Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Haku823
Ganesha
Level 29
God Stats
3W - 4L
1,529 SR
Queue Stats
94W - 85L
1,608 Elo+
Party 2
Set
Set
Onesy
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 97L
1,828 Elo+
Party 3
Neith
Neith
VizualNinja7
Neith
Level 59
God Stats
1W - 4L
1,478 SR
Queue Stats
75W - 75L
1,577 Elo+
Party 2
Agni
Agni
cubeofIce74
Agni
Level 64
God Stats
6W - 6L
1,598 SR
Queue Stats
141W - 129L
1,644 Elo+
Party 3
Team Averages
Level 62
1,521 SR
1,631 Elo+

VS

Team Averages
Level 81
1,608 SR
1,788 Elo+
King Arthur
King Arthur
IDKVerch
King Arthur
Level 75
God Stats
8W - 3L
1,845 SR
Queue Stats
316W - 109L
1,874 Elo+
Party 1
Ao Kuang
Ao Kuang
M00NM4N
Ao Kuang
Level 128
God Stats
6W - 1L
1,500 SR
Queue Stats
462W - 187L
1,860 Elo+
Party 1
Ymir
Ymir
PleaseDieSafely
Ymir
Level 134
God Stats
30W - 9L
1,790 SR
Queue Stats
364W - 121L
1,894 Elo+
Party 1
Hera
Hera
Sadman17
Hera
Level 37
God Stats
7W - 7L
1,403 SR
Queue Stats
226W - 236L
1,443 Elo+
Solo
Cupid
Cupid
SmïteSûcksDïck
Cupid
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
219W - 51L
1,868 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 3 / 1
7,957
568
6,289
11,724
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Haku823
Ganesha
11
0 / 1 / 3
6,738
481
2,576
11,673
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Onesy
Set
12
1 / 3 / 0
7,217
516
5,594
11,450
4,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 1
6,708
479
1,414
5,483
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 3 / 1
6,955
497
4,210
6,531
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IDKVerch
King Arthur
15
5 / 1 / 0
8,734
624
9,469
10,444
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
M00NM4N
Ao Kuang
14
4 / 0 / 3
8,185
585
7,216
6,857
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 4
6,900
493
4,901
8,922
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
13
1 / 2 / 2
7,592
542
4,452
6,409
2,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
7,984
570
4,923
5,452
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
12
12
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
1
1.5
L
Ganesha
Haku823
Ganesha
0
1
3
1.5
W
King Arthur
IDKVerch
King Arthur
5
1
0
5
W
Ao Kuang
M00NM4N
Ao Kuang
4
0
3
5.5
L
Set
Onesy
Set
1
3
0
0.33
W
1
1
4
3
W
Hera
1
2
2
1
W
1
1
2
2
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,083
Damage
30,961
46,861
Taken
38,084
22,133
Mitigated
20,492
15,361
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,289
4,251
0
4,596
11,724
5,705
10
3,418
8,245
0
38,903
L
Ganesha
Haku823
Ganesha
2,576
279
0
3,654
11,673
7,830
0
6,759
4,914
23,432
0
W
King Arthur
IDKVerch
King Arthur
9,469
1,578
0
4,165
10,444
8,440
98
0
9,784
6,326
41,497
W
Ao Kuang
M00NM4N
Ao Kuang
7,216
1,857
0
3,129
6,857
2,308
0
1,205
5,486
62,342
0
L
Set
Onesy
Set
5,594
2,221
0
3,615
11,450
4,832
0
2,036
8,939
0
41,879
W
4,901
636
0
1,084
8,922
4,975
310
2,404
6,051
25,008
0
W
Hera
4,452
800
0
2,692
6,409
2,143
571
2,093
3,521
44,913
0
W
4,923
2,053
253
3,088
5,452
2,626
0
451
4,791
0
67,714
L
1,414
523
0
2,042
5,483
1,420
0
968
4,515
0
39,490
L
4,210
186
0
1,454
6,531
2,346
0
4,626
1,905
44,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,575
Gold Earned
39,395
423
Minions Killed
433
0
Camps Cleared
0
1,293,314
Distance Traveled
1,298,730
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,957
568
98
7
0
318,999
5
L
Ganesha
6,738
481
15
1
0
265,337
3
W
King Arthur
8,734
624
96
7
0
266,293
1
W
Ao Kuang
8,185
585
96
7
0
279,554
5
L
Set
7,217
516
89
6
0
238,442
1
W
Ymir
6,900
493
27
2
0
245,045
6
W
Hera
7,592
542
105
8
0
274,655
5
W
Cupid
7,984
570
109
8
0
233,183
5
L
Neith
6,708
479
119
9
0
241,922
5
L
Agni
6,955
497
102
7
0
228,614
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role