Player Matchup

Osiris
Osiris
Bronze III
Gotperks
Osiris
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
R_K-S3N-7
Hercules
Bronze III
Level 158
God Stats
11W - 6L
1,518 SR
Queue Stats
83W - 45L
1,718 MMR
Party 2
Chang'e
Chang'e
Bronze III
axagotperks
Chang'e
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,549 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,506 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,432 SR
1,567 MMR
Nu Wa
Nu Wa
Gold V
KingMavin
Nu Wa
Gold V
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,271 MMR
Party 1
Geb
Geb
Platinum III
TheSaggyBear-
Geb
Platinum III
Level 65
God Stats
1W - 2L
1,282 SR
Queue Stats
117W - 111L
1,721 MMR
Party 1
Susano
Susano
Gold III
phantom102030
Susano
Gold III
Level 128
God Stats
27W - 21L
1,514 SR
Queue Stats
111W - 97L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gotperks
Osiris
15
6 / 4 / 13
12,177
716
16,092
23,398
14,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
R_K-S3N-7
Hercules
15
5 / 2 / 14
11,940
702
9,849
23,893
23,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
axagotperks
Chang'e
16
12 / 3 / 10
13,060
768
21,163
15,534
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ChaacDanzaburouCabrakanZeusPersephone

VS

Bans
Cu ChulainnAphroditeCupidHelYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KingMavin
Nu Wa
13
3 / 10 / 4
10,993
647
10,777
12,141
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 7
11,058
650
10,636
22,788
25,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 8 / 3
12,015
707
18,742
19,264
8,362
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
9
9
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
Gotperks
Osiris
6
4
13
3.13
L
Nu Wa
KingMavin
Nu Wa
3
10
4
0.5
W
Hercules
R_K-S3N-7
Hercules
5
2
14
6
L
1
5
7
0.9
W
Chang'e
axagotperks
Chang'e
12
3
10
5.67
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,104
Damage
40,155
62,825
Taken
54,193
42,541
Mitigated
38,058
30,754
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Gotperks
Osiris
16,092
6,113
0
7,492
23,398
14,354
1,639
7,714
15,684
0
57,309
L
Nu Wa
KingMavin
Nu Wa
10,777
2,708
0
516
12,141
4,381
54
5,657
6,162
34,172
0
W
Hercules
R_K-S3N-7
Hercules
9,849
2,834
0
10,468
23,893
23,332
872
7,324
16,569
0
38,188
L
10,636
2,084
0
1,828
22,788
25,315
32
7,239
14,953
30,919
0
W
Chang'e
axagotperks
Chang'e
21,163
966
5,000
7,794
15,534
4,855
0
6,490
9,044
77,651
0
L
18,742
3,378
0
696
19,264
8,362
51
7,312
11,433
0
57,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,177
Gold Earned
34,066
191
Minions Killed
133
0
Camps Cleared
0
897,101
Distance Traveled
857,782
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,177
716
57
3
0
313,990
0
L
Nu Wa
10,993
647
38
2
0
254,550
0
W
Hercules
11,940
702
43
3
0
313,431
4
L
Geb
11,058
650
37
2
0
267,319
1
W
Chang'e
13,060
768
91
5
0
269,680
1
L
Susano
12,015
707
58
3
0
335,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role