Player Matchup

Tyr
Tyr
DsM Chxnce
Tyr
Level 106
God Stats
2W - 4L
1,351 SR
Queue Stats
66W - 63L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
GoddSent
Hun Batz
Level 29
God Stats
2W - 0L
1,797 SR
Queue Stats
100W - 107L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Jamirii
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Ullr
Ullr
iiSLAPnijs
Ullr
Level 28
God Stats
10W - 13L
1,675 SR
Queue Stats
76W - 65L
1,517 Elo+
Party 2
Anubis
Anubis
lDiior
Anubis
Level 20
God Stats
4W - 8L
1,268 SR
Queue Stats
55W - 63L
1,382 Elo+
Party 2
Team Averages
Level 37
1,518 SR
1,475 Elo+

VS

Team Averages
Level 10
1,524 SR
1,346 Elo+
Tiamat
Tiamat
CornCake5448
Tiamat
Level 8
God Stats
2W - 5L
1,731 SR
Queue Stats
3W - 6L
1,728 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeeDuubz
Tsukuyomi
Level 4
God Stats
34W - 29L
1,323 SR
Queue Stats
99W - 106L
1,221 Elo+
Party 1
Cthulhu
Cthulhu
EnabledFlame0
Cthulhu
Level 28
God Stats
2W - 4L
1,792 SR
Queue Stats
72W - 74L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Stay Nguyenning
Kukulkan
Level 5
God Stats
0W - 5L
1,273 SR
Queue Stats
153W - 153L
1,249 Elo+
Party 1
Hades
Hades
TinyCone1
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 97L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 2
9,620
641
10,410
12,051
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
GoddSent
Hun Batz
15
12 / 1 / 4
9,584
639
10,248
9,947
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Jamirii
Cthulhu
11
0 / 3 / 0
6,893
460
999
5,826
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 2
7,877
525
3,918
7,640
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
lDiior
Anubis
11
3 / 6 / 9
7,790
519
7,984
10,763
5,197
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 10 / 2
5,502
367
2,747
10,030
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DeeDuubz
Tsukuyomi
11
3 / 6 / 2
7,363
491
5,088
10,545
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
11
1 / 5 / 0
6,927
462
5,595
8,536
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
11
2 / 4 / 3
6,913
461
5,735
7,945
2,227
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
TinyCone1
Hades
11
6 / 4 / 2
7,279
485
6,360
9,693
3,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
29
Kills
13
13
Deaths
29
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
10
2
0.2
L
Tsukuyomi
DeeDuubz
Tsukuyomi
3
6
2
0.67
W
9
2
2
5
L
Cthulhu
1
5
0
0.2
W
Hun Batz
GoddSent
Hun Batz
12
1
4
14
W
Cthulhu
Jamirii
Cthulhu
0
3
0
0
L
Kukulkan
2
4
3
0.88
L
Hades
TinyCone1
Hades
6
4
2
1.75
W
5
1
2
6
W
Anubis
lDiior
Anubis
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,559
Damage
25,525
46,227
Taken
46,749
23,831
Mitigated
16,007
11,614
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,747
720
0
1,133
10,030
3,509
0
1,125
8,882
17,302
0
L
Tsukuyomi
DeeDuubz
Tsukuyomi
5,088
1,861
0
2,187
10,545
2,833
0
1,284
9,168
0
24,659
W
10,410
2,504
0
4,254
12,051
8,180
2,179
5,284
6,727
0
54,746
L
Cthulhu
5,595
467
0
108
8,536
3,760
0
1,467
6,889
31,323
0
W
Hun Batz
GoddSent
Hun Batz
10,248
5,237
0
909
9,947
3,787
1,580
2,769
7,120
0
62,767
W
Cthulhu
Jamirii
Cthulhu
999
137
0
360
5,826
4,118
230
1,768
3,979
19,887
0
L
Kukulkan
5,735
694
0
25
7,945
2,227
170
2,847
5,073
28,704
0
L
Hades
TinyCone1
Hades
6,360
2,578
76
1,470
9,693
3,678
0
2,260
7,383
14,640
0
W
3,918
1,281
0
2,381
7,640
2,549
679
3,601
3,929
0
34,251
W
Anubis
lDiior
Anubis
7,984
223
0
3,710
10,763
5,197
674
6,336
4,035
35,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,764
Gold Earned
33,984
368
Minions Killed
203
0
Camps Cleared
0
1,296,458
Distance Traveled
1,230,642
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,502
367
27
2
0
216,870
0
L
Tsukuyomi
7,363
491
44
3
0
270,647
0
W
Tyr
9,620
641
104
7
0
280,857
0
L
Cthulhu
6,927
462
58
4
0
262,696
2
W
Hun Batz
9,584
639
110
7
0
301,558
0
W
Cthulhu
6,893
460
32
2
0
278,652
0
L
Kukulkan
6,913
461
51
3
0
259,695
1
L
Hades
7,279
485
23
2
0
220,734
0
W
Ullr
7,877
525
64
4
0
230,302
2
W
Anubis
7,790
519
58
4
0
205,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role