Player Matchup

Nox
Nox
MorsMorbid
Nox
Level 119
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 4L
1,439 Elo+
Party 1
Vamana
Vamana
OnyxAlcor
Vamana
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,436 Elo+
Party 1
Skadi
Skadi
Paper Pate
Skadi
Level 36
God Stats
7W - 10L
1,302 SR
Queue Stats
47W - 52L
1,273 Elo+
Solo
Jormungandr
Jormungandr
TeratomaR
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 1
Serqet
Serqet
christhegrunt15
Serqet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,513 Elo+
Party 1
Team Averages
Level 75
1,417 SR
1,411 Elo+

VS

Team Averages
Level 61
1,496 SR
1,270 Elo+
Ullr
Ullr
BCKSPCD
Ullr
Level 45
God Stats
40W - 24L
1,416 SR
Queue Stats
100W - 77L
1,286 Elo+
Party 2
Scylla
Scylla
Bardno
Scylla
Level 68
God Stats
17W - 10L
1,637 SR
Queue Stats
41W - 37L
1,211 Elo+
Party 2
Hercules
Hercules
ChickenSauce19
Hercules
Level 63
God Stats
6W - 4L
1,491 SR
Queue Stats
113W - 81L
1,195 Elo+
Party 2
Kuzenbo
Kuzenbo
HatterMadAgain18
Kuzenbo
Level 105
God Stats
22W - 27L
1,465 SR
Queue Stats
200W - 227L
1,308 Elo+
Solo
Kukulkan
Kukulkan
Indominous
Kukulkan
Level 23
God Stats
26W - 30L
1,469 SR
Queue Stats
44W - 43L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 3
9,761
610
9,007
15,805
7,452
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
OnyxAlcor
Vamana
17
1 / 6 / 6
10,239
640
6,566
24,160
25,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
16
2 / 9 / 5
10,405
650
10,944
15,621
6,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TeratomaR
Jormungandr
18
5 / 4 / 5
12,812
801
13,929
28,675
37,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 11 / 5
10,219
639
6,772
20,759
15,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BCKSPCD
Ullr
20
13 / 3 / 12
15,679
980
27,952
12,512
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Bardno
Scylla
19
13 / 2 / 15
14,560
910
20,937
12,023
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
19
8 / 0 / 21
14,451
903
21,936
18,334
19,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 3 / 12
11,288
706
6,040
13,376
17,757
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
Indominous
Kukulkan
17
3 / 3 / 14
11,669
729
11,066
9,994
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
40
40
Deaths
11
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ullr
BCKSPCD
Ullr
13
3
12
6.33
W
Scylla
Bardno
Scylla
13
2
15
10.25
W
Hercules
8
0
21
18.5
W
3
3
12
3
W
Kukulkan
Indominous
Kukulkan
3
3
14
3.33
L
2
10
3
0.35
L
Vamana
OnyxAlcor
Vamana
1
6
6
0.67
L
Skadi
2
9
5
0.5
L
Jormungandr
TeratomaR
Jormungandr
5
4
5
1.88
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,218
Damage
87,931
105,020
Taken
66,239
91,869
Mitigated
52,043
9,307
Healing
18,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
BCKSPCD
Ullr
27,952
19,082
0
813
12,512
5,754
5,022
3,574
8,346
0
75,378
W
Scylla
Bardno
Scylla
20,937
2,292
0
2,973
12,023
4,612
707
4,789
6,754
39,679
0
W
Hercules
21,936
8,389
0
9,787
18,334
19,262
763
7,363
10,607
0
35,140
W
6,040
1,849
1,413
1,708
13,376
17,757
306
5,007
7,731
22,666
0
W
Kukulkan
Indominous
Kukulkan
11,066
1,390
0
1,453
9,994
4,658
1,092
3,023
6,614
38,907
0
L
9,007
315
0
1,151
15,805
7,452
0
5,388
10,271
22,901
0
L
Vamana
OnyxAlcor
Vamana
6,566
3,489
0
4,243
24,160
25,035
0
9,199
14,571
0
33,185
L
Skadi
10,944
5,699
0
1,271
15,621
6,434
1
5,773
9,683
0
32,684
L
Jormungandr
TeratomaR
Jormungandr
13,929
2,763
0
1,646
28,675
37,131
0
9,922
18,215
47,378
0
L
6,772
1,157
0
996
20,759
15,817
0
7,085
13,238
0
12,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,436
Gold Earned
67,647
228
Minions Killed
313
7
Camps Cleared
7
1,378,900
Distance Traveled
1,517,706
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,679
980
124
8
4
319,102
1
W
Scylla
14,560
910
50
3
0
308,694
0
W
Hercules
14,451
903
30
2
0
323,831
1
W
Kuzenbo
11,288
706
28
2
3
264,096
10
W
Kukulkan
11,669
729
81
5
0
301,983
0
L
Nox
9,761
610
32
2
2
238,286
0
L
Vamana
10,239
640
57
4
1
311,599
0
L
Skadi
10,405
650
43
3
2
243,054
0
L
Jormungandr
12,812
801
79
5
0
315,962
0
L
Serqet
10,219
639
17
1
2
269,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role