Player Matchup

Vamana
Vamana
FILLdotDIFF
Vamana
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 46L
1,636 Elo+
Solo
Heimdallr
Heimdallr
LaterAlligator
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,103 Elo+
Party 2
Ares
Ares
jakethesnakelel
Ares
Level 14
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 0L
1,808 Elo+
Solo
Neith
Neith
jorge228
Neith
Level 26
God Stats
1W - 0L
1,711 SR
Queue Stats
20W - 25L
1,640 Elo+
Solo
Thanatos
Thanatos
strawberrygravy
Thanatos
Level 5
God Stats
2W - 1L
1,711 SR
Queue Stats
16W - 1L
2,103 Elo+
Party 2
Team Averages
Level 12
1,635 SR
1,858 Elo+

VS

Team Averages
Level 27
1,553 SR
1,535 Elo+
Arachne
Arachne
ImG-eo
Arachne
Level 28
God Stats
3W - 4L
1,680 SR
Queue Stats
33W - 32L
1,490 Elo+
Party 1
Hachiman
Hachiman
StonedSasquatch
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 1
Ganesha
Ganesha
burnzee112
Ganesha
Level 28
God Stats
0W - 1L
1,471 SR
Queue Stats
39W - 46L
1,504 Elo+
Party 1
Raijin
Raijin
everydaykiller4
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 76L
1,446 Elo+
Party 1
Anubis
Anubis
fkDrago
Anubis
Level 27
God Stats
5W - 6L
1,613 SR
Queue Stats
130W - 89L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 2 / 12
8,927
525
4,550
8,902
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
LaterAlligator
Heimdallr
17
10 / 1 / 13
10,998
647
16,196
11,738
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 14
8,382
493
2,760
6,902
4,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
jorge228
Neith
14
3 / 2 / 14
8,986
529
5,787
7,950
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
19
19 / 0 / 8
12,066
710
16,310
12,193
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ImG-eo
Arachne
12
2 / 3 / 0
7,490
441
2,797
7,452
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
10
2 / 6 / 2
7,093
417
4,767
9,654
2,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
burnzee112
Ganesha
11
0 / 10 / 6
6,763
398
4,576
15,953
13,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 9 / 2
6,427
378
6,136
12,138
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
fkDrago
Anubis
13
2 / 9 / 2
8,511
501
7,793
15,118
8,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
37
Kills
7
7
Deaths
37
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vamana
2
2
12
4
L
Arachne
ImG-eo
Arachne
2
3
0
0.67
W
Heimdallr
LaterAlligator
Heimdallr
10
1
13
16.5
L
Hachiman
2
6
2
0.5
L
Ganesha
burnzee112
Ganesha
0
10
6
0.3
L
1
9
2
0.22
L
Anubis
fkDrago
Anubis
2
9
2
0.33
W
3
2
14
5
W
Neith
jorge228
Neith
3
2
14
5
W
Thanatos
19
0
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,603
Damage
26,069
47,685
Taken
60,315
26,350
Mitigated
30,772
30,787
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
4,550
1,680
0
1,884
8,902
6,336
1,142
2,850
5,947
113
39,109
L
Arachne
ImG-eo
Arachne
2,797
1,556
0
1,200
7,452
3,910
0
623
6,785
0
36,091
W
Heimdallr
LaterAlligator
Heimdallr
16,196
8,712
0
7,426
11,738
5,701
2,705
4,429
7,045
0
80,917
L
Hachiman
4,767
2,142
0
0
9,654
2,268
0
85
9,519
0
24,480
L
Ganesha
burnzee112
Ganesha
4,576
600
58
1,017
15,953
13,083
0
1,720
14,233
20,776
0
L
6,136
427
0
1,315
12,138
2,852
0
24
12,064
29,695
0
L
Anubis
fkDrago
Anubis
7,793
606
0
3,931
15,118
8,659
362
384
14,609
55,979
0
W
2,760
24
0
270
6,902
4,835
912
3,489
3,283
7,992
0
W
Neith
jorge228
Neith
5,787
1,735
0
4,084
7,950
2,890
3,890
3,300
4,524
0
48,127
W
Thanatos
16,310
6,942
0
17,123
12,193
6,588
435
3,714
8,381
0
82,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
36,284
437
Minions Killed
304
0
Camps Cleared
0
1,629,573
Distance Traveled
1,440,629
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,927
525
69
4
0
306,355
1
L
Arachne
7,490
441
81
5
0
265,884
0
W
Heimdallr
10,998
647
142
8
0
322,834
4
L
Hachiman
7,093
417
62
4
0
236,233
0
L
Ganesha
6,763
398
14
1
0
343,734
3
L
Raijin
6,427
378
43
3
0
310,334
0
L
Anubis
8,511
501
104
6
0
284,444
4
W
Ares
8,382
493
6
0
0
243,259
1
W
Neith
8,986
529
76
4
0
320,850
8
W
Thanatos
12,066
710
144
8
0
436,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role