Player Matchup

Hera
Hera
Blank_Marquee
Hera
Level 27
God Stats
15W - 15L
1,591 SR
Queue Stats
162W - 176L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Enepay
Zhong Kui
Level 29
God Stats
64W - 47L
1,511 SR
Queue Stats
456W - 452L
1,504 Elo+
Solo
Cupid
Cupid
GamerHappy93
Cupid
Level 28
God Stats
34W - 37L
1,508 SR
Queue Stats
54W - 65L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
MMFBlaz3
Cu Chulainn
Level 18
God Stats
1W - 3L
1,156 SR
Queue Stats
17W - 18L
1,472 Elo+
Solo
Thor
Thor
MOLDY_BREAD25
Thor
Level 11
God Stats
1W - 1L
1,327 SR
Queue Stats
9W - 10L
1,472 Elo+
Solo
Team Averages
Level 23
1,419 SR
1,488 Elo+

VS

Team Averages
Level 26
1,498 SR
1,490 Elo+
Odin
Odin
Bruce Wayne720
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Hun Batz
Hun Batz
Elbiffu
Hun Batz
Level 11
God Stats
8W - 7L
1,490 SR
Queue Stats
79W - 113L
1,485 Elo+
Solo
Fenrir
Fenrir
LEONJK2345
Fenrir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,437 Elo+
Solo
Tiamat
Tiamat
Sita 07
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 80L
1,569 Elo+
Party 1
Ymir
Ymir
Youngboxershorts
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 15
12,168
1,106
17,531
8,748
3,042
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Enepay
Zhong Kui
18
6 / 1 / 18
11,635
1,058
14,650
11,860
8,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 1 / 21
12,265
1,115
23,168
9,917
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
MMFBlaz3
Cu Chulainn
19
17 / 7 / 13
13,722
1,247
36,677
15,100
6,145
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 17
11,021
1,002
8,537
9,177
3,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 7
10,208
928
8,215
22,306
10,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Elbiffu
Hun Batz
16
1 / 6 / 6
9,901
900
5,308
20,154
17,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
LEONJK2345
Fenrir
16
6 / 8 / 3
11,679
1,062
14,847
27,770
15,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
Sita 07
Tiamat
16
4 / 4 / 5
11,098
1,009
11,545
18,363
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
0 / 9 / 7
10,566
961
8,097
18,723
17,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
40
41
Kills
12
12
Deaths
41
84
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
1
14
7
0.32
L
Hun Batz
Elbiffu
Hun Batz
1
6
6
0.67
W
Zhong Kui
Enepay
Zhong Kui
6
1
18
15
W
5
1
21
15.5
L
Fenrir
LEONJK2345
Fenrir
6
8
3
0.94
W
Cu Chulainn
MMFBlaz3
Cu Chulainn
17
7
13
3.36
W
4
1
17
12.5
L
Tiamat
Sita 07
Tiamat
4
4
5
1.63
L
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,563
Damage
48,012
54,802
Taken
107,316
24,109
Mitigated
68,889
9,955
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,531
6,358
866
915
8,748
3,042
0
1,675
6,713
34,136
0
L
8,215
4,714
0
773
22,306
10,166
0
5,673
16,633
0
22,714
L
Hun Batz
Elbiffu
Hun Batz
5,308
2,037
0
951
20,154
17,209
0
6,588
13,566
0
9,985
W
Zhong Kui
Enepay
Zhong Kui
14,650
2,710
0
489
11,860
8,215
0
4,824
6,920
20,511
0
W
23,168
14,457
0
3,213
9,917
3,400
0
3,272
6,531
0
48,981
L
Fenrir
LEONJK2345
Fenrir
14,847
3,640
0
1,702
27,770
15,480
0
11,133
16,637
0
25,613
W
Cu Chulainn
MMFBlaz3
Cu Chulainn
36,677
19,622
0
3,752
15,100
6,145
0
4,988
9,855
207
49,324
W
8,537
4,932
0
720
9,177
3,307
0
4,208
4,877
0
19,602
L
Tiamat
Sita 07
Tiamat
11,545
4,024
0
2,057
18,363
8,577
0
2,641
15,722
34,927
0
L
8,097
2,122
0
567
18,723
17,457
0
6,353
12,370
27,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,811
Gold Earned
53,452
190
Minions Killed
131
8
Camps Cleared
4
953,490
Distance Traveled
852,688
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,168
1,106
41
4
0
205,167
0
L
Odin
10,208
928
22
2
1
132,778
1
L
Hun Batz
9,901
900
12
1
0
178,258
0
W
Zhong Kui
11,635
1,058
19
2
0
207,982
1
W
Cupid
12,265
1,115
70
6
1
188,610
0
L
Fenrir
11,679
1,062
15
1
0
221,698
3
W
Cu Chulainn
13,722
1,247
40
4
3
155,873
0
W
Thor
11,021
1,002
20
2
4
195,858
0
L
Tiamat
11,098
1,009
35
3
2
174,204
1
L
Ymir
10,566
961
47
4
1
145,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role