Player Matchup

Kukulkan
Kukulkan
DripSumFlavaDen
Kukulkan
Level 6
God Stats
1W - 1L
1,418 SR
Queue Stats
3W - 6L
1,263 Elo+
Party 2
Tiamat
Tiamat
DripSumICE
Tiamat
Level 28
God Stats
29W - 20L
1,595 SR
Queue Stats
62W - 56L
1,578 Elo+
Party 2
Cthulhu
Cthulhu
Was CraCCin6243
Cthulhu
Level 81
God Stats
1W - 1L
1,700 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 2
Team Averages
Level 38
1,571 SR
1,447 Elo+

VS

Team Averages
Level 64
1,561 SR
1,615 Elo+
Odin
Odin
IrishSam857
Odin
Level 80
God Stats
20W - 12L
1,600 SR
Queue Stats
173W - 139L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Joester740
Cu Chulainn
Level 89
God Stats
10W - 9L
1,575 SR
Queue Stats
293W - 268L
1,574 Elo+
Party 1
Tiamat
Tiamat
LGTnT0603
Tiamat
Level 24
God Stats
1W - 0L
1,509 SR
Queue Stats
12W - 4L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 8 / 3
7,317
563
2,691
10,319
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
DripSumICE
Tiamat
11
2 / 8 / 1
7,989
615
7,774
15,392
11,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 2
8,862
682
6,334
14,874
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
9,289
715
7,734
10,260
8,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
Joester740
Cu Chulainn
15
13 / 0 / 8
11,241
865
14,726
10,753
9,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
LGTnT0603
Tiamat
14
7 / 2 / 13
10,302
792
13,854
6,790
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
3
Kills
22
22
Deaths
3
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
8
3
0.19
L
Tiamat
DripSumICE
Tiamat
2
8
1
0.31
W
2
1
13
8.5
W
Cu Chulainn
Joester740
Cu Chulainn
13
0
8
17
W
Tiamat
LGTnT0603
Tiamat
7
2
13
6.75
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,799
Damage
36,314
40,585
Taken
27,803
26,540
Mitigated
23,368
6,269
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
2,691
785
0
0
10,319
3,477
0
3,268
6,608
17,671
0
L
Tiamat
DripSumICE
Tiamat
7,774
977
78
2,176
15,392
11,357
0
4,733
10,158
27,716
0
W
7,734
1,442
0
750
10,260
8,284
1,155
6,629
3,631
0
37,418
W
Cu Chulainn
Joester740
Cu Chulainn
14,726
3,404
0
1,842
10,753
9,615
921
5,163
5,590
0
53,641
W
Tiamat
LGTnT0603
Tiamat
13,854
625
0
1,821
6,790
5,469
523
5,130
1,660
30,372
0
L
6,334
875
273
3,742
14,874
11,706
0
4,988
9,379
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
30,832
130
Minions Killed
182
0
Camps Cleared
0
661,162
Distance Traveled
715,658
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,317
563
32
2
0
219,569
0
L
Tiamat
7,989
615
42
3
0
214,727
0
W
Odin
9,289
715
56
4
0
225,440
4
W
Cu Chulainn
11,241
865
82
6
0
252,309
4
W
Tiamat
10,302
792
44
3
0
237,909
1
L
Cthulhu
8,862
682
56
4
0
226,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role