Player Matchup

Cthulhu
Cthulhu
K1LLAMANJAR0
Cthulhu
Level 89
God Stats
1W - 1L
1,234 SR
Queue Stats
145W - 137L
1,548 Elo+
Party 2
Jing Wei
Jing Wei
MammothMatt
Jing Wei
Level 158
God Stats
3W - 6L
1,535 SR
Queue Stats
416W - 414L
1,663 Elo+
Party 2
Janus
Janus
Saucy182
Janus
Level 127
God Stats
11W - 10L
1,726 SR
Queue Stats
16W - 14L
1,689 Elo+
Party 2
Awilix
Awilix
SkillzWG
Awilix
Level 149
God Stats
3W - 3L
1,652 SR
Queue Stats
269W - 292L
1,615 Elo+
Party 2
Hercules
Hercules
mdslush
Hercules
Level 159
God Stats
5W - 9L
1,472 SR
Queue Stats
284W - 268L
1,656 Elo+
Party 2
Team Averages
Level 136
1,524 SR
1,634 Elo+

VS

Team Averages
Level 141
1,612 SR
1,552 Elo+
Hachiman
Hachiman
BloodlessJak
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
EAAH
Awilix
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
369W - 347L
1,560 Elo+
Solo
Ganesha
Ganesha
PlanetTelex
Ganesha
Level 154
God Stats
8W - 6L
1,771 SR
Queue Stats
454W - 396L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StrangerTruth
Tsukuyomi
Level 154
God Stats
26W - 10L
1,788 SR
Queue Stats
507W - 454L
1,602 Elo+
Party 1
Chang'e
Chang'e
nubwhisperer
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K1LLAMANJAR0
Cthulhu
14
1 / 9 / 12
9,539
434
9,274
21,796
17,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
MammothMatt
Jing Wei
17
3 / 5 / 8
11,188
509
15,105
22,111
8,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Saucy182
Janus
16
2 / 8 / 9
10,310
469
10,130
13,778
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
SkillzWG
Awilix
16
5 / 10 / 6
10,475
476
6,737
21,134
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
mdslush
Hercules
19
10 / 5 / 4
12,722
578
17,522
25,636
33,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BloodlessJak
Hachiman
20
3 / 2 / 7
12,723
578
10,254
16,587
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
EAAH
Awilix
18
3 / 5 / 2
11,545
525
12,396
15,958
7,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
PlanetTelex
Ganesha
16
1 / 6 / 20
11,578
526
10,245
20,283
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
StrangerTruth
Tsukuyomi
20
18 / 5 / 11
14,494
659
35,977
23,620
15,233
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
nubwhisperer
Chang'e
20
12 / 3 / 11
14,102
641
17,591
18,835
9,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
88
21
Kills
37
37
Deaths
21
39
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BloodlessJak
Hachiman
3
2
7
3.25
W
Awilix
EAAH
Awilix
3
5
2
0.8
L
Cthulhu
K1LLAMANJAR0
Cthulhu
1
9
12
0.78
L
Jing Wei
MammothMatt
Jing Wei
3
5
8
1.4
W
Ganesha
PlanetTelex
Ganesha
1
6
20
1.83
L
Janus
Saucy182
Janus
2
8
9
0.81
L
Awilix
SkillzWG
Awilix
5
10
6
0.8
W
Tsukuyomi
StrangerTruth
Tsukuyomi
18
5
11
4.7
L
Hercules
mdslush
Hercules
10
5
4
2.4
W
Chang'e
nubwhisperer
Chang'e
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
86,463
104,455
Taken
95,283
71,947
Mitigated
61,044
27,384
Healing
37,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BloodlessJak
Hachiman
10,254
7,960
0
9,400
16,587
7,519
4,042
2,191
14,396
0
101,780
W
Awilix
EAAH
Awilix
12,396
4,620
0
3,910
15,958
7,671
2,967
1,412
14,546
0
78,066
L
Cthulhu
K1LLAMANJAR0
Cthulhu
9,274
643
750
1,984
21,796
17,178
0
8,215
13,265
20,130
0
L
Jing Wei
MammothMatt
Jing Wei
15,105
12,586
0
9,845
22,111
8,346
734
2,809
19,250
0
81,334
W
Ganesha
PlanetTelex
Ganesha
10,245
1,382
0
2,640
20,283
21,443
684
6,000
14,283
33,470
0
L
Janus
Saucy182
Janus
10,130
859
0
1,431
13,778
4,347
0
4,650
8,903
67,369
0
L
Awilix
SkillzWG
Awilix
6,737
2,154
0
3,598
21,134
8,451
0
3,724
17,083
0
60,163
W
Tsukuyomi
StrangerTruth
Tsukuyomi
35,977
9,292
0
9,374
23,620
15,233
1,282
4,954
18,666
0
102,481
L
Hercules
mdslush
Hercules
17,522
5,606
0
9,776
25,636
33,625
394
7,707
17,465
0
61,454
W
Chang'e
nubwhisperer
Chang'e
17,591
3,013
3,096
9,124
18,835
9,178
330
4,847
13,988
87,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,234
Gold Earned
64,442
500
Minions Killed
593
0
Camps Cleared
0
2,044,599
Distance Traveled
2,065,696
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,723
578
187
9
0
395,126
4
W
Awilix
11,545
525
121
6
0
334,990
0
L
Cthulhu
9,539
434
28
1
0
419,331
9
L
Jing Wei
11,188
509
123
6
0
412,423
10
W
Ganesha
11,578
526
18
1
0
426,836
7
L
Janus
10,310
469
139
6
0
430,979
5
L
Awilix
10,475
476
101
5
0
397,528
1
W
Tsukuyomi
14,494
659
120
5
0
493,575
0
L
Hercules
12,722
578
109
5
0
384,338
4
W
Chang'e
14,102
641
147
7
0
415,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role