Player Matchup

Mercury
Mercury
Mark_Chico
Mercury
Level 89
God Stats
10W - 7L
1,705 SR
Queue Stats
121W - 110L
1,533 Elo+
Party 1
Anubis
Anubis
Rossy2424
Anubis
Level 145
God Stats
5W - 8L
1,669 SR
Queue Stats
334W - 328L
1,488 Elo+
Solo
Bellona
Bellona
ZombieslayerJ48
Bellona
Level 27
God Stats
28W - 23L
1,553 SR
Queue Stats
153W - 143L
1,479 Elo+
Party 1
Sobek
Sobek
aidenackerman
Sobek
Level 16
God Stats
3W - 1L
1,897 SR
Queue Stats
23W - 31L
1,469 Elo+
Party 1
Rama
Rama
sniperchad
Rama
Level 79
God Stats
4W - 6L
1,342 SR
Queue Stats
86W - 78L
1,524 Elo+
Party 1
Team Averages
Level 71
1,633 SR
1,499 Elo+

VS

Team Averages
Level 36
1,572 SR
1,543 Elo+
Hel
Hel
Anastasiya_AV
Hel
Level 15
God Stats
6W - 8L
1,603 SR
Queue Stats
25W - 19L
1,574 Elo+
Party 2
Tyr
Tyr
D-Hi-Hat
Tyr
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 27L
1,582 Elo+
Party 2
Erlang Shen
Erlang Shen
OKNI_Bv
Erlang Shen
Level 41
God Stats
31W - 33L
1,641 SR
Queue Stats
568W - 526L
1,538 Elo+
Party 2
Hachiman
Hachiman
bloodycrazygore
Hachiman
Level 60
God Stats
4W - 3L
1,614 SR
Queue Stats
200W - 178L
1,519 Elo+
Party 2
Khepri
Khepri
inmigrante69
Khepri
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Mark_Chico
Mercury
11
3 / 2 / 3
6,066
607
2,902
6,820
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Rossy2424
Anubis
11
3 / 0 / 2
6,298
630
4,385
3,368
1,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 0
5,779
578
2,605
6,909
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 1 / 1
4,904
490
2,153
6,939
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 0 / 1
5,112
511
5,132
6,722
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,423
542
1,789
4,915
1,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,235
624
4,317
6,970
2,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
OKNI_Bv
Erlang Shen
9
2 / 4 / 1
5,343
534
3,239
5,352
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
8
0 / 1 / 1
4,744
474
5,426
3,916
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
8
0 / 1 / 1
5,197
520
2,395
6,712
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
0
0
2
W
Mercury
Mark_Chico
Mercury
3
2
3
2.25
L
Erlang Shen
OKNI_Bv
Erlang Shen
2
4
1
0.63
W
Anubis
Rossy2424
Anubis
3
0
2
4
W
1
1
0
1
W
0
1
1
0.5
L
Hachiman
0
1
1
0.5
L
Khepri
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,177
Damage
17,166
30,758
Taken
27,865
16,045
Mitigated
11,067
14,013
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,789
228
0
1,695
4,915
1,235
80
2,125
2,790
31,786
0
L
4,317
491
0
3,336
6,970
2,616
0
928
6,042
0
30,603
W
Mercury
Mark_Chico
Mercury
2,902
1,320
0
2,673
6,820
2,060
348
436
6,384
0
34,542
L
Erlang Shen
OKNI_Bv
Erlang Shen
3,239
1,710
0
768
5,352
2,771
0
1,405
3,947
0
21,541
W
Anubis
Rossy2424
Anubis
4,385
437
0
2,295
3,368
1,444
0
1,142
2,226
34,052
0
W
2,605
862
0
2,197
6,909
4,985
468
0
6,909
0
32,303
W
2,153
193
294
3,373
6,939
5,536
208
1,159
5,780
10,432
0
L
Hachiman
5,426
2,220
270
1,828
3,916
1,177
736
771
3,145
0
26,094
L
Khepri
2,395
139
80
1,890
6,712
3,268
0
1,309
5,403
18,784
0
W
5,132
3,889
234
2,947
6,722
2,020
484
1,447
5,275
0
26,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
26,942
283
Minions Killed
262
0
Camps Cleared
0
946,725
Distance Traveled
983,124
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,423
542
70
7
0
199,625
1
L
Tyr
6,235
624
66
7
0
204,508
1
W
Mercury
6,066
607
71
7
0
227,682
4
L
Erlang Shen
5,343
534
47
5
0
215,099
4
W
Anubis
6,298
630
70
7
0
170,227
2
W
Bellona
5,779
578
74
7
0
204,352
2
W
Sobek
4,904
490
17
2
0
178,752
0
L
Hachiman
4,744
474
53
5
0
171,717
1
L
Khepri
5,197
520
26
3
0
192,175
1
W
Rama
5,112
511
51
5
0
165,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role