Player Matchup

Neith
Neith
AyeshaErotic
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,465 Elo+
Solo
Odin
Odin
Tybezius
Odin
Level 29
God Stats
40W - 29L
1,707 SR
Queue Stats
795W - 748L
1,480 Elo+
Solo
Cthulhu
Cthulhu
WNaut
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 1
Zeus
Zeus
Wohat
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,466 Elo+
Solo
Thor
Thor
zeratul117
Thor
Level 27
God Stats
0W - 3L
1,229 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 1
Team Averages
Level 18
1,487 SR
1,466 Elo+

VS

Team Averages
Level 43
1,568 SR
1,533 Elo+
Ares
Ares
SirRedx
Ares
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SoggyWafelz
Janus
Level 17
God Stats
8W - 8L
1,785 SR
Queue Stats
20W - 24L
1,689 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToastyHD
Tsukuyomi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,514 Elo+
Party 2
Izanami
Izanami
Voodoo Abe
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
badgerlord69
Cthulhu
Level 26
God Stats
11W - 10L
1,556 SR
Queue Stats
176W - 169L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,174
441
7,738
11,029
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
12
1 / 1 / 0
6,684
477
4,352
9,257
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
WNaut
Cthulhu
9
0 / 8 / 2
5,523
395
5,125
11,979
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
Wohat
Zeus
11
0 / 5 / 0
6,370
455
5,393
7,752
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 0
6,973
498
3,860
9,251
2,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SirRedx
Ares
12
5 / 2 / 7
7,765
555
9,529
11,195
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 2 / 1
7,709
551
5,600
5,649
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ToastyHD
Tsukuyomi
14
9 / 0 / 4
8,355
597
8,113
9,054
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Voodoo Abe
Izanami
11
4 / 0 / 7
7,182
513
6,179
8,723
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
badgerlord69
Cthulhu
12
0 / 1 / 1
7,113
508
4,571
6,939
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
23
23
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Ares
SirRedx
Ares
5
2
7
4.25
W
5
2
1
2.75
W
Tsukuyomi
ToastyHD
Tsukuyomi
9
0
4
11
L
Odin
1
1
0
1
W
Izanami
Voodoo Abe
Izanami
4
0
7
7.5
L
Cthulhu
WNaut
Cthulhu
0
8
2
0.13
L
Zeus
Wohat
Zeus
0
5
0
0
W
Cthulhu
badgerlord69
Cthulhu
0
1
1
0.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
33,992
49,268
Taken
41,560
19,653
Mitigated
23,942
9,572
Healing
12,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,738
3,375
0
3,625
11,029
3,688
0
5,330
5,695
0
37,633
W
Ares
SirRedx
Ares
9,529
316
0
2,081
11,195
7,961
0
3,805
7,316
21,795
0
W
5,600
647
0
1,500
5,649
1,652
580
1,725
3,674
47,152
0
W
Tsukuyomi
ToastyHD
Tsukuyomi
8,113
2,397
0
4,510
9,054
3,301
0
1,071
7,888
0
41,526
L
Odin
4,352
870
0
3,153
9,257
5,998
0
4,514
4,174
0
32,697
W
Izanami
Voodoo Abe
Izanami
6,179
3,406
0
2,016
8,723
3,581
603
3,449
5,200
0
32,222
L
Cthulhu
WNaut
Cthulhu
5,125
584
0
612
11,979
4,962
250
5,241
6,732
15,956
0
L
Zeus
Wohat
Zeus
5,393
619
0
922
7,752
2,234
0
2,478
5,148
36,061
0
W
Cthulhu
badgerlord69
Cthulhu
4,571
284
0
2,646
6,939
7,447
0
0
6,534
37,064
0
L
3,860
737
0
1,260
9,251
2,771
0
1,333
7,819
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
38,124
320
Minions Killed
333
0
Camps Cleared
0
1,191,458
Distance Traveled
1,276,353
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,174
441
68
5
0
213,210
1
W
Ares
7,765
555
24
2
0
268,921
2
W
Janus
7,709
551
90
6
0
235,997
5
W
Tsukuyomi
8,355
597
75
5
0
290,761
2
L
Odin
6,684
477
76
5
0
269,206
4
W
Izanami
7,182
513
66
5
0
239,138
0
L
Cthulhu
5,523
395
12
1
0
238,787
1
L
Zeus
6,370
455
74
5
0
222,285
2
W
Cthulhu
7,113
508
78
6
0
241,536
2
L
Thor
6,973
498
90
6
0
247,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role