Player Matchup

King Arthur
King Arthur
CodaBug04
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
MonsterNuke
Kali
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
MonsterNuke146
Cerberus
Level 15
God Stats
1W - 0L
1,465 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Omosurode
Baron Samedi
Level 21
God Stats
1W - 0L
1,571 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
whitewarrior
Danzaburou
Level 13
God Stats
6W - 3L
1,130 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Team Averages
Level 17
1,433 SR
1,500 Elo+

VS

Team Averages
Level 21
1,549 SR
1,416 Elo+
Izanami
Izanami
CapedBaldyBro
Izanami
Level 18
God Stats
3W - 1L
1,479 SR
Queue Stats
9W - 11L
1,450 Elo+
Party 1
Athena
Athena
FlamingLaserCat
Athena
Level 13
God Stats
1W - 1L
1,664 SR
Queue Stats
8W - 8L
1,378 Elo+
Party 1
Tyr
Tyr
KrazyPlaysGames
Tyr
Level 28
God Stats
13W - 10L
1,500 SR
Queue Stats
637W - 562L
1,475 Elo+
Solo
Bakasura
Bakasura
User420mil
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,339 Elo+
Solo
Nu Wa
Nu Wa
sladal
Nu Wa
Level 20
God Stats
13W - 9L
1,601 SR
Queue Stats
42W - 40L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CodaBug04
King Arthur
14
5 / 2 / 0
8,546
570
9,768
13,167
6,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 6
8,995
600
6,690
12,849
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
11
3 / 0 / 10
7,611
507
6,061
8,433
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Omosurode
Baron Samedi
15
6 / 0 / 6
8,852
590
11,289
9,003
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
whitewarrior
Danzaburou
14
13 / 0 / 4
9,518
635
13,922
11,512
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
1 / 9 / 0
6,591
439
7,791
10,502
2,667
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 0
6,001
400
4,110
15,966
6,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 0
7,487
499
8,734
15,645
10,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
User420mil
Bakasura
9
0 / 7 / 0
6,049
403
1,572
10,065
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
sladal
Nu Wa
10
0 / 8 / 1
6,478
432
7,561
10,508
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
34
Kills
3
3
Deaths
34
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
9
0
0.11
W
King Arthur
CodaBug04
King Arthur
5
2
0
2.5
L
0
5
0
0
L
2
5
0
0.4
W
7
1
6
10
W
Cerberus
3
0
10
8
W
Baron Samedi
Omosurode
Baron Samedi
6
0
6
9
L
Bakasura
User420mil
Bakasura
0
7
0
0
L
Nu Wa
sladal
Nu Wa
0
8
1
0.06
W
Danzaburou
whitewarrior
Danzaburou
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,730
Damage
29,768
54,964
Taken
62,686
28,099
Mitigated
26,218
26,941
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
7,791
6,112
316
877
10,502
2,667
382
2,486
7,942
0
29,729
W
King Arthur
CodaBug04
King Arthur
9,768
1,339
0
4,576
13,167
6,919
52
207
12,904
0
42,755
L
4,110
1,636
0
2,647
15,966
6,173
242
5,268
10,646
13,608
0
L
8,734
2,779
0
5,413
15,645
10,738
936
0
15,645
0
43,202
W
6,690
3,447
0
8,010
12,849
5,742
0
2,579
10,270
0
60,008
W
Cerberus
6,061
495
0
2,244
8,433
7,016
0
2,561
5,852
21,718
0
W
Baron Samedi
Omosurode
Baron Samedi
11,289
588
685
3,607
9,003
4,348
1,497
3,337
5,641
48,143
0
L
Bakasura
User420mil
Bakasura
1,572
972
0
1,501
10,065
3,334
100
3,747
6,128
0
18,793
L
Nu Wa
sladal
Nu Wa
7,561
2,686
0
73
10,508
3,306
350
5,156
4,975
29,545
0
W
Danzaburou
whitewarrior
Danzaburou
13,922
7,076
0
7,819
11,512
4,074
1,249
2,987
8,475
0
55,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
32,606
445
Minions Killed
246
0
Camps Cleared
0
1,410,189
Distance Traveled
1,322,687
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,591
439
55
4
0
246,270
1
W
King Arthur
8,546
570
85
6
0
268,954
0
L
Athena
6,001
400
23
2
0
283,522
4
L
Tyr
7,487
499
77
5
0
276,856
5
W
Kali
8,995
600
114
8
0
306,662
2
W
Cerberus
7,611
507
44
3
0
310,418
2
W
Baron Samedi
8,852
590
116
8
0
274,728
1
L
Bakasura
6,049
403
57
4
0
302,630
0
L
Nu Wa
6,478
432
34
2
0
213,409
1
W
Danzaburou
9,518
635
86
6
0
249,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role