Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarkestWraith
Ah Muzen Cab
Level 121
God Stats
13W - 6L
1,841 SR
Queue Stats
321W - 304L
1,543 Elo+
Party 1
Neith
Neith
Slyyster
Neith
Level 28
God Stats
9W - 7L
1,536 SR
Queue Stats
227W - 230L
1,518 Elo+
Party 1
Cerberus
Cerberus
Zurcl
Cerberus
Level 12
God Stats
37W - 31L
1,605 SR
Queue Stats
109W - 110L
1,584 Elo+
Party 1
Janus
Janus
homiesacred
Janus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
xTwistaar
Nemesis
Level 24
God Stats
18W - 13L
1,645 SR
Queue Stats
38W - 33L
1,542 Elo+
Party 1
Team Averages
Level 41
1,625 SR
1,537 Elo+

VS

Team Averages
Level 8
1,551 SR
1,452 Elo+
Izanami
Izanami
Ezumey
Izanami
Level 4
God Stats
0W - 1L
1,724 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 2
Geb
Geb
FREEEZZZE
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,392 Elo+
Solo
Nemesis
Nemesis
Seethree
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 Elo+
Party 2
Hera
Hera
itzhd1
Hera
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,484 Elo+
Solo
Skadi
Skadi
jigajuice45
Skadi
Level 6
God Stats
24W - 21L
1,529 SR
Queue Stats
36W - 45L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarkestWraith
Ah Muzen Cab
15
5 / 2 / 2
8,940
688
10,378
10,344
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Slyyster
Neith
12
5 / 0 / 6
7,774
598
5,842
5,203
1,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Zurcl
Cerberus
11
5 / 3 / 4
7,631
587
3,622
7,947
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 3
7,497
577
5,780
5,403
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xTwistaar
Nemesis
13
4 / 1 / 6
7,747
596
4,719
7,332
3,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezumey
Izanami
11
1 / 3 / 1
6,215
478
3,093
8,220
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 6 / 2
6,018
463
3,280
11,059
4,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Seethree
Nemesis
9
1 / 3 / 1
5,733
441
3,657
7,423
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
itzhd1
Hera
8
0 / 2 / 0
5,307
408
3,558
6,156
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 6 / 0
6,073
467
6,054
7,565
2,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
6
6
Deaths
20
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarkestWraith
Ah Muzen Cab
5
2
2
3
L
Izanami
Ezumey
Izanami
1
3
1
0.5
L
1
6
2
0.33
L
Nemesis
Seethree
Nemesis
1
3
1
0.5
W
Neith
Slyyster
Neith
5
0
6
8
W
Cerberus
Zurcl
Cerberus
5
3
4
2.33
W
1
0
3
2.5
L
Hera
itzhd1
Hera
0
2
0
0
L
3
6
0
0.5
W
Nemesis
xTwistaar
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
19,642
36,229
Taken
40,423
16,382
Mitigated
13,370
13,764
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarkestWraith
Ah Muzen Cab
10,378
5,114
0
7,270
10,344
4,177
3,490
937
9,407
0
57,795
L
Izanami
Ezumey
Izanami
3,093
1,661
0
2,819
8,220
2,520
321
0
8,220
0
28,446
L
3,280
154
0
1,206
11,059
4,586
0
4,110
6,799
15,278
0
L
Nemesis
Seethree
Nemesis
3,657
1,762
0
1,119
7,423
2,517
0
1,114
6,291
0
26,550
W
Neith
Slyyster
Neith
5,842
2,871
0
2,008
5,203
1,795
1,616
892
4,311
0
34,875
W
Cerberus
Zurcl
Cerberus
3,622
223
0
1,314
7,947
5,505
144
815
7,132
20,843
0
W
5,780
638
0
2,267
5,403
1,700
327
3,390
2,013
41,266
0
L
Hera
itzhd1
Hera
3,558
847
171
2,179
6,156
1,609
572
1,635
4,281
20,313
0
L
6,054
3,115
0
598
7,565
2,138
0
2,111
5,430
0
23,070
W
Nemesis
xTwistaar
Nemesis
4,719
1,949
0
905
7,332
3,205
173
804
6,528
0
43,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,589
Gold Earned
29,346
371
Minions Killed
236
0
Camps Cleared
0
1,243,205
Distance Traveled
1,045,845
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,940
688
101
8
0
225,692
0
L
Izanami
6,215
478
87
7
0
214,466
0
L
Geb
6,018
463
12
1
0
245,432
3
L
Nemesis
5,733
441
51
4
0
201,148
0
W
Neith
7,774
598
58
4
0
220,657
1
W
Cerberus
7,631
587
42
3
0
263,900
0
W
Janus
7,497
577
95
7
0
256,742
0
L
Hera
5,307
408
41
3
0
173,389
0
L
Skadi
6,073
467
45
3
0
211,410
1
W
Nemesis
7,747
596
75
6
0
276,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role