Player Matchup

Arachne
Arachne
JGTrolls
Arachne
Level 34
God Stats
22W - 12L
1,627 SR
Queue Stats
133W - 114L
1,594 Elo+
Party 1
Vulcan
Vulcan
MrSwiftTickle
Vulcan
Level 31
God Stats
14W - 10L
1,605 SR
Queue Stats
99W - 89L
1,554 Elo+
Party 1
Cupid
Cupid
VΦID
Cupid
Level 142
God Stats
14W - 8L
1,721 SR
Queue Stats
301W - 251L
1,576 Elo+
Party 1
Bellona
Bellona
spitslushie
Bellona
Level 61
God Stats
7W - 3L
1,401 SR
Queue Stats
187W - 199L
1,507 Elo+
Party 1
Ymir
Ymir
vinacos
Ymir
Level 24
God Stats
36W - 29L
1,759 SR
Queue Stats
216W - 167L
1,630 Elo+
Party 1
Team Averages
Level 58
1,623 SR
1,572 Elo+

VS

Team Averages
Level 52
1,513 SR
1,449 Elo+
Nemesis
Nemesis
FluffyOwlz
Nemesis
Level 57
God Stats
2W - 1L
1,803 SR
Queue Stats
45W - 49L
1,478 Elo+
Party 2
Mulan
Mulan
Jreniker
Mulan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,389 Elo+
Party 2
Discordia
Discordia
Kasar1
Discordia
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
RemanentEwe26
Apollo
Level 27
God Stats
8W - 7L
1,531 SR
Queue Stats
41W - 43L
1,443 Elo+
Party 3
Geb
Geb
doublemintt14
Geb
Level 119
God Stats
0W - 2L
1,230 SR
Queue Stats
58W - 63L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JGTrolls
Arachne
11
4 / 0 / 3
6,570
597
2,909
5,166
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 3
6,403
582
3,667
3,867
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
VΦID
Cupid
11
6 / 1 / 6
6,878
625
8,155
7,948
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
spitslushie
Bellona
10
1 / 0 / 1
5,814
529
3,866
6,070
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
vinacos
Ymir
9
3 / 1 / 6
6,504
591
3,518
6,942
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FluffyOwlz
Nemesis
8
0 / 4 / 0
5,260
478
2,405
8,588
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mulan
Jreniker
Mulan
9
0 / 2 / 0
5,168
470
2,827
5,650
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Kasar1
Discordia
12
1 / 1 / 0
6,559
596
1,584
4,168
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 0
5,682
517
3,866
6,808
2,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 6 / 0
5,090
463
3,518
8,082
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
16
Kills
3
3
Deaths
16
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
FluffyOwlz
Nemesis
0
4
0
0
W
Arachne
JGTrolls
Arachne
4
0
3
5.5
L
Mulan
Jreniker
Mulan
0
2
0
0
L
Discordia
Kasar1
Discordia
1
1
0
1
W
2
1
3
3.5
L
2
3
0
0.67
W
Cupid
VΦID
Cupid
6
1
6
9
L
0
6
0
0
W
Bellona
spitslushie
Bellona
1
0
1
1.5
W
Ymir
vinacos
Ymir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
14,200
29,993
Taken
33,296
13,133
Mitigated
12,327
12,883
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
FluffyOwlz
Nemesis
2,405
694
0
2,590
8,588
2,578
0
1,206
7,346
0
26,287
W
Arachne
JGTrolls
Arachne
2,909
2,123
0
1,615
5,166
2,733
117
553
4,528
0
33,437
L
Mulan
Jreniker
Mulan
2,827
992
0
1,973
5,650
3,523
672
0
5,650
0
19,580
L
Discordia
Kasar1
Discordia
1,584
118
0
1,169
4,168
1,103
0
1,814
2,100
38,919
0
W
3,667
697
0
974
3,867
1,194
0
1,233
2,490
33,776
0
L
3,866
2,710
0
1,532
6,808
2,012
0
1,618
5,190
0
28,375
W
Cupid
VΦID
Cupid
8,155
4,621
411
5,971
7,948
2,266
848
1,625
6,323
0
37,616
L
3,518
155
0
528
8,082
3,111
0
2,227
5,825
17,307
0
W
Bellona
spitslushie
Bellona
3,866
1,457
0
3,009
6,070
3,554
160
0
6,070
0
22,217
W
Ymir
vinacos
Ymir
3,518
915
0
903
6,942
3,386
224
1,462
5,480
13,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
27,759
267
Minions Killed
279
0
Camps Cleared
0
1,170,931
Distance Traveled
1,058,956
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,260
478
53
5
0
242,489
3
W
Arachne
6,570
597
71
6
0
261,300
5
L
Mulan
5,168
470
50
5
0
200,512
0
L
Discordia
6,559
596
88
8
0
221,857
5
W
Vulcan
6,403
582
75
7
0
241,659
4
L
Apollo
5,682
517
61
6
0
194,678
0
W
Cupid
6,878
625
79
7
0
185,729
4
L
Geb
5,090
463
27
2
0
199,420
0
W
Bellona
5,814
529
34
3
0
233,691
2
W
Ymir
6,504
591
8
1
0
248,552
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role