Player Matchup

Apollo
Apollo
Purplemamba47
Apollo
Level 23
God Stats
13W - 11L
1,500 SR
Queue Stats
63W - 58L
1,424 Elo+
Solo
Hun Batz
Hun Batz
Snugglebitt
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,310 Elo+
Party 1
Ganesha
Ganesha
Sothish
Ganesha
Level 31
God Stats
3W - 1L
1,461 SR
Queue Stats
202W - 305L
1,349 Elo+
Solo
Nox
Nox
Vercinaigh
Nox
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
XoariTeranix
Odin
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 27L
1,274 Elo+
Party 1
Team Averages
Level 38
1,492 SR
1,371 Elo+

VS

Team Averages
Level 24
1,516 SR
1,420 Elo+
Nu Wa
Nu Wa
JaySantiago00
Nu Wa
Level 31
God Stats
23W - 25L
1,640 SR
Queue Stats
186W - 235L
1,375 Elo+
Solo
Odin
Odin
TheRigs065
Odin
Level 28
God Stats
4W - 6L
1,557 SR
Queue Stats
290W - 317L
1,379 Elo+
Solo
Yemoja
Yemoja
coronavirus2021
Yemoja
Level 29
God Stats
25W - 25L
1,382 SR
Queue Stats
45W - 53L
1,349 Elo+
Solo
Anhur
Anhur
eIgusta
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
somthing315
Loki
Level 22
God Stats
2W - 7L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 0
8,144
582
5,188
7,096
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Snugglebitt
Hun Batz
12
1 / 0 / 2
7,002
500
1,186
7,644
2,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Sothish
Ganesha
11
0 / 3 / 4
7,202
514
1,902
7,815
4,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 1
9,022
644
10,008
5,191
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 3
6,740
481
5,980
8,167
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,798
486
6,740
6,968
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,743
196
0
0
0
9
2 / 6 / 2
6,253
447
5,712
11,620
5,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
eIgusta
Anhur
12
2 / 1 / 0
6,949
496
3,741
10,292
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 5 / 3
5,787
413
1,617
8,499
2,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
6
7
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
6
2
0
3
W
Hun Batz
Snugglebitt
Hun Batz
1
0
2
2
W
Ganesha
Sothish
Ganesha
0
3
4
0.67
L
0
0
0
0
W
8
0
1
8.5
W
0
2
3
0.75
L
2
6
2
0.5
L
Anhur
eIgusta
Anhur
2
1
0
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,264
Damage
17,810
35,913
Taken
37,379
14,778
Mitigated
13,529
11,088
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,740
1,647
0
1,897
6,968
2,427
82
3,339
3,388
36,778
0
W
5,188
3,030
0
2,100
7,096
2,162
1,628
3,210
3,712
0
36,250
W
Hun Batz
Snugglebitt
Hun Batz
1,186
197
0
4,012
7,644
2,331
0
1,025
6,549
0
33,243
W
Ganesha
Sothish
Ganesha
1,902
324
0
980
7,815
4,715
780
3,197
4,472
19,413
0
L
0
0
0
0
0
0
0
0
0
0
0
W
10,008
468
0
1,947
5,191
1,849
0
3,135
1,844
53,838
0
W
5,980
161
0
2,049
8,167
3,721
0
1,197
6,884
0
26,848
L
5,712
702
40
1,788
11,620
5,287
0
4,929
6,477
20,845
0
L
Anhur
eIgusta
Anhur
3,741
1,382
0
4,406
10,292
3,153
1,064
1,755
8,192
0
31,875
L
1,617
356
0
753
8,499
2,662
0
1,393
7,012
0
22,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,110
Gold Earned
28,530
334
Minions Killed
216
0
Camps Cleared
0
1,117,275
Distance Traveled
904,105
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,798
486
78
6
0
252,165
0
W
Apollo
8,144
582
82
6
0
162,330
0
W
Hun Batz
7,002
500
76
5
0
233,234
0
W
Ganesha
7,202
514
19
1
0
193,696
2
L
Odin
2,743
196
0
0
0
0
0
W
Nox
9,022
644
116
8
0
281,039
5
W
Odin
6,740
481
41
3
0
246,976
2
L
Yemoja
6,253
447
38
3
0
214,155
0
L
Anhur
6,949
496
62
4
0
211,380
1
L
Loki
5,787
413
38
3
0
226,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role