Player Matchup

Olorun
Olorun
Dopedrillbreak
Olorun
Level 16
God Stats
36W - 26L
1,598 SR
Queue Stats
312W - 317L
1,509 Elo+
Party 3
Osiris
Osiris
Feezy11
Osiris
Level 88
God Stats
8W - 2L
1,557 SR
Queue Stats
253W - 223L
1,527 Elo+
Party 1
Tyr
Tyr
Tapley
Tyr
Level 89
God Stats
19W - 25L
1,505 SR
Queue Stats
295W - 252L
1,562 Elo+
Party 1
Anubis
Anubis
death4trump
Anubis
Level 46
God Stats
14W - 11L
1,601 SR
Queue Stats
453W - 468L
1,553 Elo+
Party 3
Bastet
Bastet
skarloc1
Bastet
Level 105
God Stats
39W - 30L
1,461 SR
Queue Stats
393W - 380L
1,542 Elo+
Party 1
Team Averages
Level 69
1,544 SR
1,539 Elo+

VS

Team Averages
Level 37
1,542 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
Applesauce666
Tsukuyomi
Level 29
God Stats
17W - 14L
1,579 SR
Queue Stats
32W - 31L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
CrZy
Aphrodite
Level 67
God Stats
0W - 2L
1,286 SR
Queue Stats
33W - 33L
1,531 Elo+
Party 2
Cerberus
Cerberus
MintyGT
Cerberus
Level 22
God Stats
0W - 4L
1,657 SR
Queue Stats
11W - 15L
1,447 Elo+
Party 2
Rama
Rama
Ruan23
Rama
Level 40
God Stats
1W - 2L
1,655 SR
Queue Stats
140W - 148L
1,451 Elo+
Solo
King Arthur
King Arthur
starXzen
King Arthur
Level 27
God Stats
33W - 28L
1,533 SR
Queue Stats
235W - 222L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 5
9,824
468
10,523
14,004
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Feezy11
Osiris
19
4 / 6 / 5
11,277
537
12,844
20,104
16,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tyr
Tapley
Tyr
16
2 / 1 / 10
10,083
480
8,442
18,942
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
20
9 / 3 / 2
12,080
575
26,709
16,520
9,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
skarloc1
Bastet
18
5 / 2 / 9
11,147
531
12,207
16,318
7,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Applesauce666
Tsukuyomi
16
5 / 5 / 4
10,051
479
12,530
16,875
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
CrZy
Aphrodite
16
2 / 4 / 4
10,131
482
12,433
14,018
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
MintyGT
Cerberus
13
0 / 2 / 3
8,467
403
10,202
22,375
14,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Ruan23
Rama
14
2 / 5 / 0
8,724
415
8,333
17,048
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
starXzen
King Arthur
16
6 / 5 / 1
10,625
506
16,187
20,590
16,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
21
Kills
15
15
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Applesauce666
Tsukuyomi
5
5
4
1.4
L
Aphrodite
CrZy
Aphrodite
2
4
4
1
W
1
3
5
1.17
W
Osiris
Feezy11
Osiris
4
6
5
1.08
L
Cerberus
MintyGT
Cerberus
0
2
3
0.75
L
Rama
Ruan23
Rama
2
5
0
0.4
W
Tyr
Tapley
Tyr
2
1
10
7
W
Anubis
9
3
2
3.33
W
Bastet
skarloc1
Bastet
5
2
9
4.75
L
King Arthur
starXzen
King Arthur
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,725
Damage
59,685
85,888
Taken
90,906
51,800
Mitigated
47,518
43,617
Healing
31,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Applesauce666
Tsukuyomi
12,530
3,349
0
3,744
16,875
6,044
291
6,519
10,356
0
68,599
L
Aphrodite
CrZy
Aphrodite
12,433
1,893
5,211
7,730
14,018
5,278
0
6,873
7,145
65,200
0
W
10,523
4,723
405
7,846
14,004
4,187
904
5,368
8,636
68,419
0
W
Osiris
Feezy11
Osiris
12,844
5,502
0
9,155
20,104
16,236
16
1,276
18,828
0
76,889
L
Cerberus
MintyGT
Cerberus
10,202
749
0
5,302
22,375
14,535
0
14,010
8,365
39,533
0
L
Rama
Ruan23
Rama
8,333
4,068
0
4,975
17,048
4,948
0
8,058
8,990
0
60,039
W
Tyr
Tapley
Tyr
8,442
1,346
0
7,276
18,942
14,640
0
7,017
11,925
0
41,775
W
Anubis
26,709
1,411
0
11,911
16,520
9,552
1,915
6,147
10,373
107,261
0
W
Bastet
skarloc1
Bastet
12,207
3,634
0
7,024
16,318
7,185
33
2,885
13,433
0
83,653
L
King Arthur
starXzen
King Arthur
16,187
4,047
0
4,715
20,590
16,713
397
1,772
18,818
58
57,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
47,998
609
Minions Killed
525
0
Camps Cleared
0
2,033,477
Distance Traveled
1,958,250
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,051
479
106
5
0
427,850
6
L
Aphrodite
10,131
482
147
7
0
381,801
8
W
Olorun
9,824
468
115
5
0
353,369
3
W
Osiris
11,277
537
144
7
0
398,894
4
L
Cerberus
8,467
403
64
3
0
417,460
3
L
Rama
8,724
415
106
5
0
318,394
4
W
Tyr
10,083
480
49
2
0
433,983
7
W
Anubis
12,080
575
162
8
0
375,491
2
W
Bastet
11,147
531
139
7
0
471,740
3
L
King Arthur
10,625
506
102
5
0
412,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role