Player Matchup

Janus
Janus
Devenson1023
Janus
Level 78
God Stats
29W - 39L
1,497 SR
Queue Stats
406W - 380L
1,575 Elo+
Party 3
Ullr
Ullr
Rolltide0001
Ullr
Level 98
God Stats
22W - 29L
1,562 SR
Queue Stats
809W - 744L
1,558 Elo+
Party 3
Sobek
Sobek
Tatius-Spirit
Sobek
Level 145
God Stats
4W - 1L
1,633 SR
Queue Stats
39W - 24L
1,701 Elo+
Party 4
Bellona
Bellona
winsong25
Bellona
Level 105
God Stats
32W - 24L
1,603 SR
Queue Stats
438W - 415L
1,556 Elo+
Party 3
Izanami
Izanami
xJusticarAlaric
Izanami
Level 123
God Stats
4W - 2L
1,422 SR
Queue Stats
43W - 35L
1,438 Elo+
Party 4
Team Averages
Level 110
1,543 SR
1,565 Elo+

VS

Team Averages
Level 136
1,598 SR
1,570 Elo+
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BlvddyFTP
Mercury
Level 120
God Stats
17W - 17L
1,809 SR
Queue Stats
347W - 347L
1,619 Elo+
Party 1
Sobek
Sobek
CvltistFTP
Sobek
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
449W - 448L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
King Enenra
Nu Wa
Level 142
God Stats
7W - 8L
1,461 SR
Queue Stats
587W - 542L
1,548 Elo+
Party 2
Hera
Hera
forsakencynath
Hera
Level 151
God Stats
1W - 1L
1,721 SR
Queue Stats
99W - 98L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,794
487
3,403
7,206
1,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 2
8,522
533
4,440
12,323
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 1 / 7
7,977
499
8,515
13,219
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
winsong25
Bellona
16
4 / 2 / 2
9,344
584
11,582
14,949
10,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 1 / 3
9,266
579
3,545
10,237
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 2 / 2
8,031
502
8,107
9,294
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
BlvddyFTP
Mercury
13
1 / 0 / 1
7,605
475
1,721
9,260
3,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
10
0 / 3 / 2
6,598
412
4,579
13,901
8,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 2 / 3
8,399
525
12,886
7,443
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 3
7,454
466
5,490
10,415
7,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
7
7
Deaths
12
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
2
1
L
Mercury
BlvddyFTP
Mercury
1
0
1
1.5
L
Sobek
0
3
2
0.33
W
0
3
3
0.5
L
2
2
3
1.75
W
6
0
2
7
W
2
1
7
5.5
L
3
5
3
0.9
W
Bellona
winsong25
Bellona
4
2
2
2.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,485
Damage
32,783
57,934
Taken
50,313
30,533
Mitigated
25,474
25,342
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,107
2,204
0
1,736
9,294
3,079
0
1,179
8,115
0
54,090
L
Mercury
BlvddyFTP
Mercury
1,721
655
0
4,463
9,260
3,417
0
1,284
7,952
0
55,149
L
Sobek
4,579
387
0
5,985
13,901
8,929
0
2,402
11,417
30,508
0
W
3,403
158
0
1,487
7,206
1,883
190
4,881
1,882
50,975
0
L
12,886
1,450
0
2,037
7,443
2,297
0
2,846
4,497
55,253
0
W
4,440
1,986
0
5,421
12,323
4,296
46
3,983
8,107
0
44,647
W
8,515
895
0
7,425
13,219
10,809
198
5,250
7,283
27,031
0
L
5,490
1,023
571
1,265
10,415
7,752
0
3,831
6,414
21,870
0
W
Bellona
winsong25
Bellona
11,582
5,830
0
7,210
14,949
10,083
1,404
6,015
8,793
0
62,387
W
3,545
2,005
0
3,799
10,237
3,462
0
1,234
8,914
0
76,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,903
Gold Earned
38,087
516
Minions Killed
389
0
Camps Cleared
0
1,608,534
Distance Traveled
1,619,115
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,031
502
89
6
0
272,111
3
L
Mercury
7,605
475
93
6
0
363,504
4
L
Sobek
6,598
412
67
4
0
339,640
0
W
Janus
7,794
487
124
8
0
321,683
3
L
Nu Wa
8,399
525
107
7
0
304,660
0
W
Ullr
8,522
533
69
4
0
344,126
5
W
Sobek
7,977
499
27
2
0
377,181
6
L
Hera
7,454
466
33
2
0
339,200
4
W
Bellona
9,344
584
136
9
0
285,545
1
W
Izanami
9,266
579
160
10
0
279,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role