Player Matchup

Chang'e
Chang'e
Nxivern
Chang'e
Level 29
God Stats
8W - 15L
1,348 SR
Queue Stats
86W - 99L
1,397 Elo+
Party 1
Vamana
Vamana
TaduNe
Vamana
Level 16
God Stats
38W - 38L
1,503 SR
Queue Stats
178W - 211L
1,142 Elo+
Solo
Hachiman
Hachiman
fairyabsinthe
Hachiman
Level 27
God Stats
0W - 2L
1,298 SR
Queue Stats
48W - 75L
1,279 Elo+
Party 1
Nemesis
Nemesis
fudgecakes420
Nemesis
Level 13
God Stats
6W - 8L
1,686 SR
Queue Stats
90W - 87L
1,376 Elo+
Party 4
Nu Wa
Nu Wa
kmille3651
Nu Wa
Level 22
God Stats
58W - 48L
1,549 SR
Queue Stats
156W - 141L
1,370 Elo+
Party 4
Team Averages
Level 21
1,477 SR
1,313 Elo+

VS

Team Averages
Level 15
1,460 SR
1,349 Elo+
Apollo
Apollo
BALLSAQCHASER
Apollo
Level 12
God Stats
2W - 2L
1,643 SR
Queue Stats
20W - 21L
1,440 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dishierbat
Cu Chulainn
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,535 Elo+
Party 2
Nemesis
Nemesis
cnblover13
Nemesis
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,209 Elo+
Party 3
Ares
Ares
frankycheeks12
Ares
Level 2
God Stats
2W - 1L
1,262 SR
Queue Stats
4W - 3L
1,209 Elo+
Party 3
Anubis
Anubis
ramon1014
Anubis
Level 43
God Stats
24W - 28L
1,397 SR
Queue Stats
89W - 123L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nxivern
Chang'e
13
1 / 12 / 8
8,691
395
16,491
18,613
6,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
TaduNe
Vamana
15
1 / 5 / 0
9,395
427
8,511
21,242
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
fairyabsinthe
Hachiman
15
6 / 3 / 4
9,553
434
13,150
19,179
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
14
3 / 3 / 1
8,889
404
8,198
17,013
5,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
1 / 7 / 4
8,597
391
7,630
16,482
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 7
11,913
542
15,713
18,742
6,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Dishierbat
Cu Chulainn
18
6 / 0 / 6
11,568
526
14,930
15,615
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
cnblover13
Nemesis
18
11 / 1 / 7
11,883
540
16,806
14,168
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 7 / 12
9,943
452
6,240
17,241
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
ramon1014
Anubis
18
2 / 2 / 8
11,225
510
18,190
10,594
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
12
Kills
29
30
Deaths
12
17
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
W
Cu Chulainn
Dishierbat
Cu Chulainn
6
0
6
9
L
Chang'e
Nxivern
Chang'e
1
12
8
0.42
L
Vamana
TaduNe
Vamana
1
5
0
0.2
W
Nemesis
cnblover13
Nemesis
11
1
7
14.5
L
Hachiman
fairyabsinthe
Hachiman
6
3
4
2.67
W
1
7
12
1
L
Nemesis
3
3
1
1.17
L
Nu Wa
1
7
4
0.43
W
Anubis
ramon1014
Anubis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,980
Damage
71,879
92,529
Taken
76,360
44,253
Mitigated
43,278
21,090
Healing
23,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,713
11,496
807
6,575
18,742
6,532
1,280
7,077
11,313
0
82,584
W
Cu Chulainn
Dishierbat
Cu Chulainn
14,930
3,780
279
5,802
15,615
13,736
1,931
2,462
12,549
0
64,306
L
Chang'e
Nxivern
Chang'e
16,491
814
1,146
3,457
18,613
6,712
238
4,251
14,337
50,241
0
L
Vamana
TaduNe
Vamana
8,511
4,554
0
6,398
21,242
20,295
396
5,586
14,956
0
52,733
W
Nemesis
cnblover13
Nemesis
16,806
7,616
0
5,104
14,168
5,412
375
3,741
10,248
0
69,981
L
Hachiman
fairyabsinthe
Hachiman
13,150
5,597
0
7,853
19,179
6,238
0
3,931
15,223
0
42,359
W
6,240
762
0
1,024
17,241
12,750
180
6,649
10,002
14,928
0
L
Nemesis
8,198
4,557
0
625
17,013
5,568
0
5,834
11,129
0
46,122
L
Nu Wa
7,630
2,171
98
1,513
16,482
5,440
0
4,828
11,567
60,372
0
W
Anubis
ramon1014
Anubis
18,190
304
107
4,264
10,594
4,848
1,282
3,092
7,456
77,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
56,532
382
Minions Killed
494
0
Camps Cleared
0
1,912,857
Distance Traveled
2,059,126
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,913
542
128
6
0
411,175
2
W
Cu Chulainn
11,568
526
104
5
0
394,882
3
L
Chang'e
8,691
395
68
3
0
376,480
5
L
Vamana
9,395
427
96
4
0
417,390
0
W
Nemesis
11,883
540
110
5
0
540,521
0
L
Hachiman
9,553
434
74
3
0
391,659
3
W
Ares
9,943
452
13
1
0
411,934
2
L
Nemesis
8,889
404
71
3
0
388,794
0
L
Nu Wa
8,597
391
73
3
0
338,534
4
W
Anubis
11,225
510
139
6
0
300,614
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role