Player Matchup

Nemesis
Nemesis
OnyxiusRex
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
RoyalRosin
Raijin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
Shellica567
King Arthur
Level 22
God Stats
1W - 2L
1,768 SR
Queue Stats
35W - 47L
1,342 Elo+
Solo
Artemis
Artemis
Snorberto19822
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
TimiLikesTea
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,554 SR
1,468 Elo+

VS

Team Averages
Level 22
1,432 SR
1,356 Elo+
Kukulkan
Kukulkan
Alpha3vil07
Kukulkan
Level 11
God Stats
3W - 5L
1,288 SR
Queue Stats
12W - 20L
1,214 Elo+
Solo
Danzaburou
Danzaburou
BarkTenma
Danzaburou
Level 26
God Stats
8W - 8L
1,494 SR
Queue Stats
31W - 52L
1,356 Elo+
Solo
Serqet
Serqet
BluFirewalker
Serqet
Level 18
God Stats
42W - 44L
1,513 SR
Queue Stats
80W - 90L
1,378 Elo+
Solo
Horus
Horus
MoosaroKujo
Horus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
coronavirus2021
Yemoja
Level 29
God Stats
25W - 25L
1,365 SR
Queue Stats
45W - 53L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OnyxiusRex
Nemesis
4
3 / 2 / 0
3,504
584
1,695
3,376
725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
RoyalRosin
Raijin
4
0 / 5 / 0
3,171
529
1,225
3,163
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Shellica567
King Arthur
5
0 / 1 / 0
3,326
554
933
2,759
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,607
435
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
3
0 / 1 / 0
2,871
479
483
900
265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alpha3vil07
Kukulkan
5
3 / 3 / 1
4,144
691
997
2,467
573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
BarkTenma
Danzaburou
6
2 / 0 / 1
3,808
635
1,489
2,255
614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
2 / 1 / 0
3,690
615
1,015
3,184
719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,406
568
962
1,793
704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
1 / 0 / 2
3,969
662
629
2,720
958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
3
Kills
8
9
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alpha3vil07
Kukulkan
3
3
1
1.17
W
Danzaburou
BarkTenma
Danzaburou
2
0
1
2.5
W
2
1
0
2
W
0
0
0
0
L
Nemesis
OnyxiusRex
Nemesis
3
2
0
1.5
L
Raijin
RoyalRosin
Raijin
0
5
0
0
L
King Arthur
Shellica567
King Arthur
0
1
0
0
L
0
0
0
0
L
Yemoja
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,336
Damage
5,092
10,198
Taken
12,419
2,854
Mitigated
3,568
1,964
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alpha3vil07
Kukulkan
997
505
0
0
2,467
573
432
671
1,796
12,185
0
W
Danzaburou
BarkTenma
Danzaburou
1,489
804
234
937
2,255
614
1,048
365
1,890
0
10,938
W
1,015
419
0
1,255
3,184
719
0
376
2,783
0
11,468
W
962
488
36
355
1,793
704
80
0
1,643
0
6,809
L
Nemesis
OnyxiusRex
Nemesis
1,695
847
0
782
3,376
725
0
537
2,839
0
7,120
L
Raijin
RoyalRosin
Raijin
1,225
493
0
62
3,163
679
22
733
2,280
6,819
0
L
King Arthur
Shellica567
King Arthur
933
127
0
1,120
2,759
1,185
0
179
2,482
0
6,501
L
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
483
152
0
0
900
265
0
177
723
2,802
0
W
629
219
165
782
2,720
958
772
296
2,424
8,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,479
Gold Earned
19,017
40
Minions Killed
105
0
Camps Cleared
0
320,079
Distance Traveled
571,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,144
691
15
3
0
98,719
2
W
Danzaburou
3,808
635
23
4
0
102,811
0
W
Serqet
3,690
615
32
5
0
144,632
0
W
Horus
3,406
568
14
2
0
112,749
0
L
Nemesis
3,504
584
15
3
0
104,284
0
L
Raijin
3,171
529
13
2
0
82,558
0
L
King Arthur
3,326
554
9
2
0
81,408
0
L
Artemis
2,607
435
0
0
0
0
0
L
Yemoja
2,871
479
3
1
0
51,829
0
W
Yemoja
3,969
662
21
4
0
112,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role