Player Matchup

Bellona
Bellona
Cobrraa
Bellona
Level 20
God Stats
97W - 97L
1,461 SR
Queue Stats
106W - 108L
1,374 Elo+
Solo
Tiamat
Tiamat
GreyKing12
Tiamat
Level 29
God Stats
17W - 18L
1,391 SR
Queue Stats
254W - 297L
1,413 Elo+
Solo
Sobek
Sobek
Snugglebitt
Sobek
Level 20
God Stats
5W - 6L
1,500 SR
Queue Stats
20W - 33L
1,371 Elo+
Party 1
Nox
Nox
Vercinaigh
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
XoariTeranix
Danzaburou
Level 21
God Stats
9W - 8L
1,500 SR
Queue Stats
21W - 27L
1,327 Elo+
Party 1
Team Averages
Level 37
1,470 SR
1,397 Elo+

VS

Team Averages
Level 12
1,499 SR
1,417 Elo+
Anubis
Anubis
BALLSAQCHASER
Anubis
Level 12
God Stats
10W - 5L
1,716 SR
Queue Stats
20W - 21L
1,461 Elo+
Party 2
Fenrir
Fenrir
BacchusesCacchus
Fenrir
Level 18
God Stats
4W - 3L
1,461 SR
Queue Stats
105W - 111L
1,282 Elo+
Solo
Guan Yu
Guan Yu
cnblover13
Guan Yu
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Ares
Ares
frankycheeks12
Ares
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
juani_iwnl_tgs
Zeus
Level 28
God Stats
9W - 14L
1,319 SR
Queue Stats
94W - 134L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cobrraa
Bellona
13
6 / 2 / 7
7,937
529
8,564
11,499
8,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
GreyKing12
Tiamat
11
2 / 0 / 6
6,998
467
4,342
5,766
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 7
6,373
425
1,623
6,713
4,182
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
16 / 2 / 3
8,854
590
11,590
6,640
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
XoariTeranix
Danzaburou
10
1 / 1 / 3
6,084
406
4,111
5,754
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,103
474
4,891
6,395
3,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 6 / 1
6,037
402
4,302
10,802
3,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
cnblover13
Guan Yu
10
1 / 1 / 4
6,623
442
4,805
8,263
6,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 8 / 2
6,787
452
3,626
13,128
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 8 / 2
6,112
407
4,058
7,365
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
5
5
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
6
1
0.25
W
Bellona
Cobrraa
Bellona
6
2
7
4.75
W
Tiamat
GreyKing12
Tiamat
2
0
6
5
W
0
0
7
3.5
W
16
2
3
8.75
W
Danzaburou
XoariTeranix
Danzaburou
1
1
3
2.5
L
Guan Yu
cnblover13
Guan Yu
1
1
4
3
L
1
8
2
0.25
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
21,682
36,372
Taken
45,953
19,926
Mitigated
23,017
9,912
Healing
8,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,891
446
0
2,445
6,395
3,547
190
2,576
3,699
34,767
0
L
4,302
1,207
0
3,108
10,802
3,523
0
4,051
6,451
0
29,896
W
Bellona
Cobrraa
Bellona
8,564
1,550
0
350
11,499
8,127
585
5,425
5,871
3,334
36,408
W
Tiamat
GreyKing12
Tiamat
4,342
787
0
3,130
5,766
4,179
10
1,199
4,526
27,000
0
W
1,623
156
0
2,374
6,713
4,182
0
1,842
4,726
9,588
0
W
11,590
894
0
1,164
6,640
1,889
344
2,747
3,749
40,750
0
W
Danzaburou
XoariTeranix
Danzaburou
4,111
921
0
2,894
5,754
1,549
0
1,042
4,585
0
28,676
L
Guan Yu
cnblover13
Guan Yu
4,805
599
711
1,150
8,263
6,660
116
3,702
4,396
0
23,113
L
3,626
552
0
787
13,128
7,276
0
5,707
6,937
10,074
0
L
4,058
908
0
640
7,365
2,011
46
2,162
5,054
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,246
Gold Earned
32,662
283
Minions Killed
248
0
Camps Cleared
0
1,346,546
Distance Traveled
1,306,967
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,103
474
79
5
0
248,420
0
L
Fenrir
6,037
402
55
4
0
267,447
0
W
Bellona
7,937
529
80
5
0
259,430
2
W
Tiamat
6,998
467
61
4
0
248,364
1
W
Sobek
6,373
425
16
1
0
298,283
3
W
Nox
8,854
590
81
5
0
275,368
4
W
Danzaburou
6,084
406
45
3
0
265,101
4
L
Guan Yu
6,623
442
42
3
0
301,093
0
L
Ares
6,787
452
12
1
0
251,813
3
L
Zeus
6,112
407
60
4
0
238,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role