Player Matchup

Vamana
Vamana
JPRondon
Vamana
Level 58
God Stats
9W - 8L
1,587 SR
Queue Stats
152W - 217L
1,423 Elo+
Party 1
Bacchus
Bacchus
JankiRuiz25
Bacchus
Level 79
God Stats
5W - 6L
1,540 SR
Queue Stats
117W - 173L
1,445 Elo+
Party 1
Hachiman
Hachiman
acgilho
Hachiman
Level 83
God Stats
1W - 4L
1,183 SR
Queue Stats
136W - 202L
1,428 Elo+
Party 1
Chang'e
Chang'e
julian3394
Chang'e
Level 96
God Stats
0W - 1L
1,114 SR
Queue Stats
91W - 131L
1,437 Elo+
Party 1
Team Averages
Level 79
1,356 SR
1,433 Elo+

VS

Team Averages
Level 116
1,516 SR
1,470 Elo+
Tiamat
Tiamat
Armooganon
Tiamat
Level 145
God Stats
9W - 7L
1,449 SR
Queue Stats
19W - 22L
1,408 Elo+
Party 2
Fafnir
Fafnir
OGMerman420
Fafnir
Level 129
God Stats
1W - 0L
1,472 SR
Queue Stats
55W - 60L
1,496 Elo+
Party 2
Mulan
Mulan
VitoSenpai
Mulan
Level 112
God Stats
4W - 5L
1,573 SR
Queue Stats
39W - 30L
1,638 Elo+
Party 2
Skadi
Skadi
xBurningMoonx
Skadi
Level 78
God Stats
2W - 2L
1,572 SR
Queue Stats
10W - 14L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JPRondon
Vamana
16
3 / 3 / 0
9,280
714
8,595
15,732
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
JankiRuiz25
Bacchus
13
0 / 3 / 1
8,416
647
2,509
15,095
13,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
acgilho
Hachiman
15
1 / 3 / 0
8,568
659
4,268
12,669
4,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
julian3394
Chang'e
14
0 / 6 / 2
8,683
668
5,090
10,203
3,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armooganon
Tiamat
17
6 / 0 / 3
11,221
863
16,330
8,879
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
3 / 0 / 4
10,949
842
5,011
6,824
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
17
4 / 2 / 5
10,856
835
10,286
12,139
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
2 / 2 / 3
10,357
797
11,573
6,321
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Armooganon
Tiamat
6
0
3
7.5
L
Vamana
JPRondon
Vamana
3
3
0
1
L
Bacchus
JankiRuiz25
Bacchus
0
3
1
0.17
W
Fafnir
3
0
4
5
W
Mulan
4
2
5
3.25
L
Hachiman
acgilho
Hachiman
1
3
0
0.33
L
Chang'e
julian3394
Chang'e
0
6
2
0.17
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,462
Damage
43,200
53,699
Taken
34,163
29,388
Mitigated
26,650
12,699
Healing
14,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Armooganon
Tiamat
16,330
2,016
248
5,618
8,879
5,813
2,749
1,744
6,918
58,125
0
L
Vamana
JPRondon
Vamana
8,595
5,056
0
5,335
15,732
7,939
1,050
3,558
12,030
146
35,182
L
Bacchus
JankiRuiz25
Bacchus
2,509
301
0
2,215
15,095
13,063
0
6,141
8,553
14,188
0
W
Fafnir
5,011
1,383
0
1,454
6,824
9,962
539
1,219
5,465
26,360
0
W
Mulan
10,286
1,353
462
5,071
12,139
8,447
1,789
4,235
7,768
0
29,342
L
Hachiman
acgilho
Hachiman
4,268
1,661
0
2,414
12,669
4,645
117
6,319
5,868
0
39,935
L
Chang'e
julian3394
Chang'e
5,090
585
964
1,771
10,203
3,741
0
5,114
4,879
22,240
0
W
11,573
6,085
0
1,673
6,321
2,428
3,112
773
5,500
0
50,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
43,383
247
Minions Killed
238
7
Camps Cleared
11
856,954
Distance Traveled
953,670
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,221
863
92
7
4
260,769
4
L
Vamana
9,280
714
57
4
1
243,630
1
L
Bacchus
8,416
647
32
2
1
218,265
0
W
Fafnir
10,949
842
27
2
0
231,678
0
W
Mulan
10,856
835
42
3
4
240,077
0
L
Hachiman
8,568
659
111
9
2
203,004
0
L
Chang'e
8,683
668
47
4
3
192,055
4
W
Skadi
10,357
797
77
6
3
221,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role