Player Matchup

Khepri
Khepri
Bronze III
DARK MEDIC 152
Khepri
Bronze III
Level 89
God Stats
2W - 3L
1,551 SR
Queue Stats
107W - 123L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
ElementShots
Artemis
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
Fl24ncis
Nemesis
Bronze III
Level 135
God Stats
3W - 3L
1,659 SR
Queue Stats
45W - 53L
1,500 MMR
Solo
Janus
Janus
Silver I
Ya boi haiden
Janus
Silver I
Level 46
God Stats
0W - 2L
1,321 SR
Queue Stats
32W - 34L
1,506 MMR
Solo
Cthulhu
Cthulhu
Bronze III
xTheWaiter
Cthulhu
Bronze III
Level 148
God Stats
14W - 10L
1,879 SR
Queue Stats
233W - 238L
1,505 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,582 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,603 SR
1,502 MMR
Scylla
Scylla
Gold I
Aleksdjordd
Scylla
Gold I
Level 118
God Stats
58W - 28L
1,747 SR
Queue Stats
173W - 164L
1,506 MMR
Solo
Fenrir
Fenrir
Silver I
Batssole09
Fenrir
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,505 MMR
Solo
Anubis
Anubis
Gold III
GMBushidoBr0wn
Anubis
Gold III
Level 153
God Stats
147W - 134L
1,583 SR
Queue Stats
359W - 351L
1,460 MMR
Party 1
Mulan
Mulan
Gold II
JLegendXV
Mulan
Gold II
Level 157
God Stats
6W - 0L
1,934 SR
Queue Stats
65W - 63L
1,536 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
ipooponu420
Erlang Shen
Silver II
Level 146
God Stats
1W - 0L
1,251 SR
Queue Stats
29W - 35L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,924
370
1,805
8,357
2,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ElementShots
Artemis
9
1 / 5 / 1
6,275
392
5,677
10,047
2,048
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Fl24ncis
Nemesis
14
1 / 5 / 2
7,755
485
5,574
13,860
4,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 4 / 3
6,826
427
5,685
7,412
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xTheWaiter
Cthulhu
14
1 / 2 / 0
8,401
525
7,530
12,115
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeDanzaburouNu WaSetApollo

VS

Bans
Cu ChulainnArachneRaijinTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 0 / 5
9,734
608
12,192
6,635
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Batssole09
Fenrir
13
1 / 1 / 10
7,822
489
4,433
9,446
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 4
10,164
635
9,053
7,829
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
JLegendXV
Mulan
14
1 / 1 / 3
7,994
500
5,485
10,035
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ipooponu420
Erlang Shen
13
3 / 2 / 9
8,673
542
6,175
11,758
6,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
4
Kills
21
21
Deaths
4
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
0
5
11.5
W
Fenrir
Batssole09
Fenrir
1
1
10
6
L
0
5
2
0.2
L
Artemis
ElementShots
Artemis
1
5
1
0.3
L
Nemesis
Fl24ncis
Nemesis
1
5
2
0.4
W
7
0
4
9
W
Mulan
JLegendXV
Mulan
1
1
3
2.5
L
1
4
3
0.63
W
Erlang Shen
ipooponu420
Erlang Shen
3
2
9
3.75
L
Cthulhu
xTheWaiter
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
37,338
51,791
Taken
45,703
21,300
Mitigated
23,982
11,655
Healing
19,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,192
2,049
0
3,096
6,635
2,361
1,729
1,645
4,816
67,821
0
W
Fenrir
Batssole09
Fenrir
4,433
902
0
3,896
9,446
3,549
457
2,259
6,967
0
27,807
L
1,805
74
0
967
8,357
2,630
0
5,140
3,099
13,959
0
L
Artemis
ElementShots
Artemis
5,677
2,609
0
1,715
10,047
2,048
0
5,678
4,323
0
22,947
L
Nemesis
Fl24ncis
Nemesis
5,574
2,292
0
3,995
13,860
4,639
0
3,992
9,668
0
53,381
W
9,053
625
0
4,230
7,829
3,680
2,130
2,200
5,503
68,785
0
W
Mulan
JLegendXV
Mulan
5,485
1,152
0
2,873
10,035
7,436
294
5,991
3,602
0
39,005
L
5,685
527
0
513
7,412
1,883
0
3,272
4,010
36,971
0
W
Erlang Shen
ipooponu420
Erlang Shen
6,175
3,300
0
4,953
11,758
6,956
1,486
1,834
9,795
0
38,964
L
Cthulhu
xTheWaiter
Cthulhu
7,530
1,161
0
4,465
12,115
10,100
0
2,577
9,446
58,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,181
Gold Earned
44,387
342
Minions Killed
449
0
Camps Cleared
0
1,517,359
Distance Traveled
1,467,576
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,734
608
133
8
0
304,120
5
W
Fenrir
7,822
489
54
3
0
337,205
3
L
Khepri
5,924
370
10
1
0
346,125
2
L
Artemis
6,275
392
32
2
0
277,894
6
L
Nemesis
7,755
485
100
6
0
287,445
3
W
Anubis
10,164
635
132
8
0
263,500
4
W
Mulan
7,994
500
86
5
0
253,004
0
L
Janus
6,826
427
84
5
0
292,592
3
W
Erlang Shen
8,673
542
44
3
0
309,747
7
L
Cthulhu
8,401
525
116
7
0
313,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role