Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
TheQuince1
Da Ji
Level 84
God Stats
5W - 4L
1,764 SR
Queue Stats
262W - 269L
1,362 Elo+
Solo
Camazotz
Camazotz
Token513
Camazotz
Level 155
God Stats
19W - 37L
1,315 SR
Queue Stats
637W - 739L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
tennislibra
Baron Samedi
Level 87
God Stats
138W - 101L
1,636 SR
Queue Stats
744W - 744L
1,524 Elo+
Solo
Team Averages
Level 103
1,543 SR
1,459 Elo+

VS

Team Averages
Level 93
1,566 SR
1,366 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Darth_Vader1785
Hades
Level 155
God Stats
54W - 26L
1,827 SR
Queue Stats
244W - 226L
1,499 Elo+
Solo
Ymir
Ymir
DeSPiCaBLeFEe
Ymir
Level 107
God Stats
3W - 1L
1,537 SR
Queue Stats
12W - 22L
1,331 Elo+
Solo
Chang'e
Chang'e
NecroticKisses
Chang'e
Level 57
God Stats
23W - 22L
1,508 SR
Queue Stats
57W - 60L
1,443 Elo+
Solo
Ah Puch
Ah Puch
pepirilijill0
Ah Puch
Level 81
God Stats
3W - 1L
1,461 SR
Queue Stats
28W - 28L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 5 / 2
8,335
1,042
9,014
13,519
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
 
Merlin
13
0 / 0 / 2
7,209
901
3,977
3,000
1,039
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
8
1 / 3 / 0
7,021
878
360
2,862
851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Camazotz
Token513
Camazotz
12
1 / 3 / 1
7,243
905
2,201
6,579
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
tennislibra
Baron Samedi
13
0 / 0 / 3
7,461
933
8,482
3,123
1,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

248

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 0 / 6
7,528
941
2,911
3,188
1,944
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 2 / 3
7,955
994
7,749
7,401
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 5
8,220
1,028
3,109
6,961
6,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 1 / 5
7,711
964
2,273
6,506
2,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
14
3 / 1 / 7
8,558
1,070
6,153
4,388
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
11
11
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
2
0.8
L
Merlin
 
Merlin
0
0
2
1
W
Cernunnos
 
Cernunnos
1
0
6
4
W
3
2
3
2.25
W
3
1
5
5.5
W
1
1
5
3.5
L
Da Ji
1
3
0
0.33
L
Camazotz
Token513
Camazotz
1
3
1
0.5
W
Ah Puch
3
1
7
6.5
L
Baron Samedi
tennislibra
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
22,195
29,083
Taken
28,444
16,543
Mitigated
14,712
4,501
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,014
312
0
1,322
13,519
10,816
0
7,370
6,012
24,358
0
L
Merlin
 
Merlin
3,977
36
0
268
3,000
1,039
0
1,948
1,012
19,566
0
W
Cernunnos
 
Cernunnos
2,911
1,646
0
41
3,188
1,944
0
2,517
610
0
11,457
W
7,749
362
192
1,219
7,401
3,053
0
5,339
1,993
16,240
0
W
3,109
206
529
537
6,961
6,082
0
5,065
1,775
6,067
0
W
2,273
64
3,067
2,510
6,506
2,172
0
4,890
1,466
24,507
0
L
Da Ji
360
0
0
0
2,862
851
0
1,903
883
0
3,360
L
Camazotz
Token513
Camazotz
2,201
42
0
1,519
6,579
2,280
0
5,042
1,415
0
8,209
W
Ah Puch
6,153
425
876
2,352
4,388
1,461
0
3,186
1,127
23,825
0
L
Baron Samedi
tennislibra
Baron Samedi
8,482
92
999
393
3,123
1,557
0
2,611
477
28,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
39,972
131
Minions Killed
148
5
Camps Cleared
4
559,877
Distance Traveled
705,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,335
1,042
43
5
1
122,161
0
L
Merlin
7,209
901
27
3
1
143,898
0
W
Cernunnos
7,528
941
28
4
0
123,294
0
W
Hades
7,955
994
19
2
2
145,416
1
W
Ymir
8,220
1,028
7
1
1
134,063
0
W
Chang'e
7,711
964
42
5
1
170,356
0
L
Da Ji
7,021
878
7
1
1
44,977
0
L
Camazotz
7,243
905
13
2
0
93,914
0
W
Ah Puch
8,558
1,070
52
7
0
132,002
0
L
Baron Samedi
7,461
933
41
5
2
154,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role