Player Matchup

Merlin
Merlin
Archon682
Merlin
Level 10
God Stats
0W - 2L
1,464 SR
Queue Stats
6W - 9L
1,195 Elo+
Solo
Neith
Neith
ChampionAzure
Neith
Level 7
God Stats
0W - 1L
1,883 SR
Queue Stats
0W - 6L
973 Elo+
Solo
Cthulhu
Cthulhu
Kinetic423
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
YOTlCOJO
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1,034W - 1,244L
1,340 Elo+
Solo
Nemesis
Nemesis
madisynxyz
Nemesis
Level 18
God Stats
8W - 5L
1,659 SR
Queue Stats
49W - 30L
1,654 Elo+
Solo
Team Averages
Level 13
1,601 SR
1,332 Elo+

VS

Team Averages
Level 20
1,366 SR
1,295 Elo+
Cthulhu
Cthulhu
Labrat24
Cthulhu
Level 10
God Stats
3W - 4L
1,321 SR
Queue Stats
12W - 22L
1,222 Elo+
Solo
Neith
Neith
LisReychel_1009
Neith
Level 13
God Stats
8W - 11L
1,116 SR
Queue Stats
19W - 31L
1,117 Elo+
Party 1
Thanatos
Thanatos
ODYSSEY2510
Thanatos
Level 21
God Stats
2W - 3L
1,232 SR
Queue Stats
31W - 36L
1,306 Elo+
Party 1
Nike
Nike
Valdrie
Nike
Level 27
God Stats
4W - 9L
1,513 SR
Queue Stats
51W - 36L
1,433 Elo+
Solo
The Morrigan
The Morrigan
arya45
The Morrigan
Level 27
God Stats
10W - 10L
1,651 SR
Queue Stats
122W - 163L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Archon682
Merlin
11
0 / 3 / 3
6,623
442
5,524
5,116
1,560
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 2
7,490
499
9,756
7,777
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Kinetic423
Cthulhu
5
1 / 4 / 2
5,297
353
1,152
5,029
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
4 / 3 / 0
6,578
439
3,318
7,590
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
madisynxyz
Nemesis
11
1 / 3 / 0
7,122
475
3,606
8,904
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Labrat24
Cthulhu
10
1 / 3 / 0
6,734
449
1,901
10,034
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 2 / 2
6,259
417
2,490
7,320
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
ODYSSEY2510
Thanatos
11
4 / 4 / 3
7,671
511
6,524
10,616
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
Valdrie
Nike
16
2 / 0 / 0
9,289
619
2,846
6,420
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
arya45
The Morrigan
13
4 / 2 / 2
8,018
535
5,357
7,414
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
12
14
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Archon682
Merlin
0
3
3
0.5
L
4
1
2
5
L
Cthulhu
Kinetic423
Cthulhu
1
4
2
0.5
W
Cthulhu
Labrat24
Cthulhu
1
3
0
0.33
W
1
2
2
1
W
Thanatos
ODYSSEY2510
Thanatos
4
4
3
1.38
W
Nike
Valdrie
Nike
2
0
0
2
L
4
3
0
1.33
W
The Morrigan
arya45
The Morrigan
4
2
2
2.5
L
Nemesis
madisynxyz
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,356
Damage
19,118
34,416
Taken
41,804
13,269
Mitigated
20,923
7,841
Healing
13,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Archon682
Merlin
5,524
436
0
375
5,116
1,560
78
1,172
3,900
32,705
0
L
9,756
4,840
0
2,647
7,777
2,252
764
1,190
6,521
0
37,870
L
Cthulhu
Kinetic423
Cthulhu
1,152
241
0
0
5,029
1,848
0
852
4,079
11,572
0
W
Cthulhu
Labrat24
Cthulhu
1,901
335
0
463
10,034
5,337
192
2,889
7,145
19,008
0
W
2,490
851
0
1,823
7,320
2,257
360
2,912
4,408
0
18,929
W
Thanatos
ODYSSEY2510
Thanatos
6,524
1,598
207
8,431
10,616
6,067
0
423
10,131
0
41,719
W
Nike
Valdrie
Nike
2,846
663
0
163
6,420
4,631
0
0
6,420
0
65,109
L
3,318
1,675
0
805
7,590
4,634
0
2,714
4,536
0
17,908
W
The Morrigan
arya45
The Morrigan
5,357
1,251
219
2,106
7,414
2,631
644
452
6,787
35,179
565
L
Nemesis
madisynxyz
Nemesis
3,606
1,728
0
4,014
8,904
2,975
0
235
8,562
0
39,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
37,971
251
Minions Killed
358
0
Camps Cleared
0
1,096,832
Distance Traveled
1,409,744
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,623
442
56
4
0
278,212
0
L
Neith
7,490
499
68
5
0
293,590
4
L
Cthulhu
5,297
353
14
1
0
150,274
3
W
Cthulhu
6,734
449
33
2
0
291,672
0
W
Neith
6,259
417
36
2
0
285,718
0
W
Thanatos
7,671
511
62
4
0
273,102
1
W
Nike
9,289
619
152
10
0
282,105
1
L
Tyr
6,578
439
31
2
0
195,681
0
W
The Morrigan
8,018
535
75
5
0
277,147
3
L
Nemesis
7,122
475
82
5
0
179,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role