Player Matchup

Izanami
Izanami
Dakinkun95
Izanami
Level 34
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 56L
1,356 Elo+
Solo
Kukulkan
Kukulkan
JayWil_Uchiha
Kukulkan
Level 11
God Stats
7W - 7L
1,346 SR
Queue Stats
26W - 36L
1,259 Elo+
Solo
Bacchus
Bacchus
Rejoena
Bacchus
Level 29
God Stats
1W - 0L
1,376 SR
Queue Stats
54W - 55L
1,385 Elo+
Solo
Team Averages
Level 25
1,408 SR
1,333 Elo+

VS

Team Averages
Level 19
1,423 SR
1,316 Elo+
Janus
Janus
BIG_SHOT100
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,429 Elo+
Party 1
Bellona
Bellona
PowerTap_Pace
Bellona
Level 24
God Stats
1W - 3L
1,466 SR
Queue Stats
2W - 7L
1,150 Elo+
Solo
Hun Batz
Hun Batz
Z_King1122
Hun Batz
Level 8
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 30L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakinkun95
Izanami
14
5 / 0 / 6
9,652
742
9,192
9,607
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
JayWil_Uchiha
Kukulkan
11
4 / 0 / 3
9,118
701
7,155
4,656
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Rejoena
Bacchus
11
2 / 0 / 7
8,459
651
3,828
6,592
6,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
7,124
548
6,429
9,846
2,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
9
0 / 3 / 0
6,941
534
1,284
11,194
5,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Z_King1122
Hun Batz
11
0 / 2 / 0
7,183
553
3,484
7,298
2,655
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Izanami
Dakinkun95
Izanami
5
0
6
8
W
Kukulkan
JayWil_Uchiha
Kukulkan
4
0
3
5.5
L
Bellona
0
3
0
0
W
Bacchus
Rejoena
Bacchus
2
0
7
5.5
L
Hun Batz
Z_King1122
Hun Batz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
11,197
20,855
Taken
28,338
11,302
Mitigated
11,056
6,795
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,429
243
0
422
9,846
2,860
27
3,830
6,016
27,075
0
W
Izanami
Dakinkun95
Izanami
9,192
6,618
0
5,884
9,607
3,374
2,500
4,417
5,190
0
57,824
W
Kukulkan
JayWil_Uchiha
Kukulkan
7,155
1,043
0
881
4,656
1,650
496
1,334
3,322
31,123
0
L
Bellona
1,284
91
0
2,674
11,194
5,541
0
4,588
6,606
0
13,774
W
Bacchus
Rejoena
Bacchus
3,828
288
0
30
6,592
6,278
56
1,062
5,530
13,143
0
L
Hun Batz
Z_King1122
Hun Batz
3,484
0
0
263
7,298
2,655
0
2,609
4,689
0
20,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,229
Gold Earned
21,248
151
Minions Killed
90
0
Camps Cleared
0
633,919
Distance Traveled
617,619
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,124
548
36
3
0
224,576
0
W
Izanami
9,652
742
97
7
0
204,587
0
W
Kukulkan
9,118
701
41
3
0
178,530
2
L
Bellona
6,941
534
23
2
0
151,315
0
W
Bacchus
8,459
651
13
1
0
250,802
0
L
Hun Batz
7,183
553
31
2
0
241,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role