Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
GalacticPharaoh
Anubis
Level 25
God Stats
58W - 58L
1,560 SR
Queue Stats
180W - 181L
1,561 Elo+
Party 1
Artio
Artio
deep-fried-oreo
Artio
Level 116
God Stats
6W - 5L
1,500 SR
Queue Stats
268W - 237L
1,614 Elo+
Party 1
Team Averages
Level 85
1,520 SR
1,558 Elo+

VS

Team Averages
Level 14
1,650 SR
1,542 Elo+
Chaac
Chaac
P4ND3Y
Chaac
Level 8
God Stats
5W - 4L
1,765 SR
Queue Stats
6W - 4L
1,679 Elo+
Party 2
Poseidon
Poseidon
Qbaby07
Poseidon
Level 5
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
SwaggyJay27
Neith
Level 29
God Stats
56W - 87L
1,449 SR
Queue Stats
169W - 183L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 0 / 8
9,528
733
8,961
6,440
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
8 / 3 / 6
10,118
778
10,133
5,862
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 13
9,889
761
4,736
12,657
12,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
P4ND3Y
Chaac
10
0 / 5 / 4
7,481
575
6,541
15,697
9,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Qbaby07
Poseidon
10
0 / 7 / 2
7,178
552
3,616
7,385
1,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 4 / 0
8,509
655
6,299
9,265
2,813
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
15
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
8
9
W
8
3
6
3.67
L
Chaac
P4ND3Y
Chaac
0
5
4
0.4
L
Poseidon
Qbaby07
Poseidon
0
7
2
0.14
L
4
4
0
1
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
16,456
24,959
Taken
32,347
17,582
Mitigated
14,319
9,312
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,961
2,518
0
3,254
6,440
2,373
1,816
682
5,758
0
48,062
W
10,133
396
0
1,308
5,862
2,476
325
663
5,074
33,307
0
L
Chaac
P4ND3Y
Chaac
6,541
1,290
0
3,282
15,697
9,680
0
6,759
8,938
0
25,233
L
Poseidon
Qbaby07
Poseidon
3,616
1,046
0
0
7,385
1,826
0
4,743
2,642
15,994
0
L
6,299
2,509
450
2,068
9,265
2,813
0
3,422
5,843
0
29,351
W
4,736
156
561
4,189
12,657
12,733
101
2,311
10,021
15,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
23,168
138
Minions Killed
111
0
Camps Cleared
0
688,106
Distance Traveled
555,357
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,528
733
58
4
0
223,241
4
W
Anubis
10,118
778
57
4
0
211,489
2
L
Chaac
7,481
575
38
3
0
209,519
1
L
Poseidon
7,178
552
27
2
0
189,790
2
L
Neith
8,509
655
46
4
0
156,048
0
W
Artio
9,889
761
23
2
0
253,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role