Player Matchup

Olorun
Olorun
Big5Dan
Olorun
Level 4
God Stats
1W - 2L
1,171 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 1
Ymir
Ymir
Brown420Townn
Ymir
Level 16
God Stats
8W - 6L
1,537 SR
Queue Stats
123W - 104L
1,409 Elo+
Solo
Nike
Nike
HayateUchiha
Nike
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 1
Fenrir
Fenrir
Krolick39
Fenrir
Level 122
God Stats
1W - 0L
1,368 SR
Queue Stats
2W - 4L
1,138 Elo+
Party 1
Medusa
Medusa
SlimyChief52916
Medusa
Level 29
God Stats
3W - 0L
1,734 SR
Queue Stats
3W - 3L
1,138 Elo+
Party 1
Team Averages
Level 42
1,462 SR
1,192 Elo+

VS

Team Averages
Level 9
1,297 SR
1,278 Elo+
Tyr
Tyr
HyperNarwhal9
Tyr
Level 7
God Stats
0W - 1L
1,057 SR
Queue Stats
1W - 5L
1,073 Elo+
Party 2
Loki
Loki
IMAmakeUWET
Loki
Level 13
God Stats
1W - 10L
1,166 SR
Queue Stats
15W - 29L
1,392 Elo+
Party 3
Set
Set
JakeJake850
Set
Level 9
God Stats
0W - 1L
1,261 SR
Queue Stats
14W - 22L
1,355 Elo+
Party 3
Ne Zha
Ne Zha
TomlinUrMom
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,073 Elo+
Party 2
Kali
Kali
teenysmolboop
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Big5Dan
Olorun
18
7 / 2 / 35
10,741
1,193
10,540
5,576
2,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 2 / 32
11,024
1,225
14,034
17,698
19,002
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
6 / 4 / 31
10,479
1,164
11,613
14,216
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Krolick39
Fenrir
19
18 / 3 / 29
13,553
1,506
32,730
20,422
19,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
13 / 2 / 34
11,917
1,324
27,575
10,266
5,176
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 10
9,058
1,006
7,541
19,850
9,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 5
9,027
1,003
11,249
19,982
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 14 / 7
8,816
980
13,900
24,865
9,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
15
7 / 5 / 6
11,593
1,288
19,689
17,704
13,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 16 / 7
9,662
1,074
9,269
25,000
9,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

215
Kill Participation
48
54
Kills
13
13
Deaths
54
161
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
Big5Dan
Olorun
7
2
35
12.25
W
10
2
32
13
W
6
4
31
5.38
L
0
10
10
0.5
L
2
9
5
0.5
L
1
14
7
0.32
W
Fenrir
Krolick39
Fenrir
18
3
29
10.83
W
13
2
34
15
L
Ne Zha
7
5
6
2
L
3
16
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,492
Damage
61,648
68,178
Taken
107,401
56,792
Mitigated
47,926
30,404
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Big5Dan
Olorun
10,540
5,736
319
1,522
5,576
2,931
0
0
5,576
27,001
0
W
14,034
3,021
1,135
3,117
17,698
19,002
0
0
17,698
28,584
0
W
11,613
3,529
735
3,770
14,216
10,470
0
0
14,216
0
16,365
L
7,541
1,739
0
887
19,850
9,180
0
5,110
14,520
0
15,346
L
11,249
3,745
0
1,252
19,982
5,854
0
2,537
17,245
0
26,812
L
13,900
6,810
0
2,055
24,865
9,215
0
5,312
19,254
0
29,385
W
Fenrir
Krolick39
Fenrir
32,730
14,028
1,279
12,451
20,422
19,213
0
0
20,422
0
38,040
W
27,575
20,996
653
5,423
10,266
5,176
0
0
10,266
0
47,658
L
Ne Zha
19,689
9,172
0
1,988
17,704
13,939
0
4,349
13,105
0
32,108
L
9,269
5,455
0
3,355
25,000
9,738
0
7,266
17,485
0
28,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,714
Gold Earned
48,156
153
Minions Killed
127
3
Camps Cleared
4
665,276
Distance Traveled
750,226
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,741
1,193
45
5
0
112,186
0
W
Ymir
11,024
1,225
38
4
0
135,741
0
W
Nike
10,479
1,164
13
1
0
122,030
0
L
Tyr
9,058
1,006
16
2
1
150,829
1
L
Loki
9,027
1,003
20
2
1
171,913
0
L
Set
8,816
980
33
4
1
147,040
0
W
Fenrir
13,553
1,506
13
1
2
162,673
1
W
Medusa
11,917
1,324
44
5
1
132,646
0
L
Ne Zha
11,593
1,288
23
3
0
149,013
0
L
Kali
9,662
1,074
35
4
1
131,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role