Player Matchup

Heimdallr
Heimdallr
Masters
CycloneSpin
Heimdallr
Masters
Level 160
God Stats
6W - 3L
1,799 SR
Queue Stats
56W - 33L
2,762 MMR
Party 1
King Arthur
King Arthur
Grandmaster
EnanitoVerde
King Arthur
Grandmaster
Level 86
God Stats
8W - 6L
1,891 SR
Queue Stats
362W - 301L
3,129 MMR
Solo
Chronos
Chronos
Grandmaster
PandaTurtle
Chronos
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Grandmaster
Ronngyu
Ymir
Grandmaster
Level 160
God Stats
17W - 12L
1,766 SR
Queue Stats
136W - 114L
3,116 MMR
Solo
Hun Batz
Hun Batz
Masters
ScaryD
Hun Batz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 145
1,691 SR
2,402 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 137
1,682 SR
2,619 MMR
Geb
Geb
Masters
ELLEON
Geb
Masters
Level 160
God Stats
2W - 0L
1,786 SR
Queue Stats
172W - 140L
2,858 MMR
Party 2
Camazotz
Camazotz
Masters
RelentlessOne
Camazotz
Masters
Level 160
God Stats
67W - 35L
1,759 SR
Queue Stats
562W - 481L
3,053 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
UkneekOrNah
Baba Yaga
Diamond I
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 51L
2,852 MMR
Solo
Anhur
Anhur
Masters
fineokay
Anhur
Masters
Level 160
God Stats
4W - 3L
1,864 SR
Queue Stats
216W - 163L
2,832 MMR
Party 2
Erlang Shen
Erlang Shen
Grandmaster
ishtao
Erlang Shen
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CycloneSpin
Heimdallr
19
3 / 5 / 5
12,325
493
16,341
19,688
10,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
EnanitoVerde
King Arthur
20
3 / 4 / 4
13,056
522
15,736
30,670
28,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
PandaTurtle
Chronos
20
3 / 3 / 4
12,688
508
21,065
18,175
7,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Ronngyu
Ymir
17
1 / 5 / 7
11,118
445
6,086
21,907
23,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
ScaryD
Hun Batz
19
4 / 4 / 5
12,201
488
9,606
17,784
13,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
SetPersephoneJanusNemesisDanzaburou

VS

Bans
Guan YuAphroditeApolloThe MorriganCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ELLEON
Geb
17
0 / 4 / 10
11,954
478
7,606
22,224
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
RelentlessOne
Camazotz
20
3 / 2 / 7
15,206
608
25,296
39,840
37,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
UkneekOrNah
Baba Yaga
20
7 / 1 / 11
15,361
614
24,409
11,519
7,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
fineokay
Anhur
20
5 / 5 / 3
14,128
565
13,888
19,137
10,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
ishtao
Erlang Shen
20
6 / 2 / 6
14,775
591
13,942
16,813
11,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
14
Kills
21
21
Deaths
14
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CycloneSpin
Heimdallr
3
5
5
1.1
W
Geb
ELLEON
Geb
0
4
10
1.25
L
King Arthur
EnanitoVerde
King Arthur
3
4
4
1.25
L
Chronos
PandaTurtle
Chronos
3
3
4
1.67
W
Camazotz
RelentlessOne
Camazotz
3
2
7
3.25
L
Ymir
Ronngyu
Ymir
1
5
7
0.9
L
Hun Batz
ScaryD
Hun Batz
4
4
5
1.63
W
Baba Yaga
UkneekOrNah
Baba Yaga
7
1
11
12.5
W
Anhur
fineokay
Anhur
5
5
3
1.3
W
Erlang Shen
ishtao
Erlang Shen
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,834
Damage
85,141
108,224
Taken
109,533
83,194
Mitigated
88,241
30,823
Healing
47,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CycloneSpin
Heimdallr
16,341
8,965
0
5,913
19,688
10,637
603
5,886
13,720
0
109,182
W
Geb
ELLEON
Geb
7,606
935
0
4,762
22,224
21,639
342
6,757
15,171
28,911
0
L
King Arthur
EnanitoVerde
King Arthur
15,736
2,639
0
11,810
30,670
28,564
0
7,060
23,058
0
89,598
L
Chronos
PandaTurtle
Chronos
21,065
6,901
0
3,905
18,175
7,491
0
5,732
12,276
122,736
0
W
Camazotz
RelentlessOne
Camazotz
25,296
5,495
0
24,857
39,840
37,212
783
9,395
30,445
0
128,768
L
Ymir
Ronngyu
Ymir
6,086
1,279
0
4,974
21,907
23,464
0
7,235
14,568
32,971
0
L
Hun Batz
ScaryD
Hun Batz
9,606
2,576
0
4,221
17,784
13,038
0
5,193
12,459
0
107,940
W
Baba Yaga
UkneekOrNah
Baba Yaga
24,409
1,024
0
5,929
11,519
7,086
2,926
4,662
6,857
121,415
0
W
Anhur
fineokay
Anhur
13,888
7,574
0
7,915
19,137
10,314
7,477
3,485
15,651
0
117,725
W
Erlang Shen
ishtao
Erlang Shen
13,942
7,237
0
4,392
16,813
11,990
4,875
4,074
12,505
0
112,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,388
Gold Earned
71,424
788
Minions Killed
806
0
Camps Cleared
0
2,446,390
Distance Traveled
2,628,851
22
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,325
493
183
7
0
415,469
3
W
Geb
11,954
478
18
1
0
505,624
14
L
King Arthur
13,056
522
169
7
0
508,799
3
L
Chronos
12,688
508
198
8
0
534,612
3
W
Camazotz
15,206
608
202
8
0
569,929
11
L
Ymir
11,118
445
61
2
0
461,194
6
L
Hun Batz
12,201
488
177
7
0
526,316
7
W
Baba Yaga
15,361
614
217
9
0
550,573
8
W
Anhur
14,128
565
183
7
0
450,246
4
W
Erlang Shen
14,775
591
186
7
0
552,479
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role