Player Matchup

Cthulhu
Cthulhu
BUNNY_KILLER002
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,368 Elo+
Party 1
Nemesis
Nemesis
JuniorPear
Nemesis
Level 28
God Stats
16W - 18L
1,443 SR
Queue Stats
134W - 121L
1,364 Elo+
Solo
Raijin
Raijin
Matteox1028
Raijin
Level 11
God Stats
1W - 1L
1,272 SR
Queue Stats
20W - 32L
1,314 Elo+
Solo
Nu Wa
Nu Wa
Samirx09
Nu Wa
Level 23
God Stats
3W - 0L
1,469 SR
Queue Stats
16W - 24L
1,272 Elo+
Party 1
Artemis
Artemis
xMoonlitFoxx
Artemis
Level 16
God Stats
23W - 27L
1,427 SR
Queue Stats
167W - 162L
1,424 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,348 Elo+

VS

Team Averages
Level 13
1,389 SR
1,257 Elo+
Chang'e
Chang'e
Damronth
Chang'e
Level 13
God Stats
1W - 2L
1,336 SR
Queue Stats
27W - 36L
1,352 Elo+
Party 2
Hera
Hera
Fox_Scarlett
Hera
Level 15
God Stats
6W - 10L
1,426 SR
Queue Stats
41W - 60L
1,259 Elo+
Party 2
Agni
Agni
LiV3WiR38-26
Agni
Level 4
God Stats
1W - 5L
1,182 SR
Queue Stats
4W - 16L
1,126 Elo+
Solo
Guan Yu
Guan Yu
Renesmee0622
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,126 Elo+
Solo
Cthulhu
Cthulhu
theskreets
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 19
14,642
915
17,829
28,169
16,089
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nemesis
JuniorPear
Nemesis
20
13 / 4 / 10
15,884
993
30,421
26,351
11,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
19
1 / 3 / 11
13,177
824
3,701
5,846
3,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Samirx09
Nu Wa
20
9 / 6 / 19
16,275
1,017
34,051
24,517
16,261
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
xMoonlitFoxx
Artemis
20
10 / 0 / 19
16,035
1,002
24,540
10,900
4,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Damronth
Chang'e
20
9 / 2 / 4
16,716
1,045
34,060
26,349
17,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 3 / 6
14,423
901
15,063
22,629
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
2 / 22 / 5
13,532
846
12,463
30,441
10,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Renesmee0622
Guan Yu
16
0 / 4 / 2
11,682
730
1,848
5,693
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
theskreets
Cthulhu
20
3 / 5 / 8
15,078
942
23,690
36,936
32,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
36
Kills
15
15
Deaths
36
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Chang'e
Damronth
Chang'e
9
2
4
5.5
L
1
3
6
1.33
W
Nemesis
JuniorPear
Nemesis
13
4
10
4.5
L
2
22
5
0.2
W
Raijin
1
3
11
2.17
L
Guan Yu
Renesmee0622
Guan Yu
0
4
2
0.25
W
Nu Wa
Samirx09
Nu Wa
9
6
19
3.08
L
Cthulhu
theskreets
Cthulhu
3
5
8
1.4
W
Artemis
xMoonlitFoxx
Artemis
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,542
Damage
87,124
95,783
Taken
122,048
51,475
Mitigated
74,645
23,226
Healing
30,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,829
2,317
296
5,375
28,169
16,089
0
26,604
1,515
37,981
0
L
Chang'e
Damronth
Chang'e
34,060
3,303
8,939
12,675
26,349
17,737
0
12,906
13,443
95,966
0
L
15,063
6,335
0
2,278
22,629
10,729
0
8,690
13,939
59,129
0
W
Nemesis
JuniorPear
Nemesis
30,421
18,899
0
2,906
26,351
11,113
0
21,467
4,809
0
46,910
L
12,463
1,094
0
0
30,441
10,607
0
13,922
16,519
37,617
0
W
Raijin
3,701
717
0
306
5,846
3,229
0
4,916
930
19,351
0
L
Guan Yu
Renesmee0622
Guan Yu
1,848
340
85
432
5,693
3,244
0
2,617
3,076
0
4,729
W
Nu Wa
Samirx09
Nu Wa
34,051
21,278
528
10,727
24,517
16,261
0
23,578
914
82,684
0
L
Cthulhu
theskreets
Cthulhu
23,690
1,978
1,021
4,692
36,936
32,328
0
17,461
19,475
65,768
0
W
Artemis
xMoonlitFoxx
Artemis
24,540
10,594
0
3,088
10,900
4,783
0
8,711
2,164
15
64,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,013
Gold Earned
71,431
298
Minions Killed
347
6
Camps Cleared
5
1,189,962
Distance Traveled
1,246,294
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,642
915
40
3
0
248,194
0
L
Chang'e
16,716
1,045
141
9
1
333,127
2
L
Hera
14,423
901
83
5
1
295,679
1
W
Nemesis
15,884
993
40
3
4
323,823
0
L
Agni
13,532
846
37
2
0
227,885
0
W
Raijin
13,177
824
35
2
0
133,084
1
L
Guan Yu
11,682
730
6
0
0
57,561
0
W
Nu Wa
16,275
1,017
121
8
0
200,553
1
L
Cthulhu
15,078
942
80
5
3
332,042
1
W
Artemis
16,035
1,002
62
4
2
284,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role