Player Matchup

Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DrMedic0412
Mercury
Level 125
God Stats
4W - 0L
1,809 SR
Queue Stats
262W - 222L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
Steelshot14
Sun Wukong
Level 62
God Stats
19W - 19L
1,611 SR
Queue Stats
57W - 61L
1,496 Elo+
Party 1
Hercules
Hercules
tora45
Hercules
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 117L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
xXCHaoTicXx0213
Heimdallr
Level 7
God Stats
5W - 9L
1,425 SR
Queue Stats
9W - 14L
1,345 Elo+
Party 1
Team Averages
Level 88
1,569 SR
1,484 Elo+

VS

Team Averages
Level 52
1,513 SR
1,460 Elo+
Fafnir
Fafnir
DiabolikalMush
Fafnir
Level 40
God Stats
2W - 4L
1,390 SR
Queue Stats
207W - 198L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
Dirge-4ever
Danzaburou
Level 28
God Stats
106W - 79L
1,523 SR
Queue Stats
164W - 161L
1,412 Elo+
Party 3
Tiamat
Tiamat
Sanryu3451
Tiamat
Level 59
God Stats
31W - 15L
1,648 SR
Queue Stats
131W - 128L
1,393 Elo+
Party 3
Pele
Pele
Undertaker69661
Pele
Level 15
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Awilix
Awilix
chezets
Awilix
Level 119
God Stats
4W - 8L
1,518 SR
Queue Stats
130W - 122L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
3 / 0 / 2
5,091
727
3,734
2,853
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
DrMedic0412
Mercury
9
2 / 0 / 2
4,836
691
1,261
4,067
973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Steelshot14
Sun Wukong
8
2 / 0 / 0
4,704
672
944
3,450
1,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
tora45
Hercules
5
1 / 1 / 1
3,979
568
2,103
3,269
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
xXCHaoTicXx0213
Heimdallr
6
1 / 0 / 1
3,870
553
2,105
2,639
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
3,853
550
1,289
4,979
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
Dirge-4ever
Danzaburou
5
0 / 3 / 0
3,429
490
2,450
3,256
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Sanryu3451
Tiamat
7
0 / 2 / 0
4,073
582
1,932
3,848
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

2
0 / 2 / 0
2,992
427
742
1,618
295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
chezets
Awilix
3
0 / 0 / 0
3,167
452
170
720
121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
0
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
0
2
1
0.25
L
Danzaburou
Dirge-4ever
Danzaburou
0
3
0
0
W
Mercury
DrMedic0412
Mercury
2
0
2
3
L
Tiamat
Sanryu3451
Tiamat
0
2
0
0
W
Sun Wukong
Steelshot14
Sun Wukong
2
0
0
2
L
0
2
0
0
L
Awilix
chezets
Awilix
0
0
0
0
W
Hercules
tora45
Hercules
1
1
1
1.5
W
Heimdallr
xXCHaoTicXx0213
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,147
Damage
6,583
16,278
Taken
14,421
5,124
Mitigated
5,446
4,602
Healing
3,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,734
770
107
1,559
2,853
1,091
0
1,466
1,133
19,486
0
L
1,289
646
0
1,571
4,979
2,670
207
663
4,260
5,464
0
L
Danzaburou
Dirge-4ever
Danzaburou
2,450
1,336
0
685
3,256
847
375
519
2,682
0
13,192
W
Mercury
DrMedic0412
Mercury
1,261
731
0
500
4,067
973
0
475
3,546
0
21,981
L
Tiamat
Sanryu3451
Tiamat
1,932
433
0
1,262
3,848
1,513
0
2,242
1,407
16,008
0
W
Sun Wukong
Steelshot14
Sun Wukong
944
316
0
850
3,450
1,314
1,736
0
3,450
0
18,385
L
742
534
0
180
1,618
295
0
0
1,618
0
3,323
L
Awilix
chezets
Awilix
170
74
0
0
720
121
0
0
720
0
5,788
W
Hercules
tora45
Hercules
2,103
1,004
0
859
3,269
1,139
378
581
2,688
0
9,960
W
Heimdallr
xXCHaoTicXx0213
Heimdallr
2,105
1,248
0
727
2,639
607
624
399
2,240
0
7,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,480
Gold Earned
17,514
171
Minions Killed
87
0
Camps Cleared
0
651,510
Distance Traveled
506,433
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,091
727
54
8
0
141,171
2
L
Fafnir
3,853
550
8
1
0
148,265
4
L
Danzaburou
3,429
490
25
4
0
117,310
2
W
Mercury
4,836
691
46
7
0
159,227
1
L
Tiamat
4,073
582
33
5
0
125,324
1
W
Sun Wukong
4,704
672
42
6
0
90,694
0
L
Pele
2,992
427
5
1
0
65,467
0
L
Awilix
3,167
452
16
2
0
50,067
1
W
Hercules
3,979
568
14
2
0
137,143
2
W
Heimdallr
3,870
553
15
2
0
123,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role