Player Matchup

Jormungandr
Jormungandr
Silver II
Ian W Ag
Jormungandr
Silver II
Level 68
God Stats
3W - 4L
1,548 SR
Queue Stats
17W - 20L
1,375 MMR
Party 1
Hera
Hera
Gold V
InfiniteHDD
Hera
Gold V
Level 95
God Stats
1W - 3L
1,456 SR
Queue Stats
106W - 102L
1,348 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Legit Illusion5
Ah Muzen Cab
Silver II
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,375 MMR
Party 1
Loki
Loki
Bronze III
Xtra_mayonnaise
Loki
Bronze III
Level 44
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Ravana
Ravana
Gold IV
cacavoladora777
Ravana
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,544 SR
1,399 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,494 SR
1,371 MMR
Hercules
Hercules
Gold V
CAPT41N_D3AD
Hercules
Gold V
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
391W - 399L
1,346 MMR
Solo
Thor
Thor
Gold IV
LETALTAVOMx
Thor
Gold IV
Level 47
God Stats
5W - 2L
1,475 SR
Queue Stats
505W - 520L
1,368 MMR
Solo
Nu Wa
Nu Wa
Silver III
SIN1791
Nu Wa
Silver III
Level 159
God Stats
2W - 1L
1,445 SR
Queue Stats
18W - 19L
1,373 MMR
Solo
Cernunnos
Cernunnos
Gold V
SaiyanPrinceJuan
Cernunnos
Gold V
Level 114
God Stats
15W - 12L
1,554 SR
Queue Stats
234W - 221L
1,369 MMR
Solo
Khepri
Khepri
Bronze III
Tchalec
Khepri
Bronze III
Level 66
God Stats
5W - 3L
1,496 SR
Queue Stats
25W - 26L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ian W Ag
Jormungandr
14
0 / 8 / 1
9,955
398
9,183
19,336
18,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 7 / 0
10,644
426
9,893
13,453
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Legit Illusion5
Ah Muzen Cab
18
1 / 8 / 0
11,210
448
9,764
19,852
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 1
9,648
386
6,270
19,162
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 4 / 0
13,433
537
15,340
21,244
22,782
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
CthulhuTsukuyomiYmirScyllaArachne

VS

Bans
DanzaburouNe ZhaCu ChulainnAnubisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CAPT41N_D3AD
Hercules
20
5 / 2 / 9
13,417
537
14,524
23,532
26,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 0 / 11
13,178
527
10,121
22,567
12,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
SIN1791
Nu Wa
18
5 / 2 / 9
13,124
525
20,305
13,893
6,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
20
11 / 0 / 9
13,683
547
19,761
16,139
8,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Tchalec
Khepri
18
4 / 0 / 17
12,993
520
7,426
12,267
17,066
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
86
4
Kills
31
31
Deaths
4
2
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
CAPT41N_D3AD
Hercules
5
2
9
4.75
L
Jormungandr
Ian W Ag
Jormungandr
0
8
1
0.06
L
0
7
0
0
W
6
0
11
11.5
L
Ah Muzen Cab
Legit Illusion5
Ah Muzen Cab
1
8
0
0.13
W
Nu Wa
SIN1791
Nu Wa
5
2
9
4.75
W
Cernunnos
11
0
9
15.5
W
Khepri
Tchalec
Khepri
4
0
17
12.5
L
0
4
1
0.13
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
72,137
93,047
Taken
88,398
61,389
Mitigated
70,441
20,365
Healing
36,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CAPT41N_D3AD
Hercules
14,524
4,276
0
10,854
23,532
26,295
1,498
3,208
20,280
0
82,746
L
Jormungandr
Ian W Ag
Jormungandr
9,183
1,517
0
1,466
19,336
18,960
0
4,980
14,356
41,363
0
L
9,893
1,745
0
2,066
13,453
4,922
0
5,048
8,405
66,345
0
W
10,121
3,026
0
9,799
22,567
12,774
906
5,697
16,734
0
89,369
L
Ah Muzen Cab
Legit Illusion5
Ah Muzen Cab
9,764
2,375
0
8,093
19,852
7,149
3,412
5,859
13,993
0
91,528
W
Nu Wa
SIN1791
Nu Wa
20,305
3,582
0
6,477
13,893
6,243
1,232
5,620
8,123
96,509
0
W
Cernunnos
19,761
9,759
0
5,895
16,139
8,063
6,587
5,669
10,426
0
133,555
W
Khepri
Tchalec
Khepri
7,426
670
0
3,878
12,267
17,066
931
4,870
7,285
36,757
0
L
6,270
1,470
0
5,178
19,162
7,576
0
6,651
12,511
0
60,909
L
15,340
4,269
0
3,562
21,244
22,782
592
5,193
16,051
447
101,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
66,395
640
Minions Killed
668
0
Camps Cleared
0
2,238,501
Distance Traveled
2,346,788
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,417
537
158
6
0
443,212
1
L
Jormungandr
9,955
398
56
2
0
448,176
2
L
Hera
10,644
426
140
6
0
388,827
6
W
Thor
13,178
527
119
5
0
532,868
2
L
Ah Muzen Cab
11,210
448
154
6
0
405,274
4
W
Nu Wa
13,124
525
149
6
0
460,630
7
W
Cernunnos
13,683
547
195
8
0
433,922
5
W
Khepri
12,993
520
47
2
0
476,156
6
L
Loki
9,648
386
95
4
0
524,254
1
L
Ravana
13,433
537
195
8
0
471,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role