi
WolfShadow1918
Skadi
Level 29
God Stats
12W - 20L
1,044 SR
Queue Stats
249W - 249L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Boigles
Ares
20
1 / 2 / 17
13,505
965
10,725
21,421
34,654
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
DrTadpole22
Bellona
20
7 / 4 / 17
14,471
1,034
23,350
19,414
14,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
G1nganinja117
Heimdallr
20
19 / 7 / 9
17,206
1,229
37,157
17,690
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
WESTdaDOG121
Baron Samedi
20
1 / 4 / 19
13,337
953
14,718
14,928
7,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
reclragon
Scylla
20
4 / 2 / 13
13,407
958
17,601
8,002
3,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aikidoka
Yemoja
19
0 / 4 / 14
13,673
977
6,713
30,106
43,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
CRIINK
Thoth
18
3 / 9 / 11
12,593
900
9,148
17,631
8,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Evvasive
Kukulkan
19
9 / 8 / 7
14,637
1,046
34,418
20,017
11,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Pseudogene
Chang'e
20
3 / 8 / 14
13,478
963
17,818
32,884
17,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 5
12,091
864
5,369
6,911
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
70
32
Kills
19
19
Deaths
32
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aikidoka
Yemoja
0
4
14
1.75
W
Ares
Boigles
Ares
1
2
17
4.75
L
Thoth
CRIINK
Thoth
3
9
11
0.94
W
Bellona
DrTadpole22
Bellona
7
4
17
3.88
L
Kukulkan
Evvasive
Kukulkan
9
8
7
1.56
W
Heimdallr
G1nganinja117
Heimdallr
19
7
9
3.36
L
Chang'e
Pseudogene
Chang'e
3
8
14
1.25
W
Baron Samedi
WESTdaDOG121
Baron Samedi
1
4
19
2.63
L
4
3
5
2.17
W
Scylla
reclragon
Scylla
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,551
Damage
73,466
81,455
Taken
107,549
66,659
Mitigated
82,588
14,018
Healing
20,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aikidoka
Yemoja
6,713
1,452
5,182
2,199
30,106
43,239
0
13,387
16,282
23,548
0
W
Ares
Boigles
Ares
10,725
1,037
829
1,691
21,421
34,654
0
17,191
4,230
27,430
0
L
Thoth
CRIINK
Thoth
9,148
1,040
0
90
17,631
8,145
0
6,797
10,564
24,453
0
W
Bellona
DrTadpole22
Bellona
23,350
9,726
0
1,768
19,414
14,207
0
16,433
2,981
0
42,484
L
Kukulkan
Evvasive
Kukulkan
34,418
2,485
400
200
20,017
11,493
0
5,418
14,339
56,905
0
W
Heimdallr
G1nganinja117
Heimdallr
37,157
26,116
0
3,182
17,690
7,491
0
14,138
3,552
0
71,498
L
Chang'e
Pseudogene
Chang'e
17,818
2,711
6,402
5,448
32,884
17,181
0
13,527
18,817
52,507
0
W
Baron Samedi
WESTdaDOG121
Baron Samedi
14,718
1,102
2,766
1,725
14,928
7,283
0
13,546
1,382
36,942
0
L
5,369
2,289
0
611
6,911
2,530
0
2,848
3,846
0
14,565
W
Scylla
reclragon
Scylla
17,601
410
276
1,781
8,002
3,024
0
6,789
1,213
40,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,926
Gold Earned
66,472
267
Minions Killed
229
13
Camps Cleared
5
1,305,783
Distance Traveled
1,209,537
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,673
977
39
3
1
258,974
0
W
Ares
13,505
965
21
2
0
279,431
0
L
Thoth
12,593
900
44
3
0
260,941
0
W
Bellona
14,471
1,034
35
3
4
291,979
1
L
Kukulkan
14,637
1,046
45
3
2
310,169
0
W
Heimdallr
17,206
1,229
86
6
5
238,498
0
L
Chang'e
13,478
963
84
6
1
261,948
1
W
Baron Samedi
13,337
953
52
4
3
237,892
1
L
Skadi
12,091
864
17
1
1
117,505
1
W
Scylla
13,407
958
73
5
1
257,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role