Player Matchup

Ares
Ares
Alpake
Ares
Level 21
God Stats
44W - 37L
1,557 SR
Queue Stats
45W - 39L
1,601 Elo+
Party 3
Pele
Pele
Undertaker69661
Pele
Level 15
God Stats
6W - 14L
1,511 SR
Queue Stats
7W - 17L
1,453 Elo+
Party 2
Hades
Hades
YOTUEL1991
Hades
Level 80
God Stats
24W - 10L
1,747 SR
Queue Stats
210W - 173L
1,647 Elo+
Party 3
Danzaburou
Danzaburou
chezets
Danzaburou
Level 119
God Stats
5W - 1L
1,777 SR
Queue Stats
36W - 29L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
f4g0
Cthulhu
Level 31
God Stats
74W - 54L
1,691 SR
Queue Stats
177W - 140L
1,653 Elo+
Party 3
Team Averages
Level 53
1,657 SR
1,576 Elo+

VS

Team Averages
Level 91
1,729 SR
1,798 Elo+
Cabrakan
Cabrakan
Gluteus_Warrior
Cabrakan
Level 25
God Stats
8W - 2L
1,827 SR
Queue Stats
82W - 5L
2,054 Elo+
Party 1
Eset
Eset
KENJITIMUS
Eset
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
378W - 197L
1,798 Elo+
Party 1
Hera
Hera
ShadowNight9528
Hera
Level 34
God Stats
3W - 0L
1,825 SR
Queue Stats
65W - 85L
1,396 Elo+
Solo
Bellona
Bellona
komotaya
Bellona
Level 128
God Stats
21W - 7L
1,887 SR
Queue Stats
263W - 114L
1,828 Elo+
Party 1
Izanami
Izanami
naudyboy
Izanami
Level 131
God Stats
15W - 4L
1,606 SR
Queue Stats
607W - 164L
1,915 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alpake
Ares
14
0 / 9 / 3
8,299
830
2,875
18,868
17,751
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
0 / 11 / 4
8,622
862
6,362
17,912
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
14
0 / 10 / 5
8,738
874
6,114
17,679
11,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
chezets
Danzaburou
15
2 / 8 / 4
9,809
981
10,420
15,447
5,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
f4g0
Cthulhu
15
5 / 4 / 2
10,718
1,072
13,031
9,990
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

81

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
5 / 1 / 30
12,301
1,230
19,470
11,194
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
19 / 1 / 19
12,447
1,245
19,876
7,181
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 15
9,353
935
4,794
5,081
1,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
komotaya
Bellona
18
5 / 3 / 30
10,781
1,078
13,384
13,671
12,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
naudyboy
Izanami
18
11 / 1 / 23
11,541
1,154
16,395
5,767
2,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
158
7
Kills
41
42
Deaths
7
18
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Ares
Alpake
Ares
0
9
3
0.17
W
Cabrakan
5
1
30
20
W
19
1
19
28.5
W
1
1
15
8.5
L
0
11
4
0.18
L
Hades
0
10
5
0.25
L
Danzaburou
chezets
Danzaburou
2
8
4
0.5
L
Cthulhu
f4g0
Cthulhu
5
4
2
1.5
W
Bellona
komotaya
Bellona
5
3
30
6.67
W
Izanami
naudyboy
Izanami
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
73,919
79,896
Taken
42,894
48,185
Mitigated
33,697
3,961
Healing
6,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Alpake
Ares
2,875
288
0
0
18,868
17,751
0
11,328
7,282
10,966
0
W
Cabrakan
19,470
2,151
0
824
11,194
13,829
0
4,879
6,315
32,938
0
W
19,876
1,465
2,400
1,438
7,181
3,210
0
4,750
2,431
28,214
0
W
4,794
1,925
123
594
5,081
1,873
0
2,861
2,220
24,828
0
L
6,362
648
0
814
17,912
7,717
0
10,593
7,045
0
15,644
L
Hades
6,114
283
506
710
17,679
11,121
0
8,190
9,311
22,812
0
L
Danzaburou
chezets
Danzaburou
10,420
3,921
0
1,155
15,447
5,820
0
6,719
6,104
0
30,612
L
Cthulhu
f4g0
Cthulhu
13,031
136
367
409
9,990
5,776
0
6,321
3,492
37,982
0
W
Bellona
komotaya
Bellona
13,384
5,800
0
1,009
13,671
12,442
0
6,764
6,907
0
25,118
W
Izanami
naudyboy
Izanami
16,395
12,645
0
463
5,767
2,343
0
2,766
3,001
0
34,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
56,423
156
Minions Killed
185
4
Camps Cleared
7
769,336
Distance Traveled
931,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,299
830
4
0
0
135,637
0
W
Cabrakan
12,301
1,230
21
2
4
195,302
0
W
Eset
12,447
1,245
35
4
0
206,467
0
W
Hera
9,353
935
43
4
1
141,293
0
L
Pele
8,622
862
20
2
1
152,755
0
L
Hades
8,738
874
53
5
1
151,685
0
L
Danzaburou
9,809
981
30
3
0
164,373
0
L
Cthulhu
10,718
1,072
49
5
2
164,886
0
W
Bellona
10,781
1,078
29
3
2
193,161
0
W
Izanami
11,541
1,154
57
6
0
195,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role