Player Matchup

Kukulkan
Kukulkan
Arleys
Kukulkan
Level 27
God Stats
32W - 19L
1,708 SR
Queue Stats
109W - 104L
1,580 Elo+
Party 3
Nemesis
Nemesis
Je1son
Nemesis
Level 15
God Stats
11W - 13L
1,649 SR
Queue Stats
174W - 182L
1,555 Elo+
Solo
Chang'e
Chang'e
Kevienie
Chang'e
Level 27
God Stats
7W - 10L
1,163 SR
Queue Stats
210W - 211L
1,572 Elo+
Solo
Ymir
Ymir
elgogre
Ymir
Level 10
God Stats
30W - 13L
1,746 SR
Queue Stats
87W - 99L
1,500 Elo+
Party 3
Neith
Neith
vorrixta666
Neith
Level 23
God Stats
8W - 2L
1,662 SR
Queue Stats
8W - 4L
1,529 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,547 Elo+

VS

Team Averages
Level 33
1,500 SR
1,555 Elo+
Izanami
Izanami
Dant0405
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,741 Elo+
Party 2
Raijin
Raijin
DigiornoKun
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 44L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fino0308
Tsukuyomi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 92L
1,612 Elo+
Party 2
Ymir
Ymir
KingSausage0
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,356 Elo+
Solo
The Morrigan
The Morrigan
Xedophilia
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arleys
Kukulkan
20
17 / 3 / 13
17,807
1,187
38,442
16,155
6,342
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Je1son
Nemesis
17
2 / 2 / 4
12,457
830
3,262
5,395
1,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Kevienie
Chang'e
20
2 / 2 / 19
15,131
1,009
12,462
24,337
8,829
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
elgogre
Ymir
20
5 / 2 / 27
17,448
1,163
11,922
26,880
38,488
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 4 / 13
15,618
1,041
21,001
22,882
7,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dant0405
Izanami
19
0 / 5 / 7
12,930
862
9,529
15,702
6,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
20
1 / 10 / 7
14,193
946
17,380
20,887
9,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
Fino0308
Tsukuyomi
20
5 / 10 / 5
14,990
999
32,553
24,465
10,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 4 / 5
13,319
888
4,007
18,544
25,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Xedophilia
The Morrigan
19
7 / 7 / 2
14,934
996
24,369
14,420
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
36
Kills
13
13
Deaths
36
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arleys
Kukulkan
17
3
13
7.83
L
Izanami
Dant0405
Izanami
0
5
7
0.7
L
Raijin
1
10
7
0.45
L
Tsukuyomi
Fino0308
Tsukuyomi
5
10
5
0.75
W
Nemesis
Je1son
Nemesis
2
2
4
2
W
Chang'e
Kevienie
Chang'e
2
2
19
5.75
L
0
4
5
0.63
L
The Morrigan
Xedophilia
The Morrigan
7
7
2
1.14
W
Ymir
elgogre
Ymir
5
2
27
9.25
W
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,089
Damage
87,838
95,649
Taken
94,018
63,179
Mitigated
56,888
31,832
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arleys
Kukulkan
38,442
2,165
0
968
16,155
6,342
0
7,268
8,771
96,206
0
L
Izanami
Dant0405
Izanami
9,529
6,119
0
0
15,702
6,088
0
12,878
2,824
0
36,973
L
Raijin
17,380
1,127
582
451
20,887
9,851
0
12,521
8,366
69,922
0
L
Tsukuyomi
Fino0308
Tsukuyomi
32,553
8,860
0
4,301
24,465
10,232
0
15,217
9,248
0
63,111
W
Nemesis
Je1son
Nemesis
3,262
860
0
577
5,395
1,741
0
2,836
2,481
0
10,835
W
Chang'e
Kevienie
Chang'e
12,462
845
9,147
8,948
24,337
8,829
0
12,925
11,202
56,804
0
L
4,007
140
0
1,161
18,544
25,144
0
12,693
5,851
11,841
0
L
The Morrigan
Xedophilia
The Morrigan
24,369
3,799
538
2,422
14,420
5,573
0
9,509
4,903
38,250
141
W
Ymir
elgogre
Ymir
11,922
993
0
4,007
26,880
38,488
0
12,354
14,042
19,525
0
W
21,001
15,215
642
7,543
22,882
7,779
0
9,228
13,538
0
45,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,461
Gold Earned
70,366
316
Minions Killed
294
8
Camps Cleared
10
1,191,225
Distance Traveled
1,294,741
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,807
1,187
123
8
5
309,545
0
L
Izanami
12,930
862
50
3
2
268,151
1
L
Raijin
14,193
946
156
10
1
229,910
0
L
Tsukuyomi
14,990
999
61
4
1
290,042
0
W
Nemesis
12,457
830
11
1
3
121,091
1
W
Chang'e
15,131
1,009
112
7
0
241,627
2
L
Ymir
13,319
888
7
0
0
218,967
0
L
The Morrigan
14,934
996
20
1
6
287,671
0
W
Ymir
17,448
1,163
5
0
0
299,816
0
W
Neith
15,618
1,041
65
4
0
219,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role