Player Matchup

Chronos
Chronos
DivadEb
Chronos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 100L
1,642 Elo+
Party 2
Achilles
Achilles
Ev0Phoenis
Achilles
Level 127
God Stats
2W - 1L
1,858 SR
Queue Stats
87W - 76L
1,620 Elo+
Party 2
Thor
Thor
EvolveRenegade
Thor
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 100L
1,647 Elo+
Party 2
Hades
Hades
JCPanek
Hades
Level 29
God Stats
16W - 9L
1,757 SR
Queue Stats
40W - 33L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
uglythick
Hou Yi
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
49W - 44L
1,563 Elo+
Party 2
Team Averages
Level 86
1,669 SR
1,613 Elo+

VS

Team Averages
Level 77
1,594 SR
1,531 Elo+
Ganesha
Ganesha
JacksonvilleMan
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 65L
1,666 Elo+
Party 3
Bakasura
Bakasura
Johanx3
Bakasura
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,351 Elo+
Party 1
Anhur
Anhur
SantyGamerMXD
Anhur
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
SmartNeto
Neith
Level 25
God Stats
12W - 7L
1,706 SR
Queue Stats
13W - 16L
1,391 Elo+
Party 1
Sun Wukong
Sun Wukong
TrashRandoms114
Sun Wukong
Level 13
God Stats
2W - 0L
1,761 SR
Queue Stats
63W - 36L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DivadEb
Chronos
15
2 / 7 / 1
9,031
475
13,395
17,548
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Ev0Phoenis
Achilles
15
2 / 9 / 2
8,802
463
10,344
17,259
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 6 / 1
7,500
395
5,636
14,047
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
JCPanek
Hades
13
0 / 6 / 4
7,584
399
9,175
16,346
7,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
uglythick
Hou Yi
11
3 / 6 / 0
7,226
380
7,661
12,443
3,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 16
10,360
545
8,238
18,091
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Johanx3
Bakasura
18
7 / 1 / 9
11,533
607
7,788
18,202
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
11 / 0 / 7
12,282
646
15,768
15,148
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
SmartNeto
Neith
18
7 / 3 / 4
11,562
609
12,199
11,887
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
TrashRandoms114
Sun Wukong
18
9 / 3 / 7
12,333
649
17,703
21,161
18,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
8
Kills
34
34
Deaths
10
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chronos
DivadEb
Chronos
2
7
1
0.36
L
Achilles
Ev0Phoenis
Achilles
2
9
2
0.33
L
1
6
1
0.25
L
Hades
JCPanek
Hades
0
6
4
0.33
W
0
3
16
2.67
W
Bakasura
Johanx3
Bakasura
7
1
9
11.5
W
11
0
7
14.5
W
Neith
SmartNeto
Neith
7
3
4
3
W
Sun Wukong
TrashRandoms114
Sun Wukong
9
3
7
4.17
L
Hou Yi
uglythick
Hou Yi
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,211
Damage
61,696
77,643
Taken
84,489
39,961
Mitigated
58,566
19,178
Healing
34,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DivadEb
Chronos
13,395
4,243
0
4,627
17,548
5,547
0
1,117
16,231
66,737
0
L
Achilles
Ev0Phoenis
Achilles
10,344
2,699
0
1,149
17,259
19,069
0
1,270
15,123
0
49,888
L
5,636
1,241
0
3,977
14,047
4,131
0
830
12,945
0
44,156
L
Hades
JCPanek
Hades
9,175
1,948
351
5,799
16,346
7,359
0
3,232
12,810
49,827
0
W
8,238
719
448
2,469
18,091
19,763
899
7,007
10,934
29,925
0
W
Bakasura
Johanx3
Bakasura
7,788
5,075
0
11,419
18,202
8,228
2,210
3,399
14,778
0
52,634
W
15,768
9,507
0
8,028
15,148
6,465
2,576
5,971
9,177
0
89,140
W
Neith
SmartNeto
Neith
12,199
8,067
0
6,530
11,887
5,494
5,117
2,879
9,008
0
80,925
W
Sun Wukong
TrashRandoms114
Sun Wukong
17,703
3,904
0
6,039
21,161
18,616
1,778
3,314
17,322
0
78,757
L
Hou Yi
uglythick
Hou Yi
7,661
4,209
0
3,275
12,443
3,855
440
1,789
10,304
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
58,070
440
Minions Killed
535
0
Camps Cleared
0
1,450,903
Distance Traveled
1,718,010
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,031
475
121
6
0
329,756
3
L
Achilles
8,802
463
92
5
0
323,951
4
L
Thor
7,500
395
82
4
0
271,363
1
L
Hades
7,584
399
95
5
0
298,652
5
W
Ganesha
10,360
545
8
0
0
357,791
2
W
Bakasura
11,533
607
119
6
0
392,367
6
W
Anhur
12,282
646
139
7
0
339,478
4
W
Neith
11,562
609
155
8
0
286,900
3
W
Sun Wukong
12,333
649
114
6
0
341,474
1
L
Hou Yi
7,226
380
50
3
0
227,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role